From 6ff3be97de804ea2fd190f91650fb4acbeb2a74e Mon Sep 17 00:00:00 2001 From: Archez Date: Sun, 8 Sep 2024 18:45:54 -0400 Subject: fix some actor shadow textures not updating (#758) --- mm/src/code/z_sub_s.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'mm/src/code') diff --git a/mm/src/code/z_sub_s.c b/mm/src/code/z_sub_s.c index f2c5666cd..f6c97422d 100644 --- a/mm/src/code/z_sub_s.c +++ b/mm/src/code/z_sub_s.c @@ -1009,6 +1009,8 @@ void SubS_DrawShadowTex(Actor* actor, GameState* gameState, u8* tex) { OPEN_DISPS(gfxCtx); + gSPInvalidateTexCache(POLY_OPA_DISP++, tex); + Gfx_SetupDL25_Opa(gfxCtx); gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 0, 0, 0, 100); gDPSetEnvColor(POLY_OPA_DISP++, 0, 0, 0, 0); -- cgit v1.2.3