From 5bb90c25cef1ec749c923b33be734e13be73fbe7 Mon Sep 17 00:00:00 2001 From: balloondude2 <55861555+balloondude2@users.noreply.github.com> Date: Thu, 29 Jan 2026 19:00:26 -0700 Subject: Move before moon crash hook (#1521) --- mm/src/code/z_parameter.c | 2 ++ mm/src/code/z_sram_NES.c | 1 - 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'mm/src/code') diff --git a/mm/src/code/z_parameter.c b/mm/src/code/z_parameter.c index 7950c516d..911c319dd 100644 --- a/mm/src/code/z_parameter.c +++ b/mm/src/code/z_parameter.c @@ -7992,6 +7992,8 @@ void Interface_DrawPerfectLetters(PlayState* play) { } void Interface_StartMoonCrash(PlayState* play) { + GameInteractor_ExecuteBeforeMoonCrash(); + if (play->actorCtx.flags & ACTORCTX_FLAG_TELESCOPE_ON) { SEQCMD_DISABLE_PLAY_SEQUENCES(false); } diff --git a/mm/src/code/z_sram_NES.c b/mm/src/code/z_sram_NES.c index bbeb24e70..5d5202500 100644 --- a/mm/src/code/z_sram_NES.c +++ b/mm/src/code/z_sram_NES.c @@ -1258,7 +1258,6 @@ void Sram_InitDebugSave(void) { } void Sram_ResetSaveFromMoonCrash(SramContext* sramCtx) { - GameInteractor_ExecuteBeforeMoonCrashSaveReset(); s32 i; s32 cutsceneIndex = gSaveContext.save.cutsceneIndex; -- cgit v1.2.3