#include "BenInputEditorWindow.h" #include #include #include #include #include #include "2s2h/BenPort.h" #include "2s2h/BenGui/UIWidgets.hpp" #include "2s2h/BenGui/BenGui.hpp" #ifndef __WIIU__ #include #endif #define SCALE_IMGUI_SIZE(value) ((value / 13.0f) * ImGui::GetFontSize()) using namespace UIWidgets; static s32 heldInputs = 0; BenInputEditorWindow::~BenInputEditorWindow() { } void BenInputEditorWindow::InitElement() { mGameInputBlockTimer = INT32_MAX; mMappingInputBlockTimer = INT32_MAX; mRumbleTimer = INT32_MAX; mRumbleMappingToTest = nullptr; mInputEditorPopupOpen = false; mButtonsBitmasks = { BTN_A, BTN_B, BTN_START, BTN_L, BTN_R, BTN_Z, BTN_CUP, BTN_CDOWN, BTN_CLEFT, BTN_CRIGHT }; mDpadBitmasks = { BTN_DUP, BTN_DDOWN, BTN_DLEFT, BTN_DRIGHT }; addButtonName(BTN_A, "A"); addButtonName(BTN_B, "B"); addButtonName(BTN_CUP, "C Up"); addButtonName(BTN_CDOWN, "C Down"); addButtonName(BTN_CLEFT, "C Left"); addButtonName(BTN_CRIGHT, "C Right"); addButtonName(BTN_L, "L"); addButtonName(BTN_Z, "Z"); addButtonName(BTN_R, "R"); addButtonName(BTN_START, "Start"); addButtonName(BTN_DUP, "D-pad up"); addButtonName(BTN_DDOWN, "D-pad down"); addButtonName(BTN_DLEFT, "D-pad left"); addButtonName(BTN_DRIGHT, "D-pad right"); addButtonName(BTN_CUSTOM_OCARINA_NOTE_D4, "Ocarina A (D4)"); addButtonName(BTN_CUSTOM_OCARINA_NOTE_F4, "Ocarina C Down (F4)"); addButtonName(BTN_CUSTOM_OCARINA_NOTE_A4, "Ocarina C Right (A4)"); addButtonName(BTN_CUSTOM_OCARINA_NOTE_B4, "Ocarina C Left (B4)"); addButtonName(BTN_CUSTOM_OCARINA_NOTE_D5, "Ocarina C Up (D5)"); addButtonName(BTN_CUSTOM_OCARINA_DISABLE_SONGS, "Disable Song Detection"); addButtonName(BTN_CUSTOM_OCARINA_PITCH_UP, "Pitch Up"); addButtonName(BTN_CUSTOM_OCARINA_PITCH_DOWN, "Pitch Down"); addButtonName(0, "None"); } #define INPUT_EDITOR_WINDOW_GAME_INPUT_BLOCK_ID 95237929 void BenInputEditorWindow::UpdateElement() { if (mRumbleTimer != INT32_MAX) { mRumbleTimer--; if (mRumbleMappingToTest != nullptr) { mRumbleMappingToTest->StartRumble(); } if (mRumbleTimer <= 0) { if (mRumbleMappingToTest != nullptr) { mRumbleMappingToTest->StopRumble(); } mRumbleTimer = INT32_MAX; mRumbleMappingToTest = nullptr; } } if (mInputEditorPopupOpen && ImGui::IsPopupOpen("", ImGuiPopupFlags_AnyPopupId)) { Ship::Context::GetRawInstance()->GetControlDeck()->BlockGameInput(INPUT_EDITOR_WINDOW_GAME_INPUT_BLOCK_ID); // continue to block input for a third of a second after getting the mapping mGameInputBlockTimer = ImGui::GetIO().Framerate / 3; if (mMappingInputBlockTimer != INT32_MAX) { mMappingInputBlockTimer--; if (mMappingInputBlockTimer <= 0) { mMappingInputBlockTimer = INT32_MAX; } } Ship::Context::GetRawInstance()->GetWindow()->GetGui()->BlockGamepadNavigation(); } else { if (mGameInputBlockTimer != INT32_MAX) { mGameInputBlockTimer--; if (mGameInputBlockTimer <= 0) { Ship::Context::GetRawInstance()->GetControlDeck()->UnblockGameInput( INPUT_EDITOR_WINDOW_GAME_INPUT_BLOCK_ID); mGameInputBlockTimer = INT32_MAX; } } if (Ship::Context::GetRawInstance()->GetWindow()->GetGui()->GamepadNavigationEnabled()) { mMappingInputBlockTimer = ImGui::GetIO().Framerate / 3; } else { mMappingInputBlockTimer = INT32_MAX; } Ship::Context::GetRawInstance()->GetWindow()->GetGui()->UnblockGamepadNavigation(); } } void BenInputEditorWindow::DrawAnalogPreview(const char* label, ImVec2 stick, float deadzone, bool gyro) { ImGui::BeginChild(label, ImVec2(gyro ? SCALE_IMGUI_SIZE(78) : SCALE_IMGUI_SIZE(96), SCALE_IMGUI_SIZE(85)), false); ImGui::SetCursorPos(ImVec2(ImGui::GetCursorPos().x + gyro ? SCALE_IMGUI_SIZE(10) : SCALE_IMGUI_SIZE(18), ImGui::GetCursorPos().y + gyro ? SCALE_IMGUI_SIZE(10) : 0)); ImDrawList* drawList = ImGui::GetWindowDrawList(); const ImVec2 cursorScreenPosition = ImGui::GetCursorScreenPos(); // Draw the border box float borderSquareLeft = cursorScreenPosition.x + SCALE_IMGUI_SIZE(2.0f); float borderSquareTop = cursorScreenPosition.y + SCALE_IMGUI_SIZE(2.0f); float borderSquareSize = SCALE_IMGUI_SIZE(65.0f); drawList->AddRect(ImVec2(borderSquareLeft, borderSquareTop), ImVec2(borderSquareLeft + borderSquareSize, borderSquareTop + borderSquareSize), ImColor(100, 100, 100, 255), 0.0f, 0, 1.5f); // Draw the gate background float cardinalRadius = SCALE_IMGUI_SIZE(22.5f); float diagonalRadius = SCALE_IMGUI_SIZE(22.5f * (69.0f / 85.0f)); ImVec2 joystickCenterpoint = ImVec2(cursorScreenPosition.x + cardinalRadius + SCALE_IMGUI_SIZE(12), cursorScreenPosition.y + cardinalRadius + SCALE_IMGUI_SIZE(11)); drawList->AddQuadFilled(joystickCenterpoint, ImVec2(joystickCenterpoint.x - diagonalRadius, joystickCenterpoint.y + diagonalRadius), ImVec2(joystickCenterpoint.x, joystickCenterpoint.y + cardinalRadius), ImVec2(joystickCenterpoint.x + diagonalRadius, joystickCenterpoint.y + diagonalRadius), ImColor(130, 130, 130, 255)); drawList->AddQuadFilled(joystickCenterpoint, ImVec2(joystickCenterpoint.x + diagonalRadius, joystickCenterpoint.y + diagonalRadius), ImVec2(joystickCenterpoint.x + cardinalRadius, joystickCenterpoint.y), ImVec2(joystickCenterpoint.x + diagonalRadius, joystickCenterpoint.y - diagonalRadius), ImColor(130, 130, 130, 255)); drawList->AddQuadFilled(joystickCenterpoint, ImVec2(joystickCenterpoint.x + diagonalRadius, joystickCenterpoint.y - diagonalRadius), ImVec2(joystickCenterpoint.x, joystickCenterpoint.y - cardinalRadius), ImVec2(joystickCenterpoint.x - diagonalRadius, joystickCenterpoint.y - diagonalRadius), ImColor(130, 130, 130, 255)); drawList->AddQuadFilled(joystickCenterpoint, ImVec2(joystickCenterpoint.x - diagonalRadius, joystickCenterpoint.y - diagonalRadius), ImVec2(joystickCenterpoint.x - cardinalRadius, joystickCenterpoint.y), ImVec2(joystickCenterpoint.x - diagonalRadius, joystickCenterpoint.y + diagonalRadius), ImColor(130, 130, 130, 255)); // Draw the joystick position indicator ImVec2 joystickIndicatorDistanceFromCenter = ImVec2(0, 0); if ((stick.x * stick.x + stick.y * stick.y) > (deadzone * deadzone)) { joystickIndicatorDistanceFromCenter = ImVec2((stick.x * (cardinalRadius / 85.0f)), -(stick.y * (cardinalRadius / 85.0f))); } float indicatorRadius = SCALE_IMGUI_SIZE(5.0f); drawList->AddCircleFilled(ImVec2(joystickCenterpoint.x + joystickIndicatorDistanceFromCenter.x, joystickCenterpoint.y + joystickIndicatorDistanceFromCenter.y), indicatorRadius, ImColor(34, 51, 76, 255), 7); if (!gyro) { ImGui::SetCursorPos( ImVec2(ImGui::GetCursorPos().x - SCALE_IMGUI_SIZE(8), ImGui::GetCursorPos().y + SCALE_IMGUI_SIZE(72))); ImGui::Text("X:%3d, Y:%3d", static_cast(stick.x), static_cast(stick.y)); } ImGui::EndChild(); } #define CHIP_COLOR_N64_GREY ImVec4(0.4f, 0.4f, 0.4f, 1.0f) #define CHIP_COLOR_N64_BLUE ImVec4(0.176f, 0.176f, 0.5f, 1.0f) #define CHIP_COLOR_N64_GREEN ImVec4(0.0f, 0.294f, 0.0f, 1.0f) #define CHIP_COLOR_N64_YELLOW ImVec4(0.5f, 0.314f, 0.0f, 1.0f) #define CHIP_COLOR_N64_RED ImVec4(0.392f, 0.0f, 0.0f, 1.0f) #define BUTTON_COLOR_KEYBOARD_BEIGE ImVec4(0.651f, 0.482f, 0.357f, 0.5f) #define BUTTON_COLOR_KEYBOARD_BEIGE_HOVERED ImVec4(0.651f, 0.482f, 0.357f, 1.0f) #define BUTTON_COLOR_MOUSE_BEIGE ImVec4(0.5f, 0.5f, 0.5f, 0.5f) #define BUTTON_COLOR_MOUSE_BEIGE_HOVERED ImVec4(0.5f, 0.5f, 0.5f, 1.0f) #define BUTTON_COLOR_GAMEPAD_BLUE ImVec4(0.0f, 0.255f, 0.976f, 0.5f) #define BUTTON_COLOR_GAMEPAD_BLUE_HOVERED ImVec4(0.0f, 0.255f, 0.976f, 1.0f) #define BUTTON_COLOR_GAMEPAD_RED ImVec4(0.976f, 0.0f, 0.094f, 0.5f) #define BUTTON_COLOR_GAMEPAD_RED_HOVERED ImVec4(0.976f, 0.0f, 0.094f, 1.0f) #define BUTTON_COLOR_GAMEPAD_ORANGE ImVec4(0.976f, 0.376f, 0.0f, 0.5f) #define BUTTON_COLOR_GAMEPAD_ORANGE_HOVERED ImVec4(0.976f, 0.376f, 0.0f, 1.0f) #define BUTTON_COLOR_GAMEPAD_GREEN ImVec4(0.0f, 0.5f, 0.0f, 0.5f) #define BUTTON_COLOR_GAMEPAD_GREEN_HOVERED ImVec4(0.0f, 0.5f, 0.0f, 1.0f) #define BUTTON_COLOR_GAMEPAD_PURPLE ImVec4(0.431f, 0.369f, 0.706f, 0.5f) #define BUTTON_COLOR_GAMEPAD_PURPLE_HOVERED ImVec4(0.431f, 0.369f, 0.706f, 1.0f) void BenInputEditorWindow::GetButtonColorsForDeviceType(Ship::PhysicalDeviceType lusIndex, ImVec4& buttonColor, ImVec4& buttonHoveredColor) { switch (lusIndex) { case Ship::PhysicalDeviceType::Keyboard: buttonColor = BUTTON_COLOR_KEYBOARD_BEIGE; buttonHoveredColor = BUTTON_COLOR_KEYBOARD_BEIGE_HOVERED; break; case Ship::PhysicalDeviceType::Mouse: buttonColor = BUTTON_COLOR_MOUSE_BEIGE; buttonHoveredColor = BUTTON_COLOR_MOUSE_BEIGE_HOVERED; break; case Ship::PhysicalDeviceType::SDLGamepad: buttonColor = BUTTON_COLOR_GAMEPAD_BLUE; buttonHoveredColor = BUTTON_COLOR_GAMEPAD_BLUE_HOVERED; break; default: buttonColor = BUTTON_COLOR_GAMEPAD_PURPLE; buttonHoveredColor = BUTTON_COLOR_GAMEPAD_PURPLE_HOVERED; } } void BenInputEditorWindow::DrawInputChip(const char* buttonName, ImVec4 color = CHIP_COLOR_N64_GREY) { ImGui::BeginDisabled(); ImGui::PushStyleColor(ImGuiCol_Button, color); ImGui::Button(buttonName, ImVec2(SCALE_IMGUI_SIZE(50.0f), 0)); ImGui::PopStyleColor(); ImGui::EndDisabled(); } void BenInputEditorWindow::DrawButtonLineAddMappingButton(uint8_t port, N64ButtonMask bitmask) { ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); auto popupId = StringHelper::Sprintf("addButtonMappingPopup##%d-%d", port, bitmask); if (ImGui::Button(StringHelper::Sprintf("%s###addButtonMappingButton%d-%d", ICON_FA_PLUS, port, bitmask).c_str(), ImVec2(SCALE_IMGUI_SIZE(20.0f), 0.0f))) { ImGui::OpenPopup(popupId.c_str()); OffsetMappingPopup(); }; ImGui::PopStyleVar(); if (ImGui::BeginPopup(popupId.c_str())) { mInputEditorPopupOpen = true; ImGui::Text("Press any button,\nmove any axis,\nor press any key\nto add mapping"); if (ImGui::Button("Cancel")) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } // todo: figure out why optional params (using id = "" in the definition) wasn't working if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetButton(bitmask) ->AddOrEditButtonMappingFromRawPress(bitmask, "")) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } } void BenInputEditorWindow::DrawButtonLineEditMappingButton(uint8_t port, N64ButtonMask bitmask, std::string id) { auto mapping = Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetButton(bitmask) ->GetButtonMappingById(id); if (mapping == nullptr) { return; } ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0f, 0.5f)); std::string icon = ""; switch (mapping->GetMappingType()) { case MAPPING_TYPE_GAMEPAD: icon = ICON_FA_GAMEPAD; break; case MAPPING_TYPE_KEYBOARD: icon = ICON_FA_KEYBOARD_O; break; case MAPPING_TYPE_UNKNOWN: icon = ICON_FA_BUG; break; } auto buttonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button); auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered); auto physicalInputDisplayName = StringHelper::Sprintf("%s %s", icon.c_str(), mapping->GetPhysicalInputName().c_str()); GetButtonColorsForDeviceType(mapping->GetPhysicalDeviceType(), buttonColor, buttonHoveredColor); ImGui::PushStyleColor(ImGuiCol_Button, buttonColor); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor); auto popupId = StringHelper::Sprintf("editButtonMappingPopup##%s", id.c_str()); if (ImGui::Button( StringHelper::Sprintf("%s###editButtonMappingButton%s", physicalInputDisplayName.c_str(), id.c_str()) .c_str(), ImVec2(ImGui::CalcTextSize(physicalInputDisplayName.c_str()).x + SCALE_IMGUI_SIZE(12.0f), 0.0f))) { ImGui::OpenPopup(popupId.c_str()); OffsetMappingPopup(); } if (ImGui::IsItemHovered(ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay)) { ImGui::SetTooltip("%s", mapping->GetPhysicalDeviceName().c_str()); } ImGui::PopStyleColor(); ImGui::PopStyleColor(); if (ImGui::BeginPopup(popupId.c_str())) { mInputEditorPopupOpen = true; ImGui::Text("Press any button,\nmove any axis,\nor press any key\nto edit mapping"); if (ImGui::Button("Cancel")) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetButton(bitmask) ->AddOrEditButtonMappingFromRawPress(bitmask, id)) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } ImGui::PopStyleVar(); ImGui::SameLine(0, 0); auto sdlAxisDirectionToButtonMapping = std::dynamic_pointer_cast(mapping); if (sdlAxisDirectionToButtonMapping != nullptr) { ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0f, 0.5f)); auto buttonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button); auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered); GetButtonColorsForDeviceType(mapping->GetPhysicalDeviceType(), buttonColor, buttonHoveredColor); ImGui::PushStyleColor(ImGuiCol_Button, buttonColor); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor); ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); auto popupId = StringHelper::Sprintf("editAxisThresholdPopup##%s", id.c_str()); if (ImGui::Button(StringHelper::Sprintf("%s###editAxisThresholdButton%s", ICON_FA_COG, id.c_str()).c_str(), ImVec2(ImGui::CalcTextSize(ICON_FA_COG).x + SCALE_IMGUI_SIZE(10.0f), 0.0f))) { ImGui::OpenPopup(popupId.c_str()); OffsetMappingPopup(); } if (ImGui::IsItemHovered(ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay)) { ImGui::SetTooltip("Edit axis threshold"); } ImGui::PopStyleColor(); ImGui::PopStyleColor(); ImGui::PopStyleVar(); if (ImGui::BeginPopup(popupId.c_str())) { mInputEditorPopupOpen = true; ImGui::Text("Axis Threshold\n\nThe extent to which the joystick\nmust be moved or the trigger\npressed to " "initiate the assigned\nbutton action.\n\n"); auto globalSettings = Ship::Context::GetRawInstance()->GetControlDeck()->GetGlobalSDLDeviceSettings(); if (sdlAxisDirectionToButtonMapping->AxisIsStick()) { ImGui::Text("Stick axis threshold:"); int32_t stickAxisThreshold = globalSettings->GetStickAxisThresholdPercentage(); if (stickAxisThreshold == 0) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("-##Stick Axis Threshold%s", id.c_str()).c_str())) { globalSettings->SetStickAxisThresholdPercentage(stickAxisThreshold - 1); globalSettings->SaveToConfig(); } ImGui::PopButtonRepeat(); if (stickAxisThreshold == 0) { ImGui::EndDisabled(); } ImGui::SameLine(0.0f, 0.0f); ImGui::SetNextItemWidth(SCALE_IMGUI_SIZE(160.0f)); if (ImGui::SliderInt(StringHelper::Sprintf("##Stick Axis Threshold%s", id.c_str()).c_str(), &stickAxisThreshold, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp)) { globalSettings->SetStickAxisThresholdPercentage(stickAxisThreshold); globalSettings->SaveToConfig(); } ImGui::SameLine(0.0f, 0.0f); if (stickAxisThreshold == 100) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("+##Stick Axis Threshold%s", id.c_str()).c_str())) { globalSettings->SetStickAxisThresholdPercentage(stickAxisThreshold + 1); globalSettings->SaveToConfig(); } ImGui::PopButtonRepeat(); if (stickAxisThreshold == 100) { ImGui::EndDisabled(); } } if (sdlAxisDirectionToButtonMapping->AxisIsTrigger()) { ImGui::Text("Trigger axis threshold:"); int32_t triggerAxisThreshold = globalSettings->GetTriggerAxisThresholdPercentage(); if (triggerAxisThreshold == 0) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("-##Trigger Axis Threshold%s", id.c_str()).c_str())) { globalSettings->SetTriggerAxisThresholdPercentage(triggerAxisThreshold - 1); globalSettings->SaveToConfig(); } ImGui::PopButtonRepeat(); if (triggerAxisThreshold == 0) { ImGui::EndDisabled(); } ImGui::SameLine(0.0f, 