From bcc562a3e4d711dc55154df63ce939398f461d87 Mon Sep 17 00:00:00 2001 From: Eblo <7004497+Eblo@users.noreply.github.com> Date: Tue, 27 Jan 2026 19:29:30 -0500 Subject: Require soul for Bad Bat tree Heart Piece (#1503) --- mm/2s2h/Rando/Logic/Regions/South.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mm/2s2h/Rando/Logic/Regions/South.cpp b/mm/2s2h/Rando/Logic/Regions/South.cpp index a32ded05d..1c2fbc648 100644 --- a/mm/2s2h/Rando/Logic/Regions/South.cpp +++ b/mm/2s2h/Rando/Logic/Regions/South.cpp @@ -228,7 +228,7 @@ static RegisterShipInitFunc initFunc([]() { }; Regions[RR_ROAD_TO_SOUTHERN_SWAMP] = RandoRegion{ .sceneId = SCENE_24KEMONOMITI, .checks = { - CHECK(RC_ROAD_TO_SOUTHERN_SWAMP_PIECE_OF_HEART, CAN_USE_PROJECTILE || HAS_ITEM(ITEM_BOMBCHU)), + CHECK(RC_ROAD_TO_SOUTHERN_SWAMP_PIECE_OF_HEART, CanKillEnemy(ACTOR_EN_BAT)), CHECK(RC_ROAD_TO_SOUTHERN_SWAMP_TINGLE_MAP_01, CAN_USE_PROJECTILE && CAN_AFFORD(RC_ROAD_TO_SOUTHERN_SWAMP_TINGLE_MAP_01)), CHECK(RC_ROAD_TO_SOUTHERN_SWAMP_TINGLE_MAP_02, CAN_USE_PROJECTILE && CAN_AFFORD(RC_ROAD_TO_SOUTHERN_SWAMP_TINGLE_MAP_02)), CHECK(RC_ROAD_TO_SOUTHERN_SWAMP_GRASS_01, true), -- cgit v1.2.3