0.0f); ImGui::SetNextItemWidth(SCALE_IMGUI_SIZE(160.0f)); if (ImGui::SliderInt(StringHelper::Sprintf("##Trigger Axis Threshold%s", id.c_str()).c_str(), &triggerAxisThreshold, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp)) { globalSettings->SetTriggerAxisThresholdPercentage(triggerAxisThreshold); globalSettings->SaveToConfig(); } ImGui::SameLine(0.0f, 0.0f); if (triggerAxisThreshold == 100) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("+##Trigger Axis Threshold%s", id.c_str()).c_str())) { globalSettings->SetTriggerAxisThresholdPercentage(triggerAxisThreshold + 1); globalSettings->SaveToConfig(); } ImGui::PopButtonRepeat(); if (triggerAxisThreshold == 100) { ImGui::EndDisabled(); } } if (ImGui::Button("Close")) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } ImGui::PopStyleVar(); ImGui::SameLine(0, 0); } ImGui::PushStyleColor(ImGuiCol_Button, buttonColor); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor); ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); if (ImGui::Button(StringHelper::Sprintf("%s###removeButtonMappingButton%s", ICON_FA_TIMES, id.c_str()).c_str(), ImVec2(ImGui::CalcTextSize(ICON_FA_TIMES).x + SCALE_IMGUI_SIZE(10.0f), 0.0f))) { Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetButton(bitmask) ->ClearButtonMapping(id); }; ImGui::PopStyleColor(); ImGui::PopStyleColor(); ImGui::PopStyleVar(); ImGui::SameLine(0, SCALE_IMGUI_SIZE(4.0f)); } void BenInputEditorWindow::DrawButtonLine(const char* buttonName, uint8_t port, N64ButtonMask bitmask, ImVec4 color = CHIP_COLOR_N64_GREY) { ImGui::NewLine(); ImGui::SameLine(SCALE_IMGUI_SIZE(32.0f)); if (heldInputs & bitmask) { color.w = 0.5f; } DrawInputChip(buttonName, color); ImGui::SameLine(SCALE_IMGUI_SIZE(86.0f)); for (auto id : mBitmaskToMappingIds[port][bitmask]) { DrawButtonLineEditMappingButton(port, bitmask, id); } DrawButtonLineAddMappingButton(port, bitmask); } void BenInputEditorWindow::DrawStickDirectionLineAddMappingButton(uint8_t port, uint8_t stick, Ship::Direction direction) { ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); auto popupId = StringHelper::Sprintf("addStickDirectionMappingPopup##%d-%d-%d", port, stick, direction); if (ImGui::Button( StringHelper::Sprintf("%s###addStickDirectionMappingButton%d-%d-%d", ICON_FA_PLUS, port, stick, direction) .c_str(), ImVec2(SCALE_IMGUI_SIZE(20.0f), 0.0f))) { ImGui::OpenPopup(popupId.c_str()); OffsetMappingPopup(); }; ImGui::PopStyleVar(); if (ImGui::BeginPopup(popupId.c_str())) { mInputEditorPopupOpen = true; ImGui::Text("Press any button,\nmove any axis,\nor press any key\nto add mapping"); if (ImGui::Button("Cancel")) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } if (stick == Ship::LEFT) { if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetLeftStick() ->AddOrEditAxisDirectionMappingFromRawPress(direction, "")) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } } else { if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetRightStick() ->AddOrEditAxisDirectionMappingFromRawPress(direction, "")) { ImGui::CloseCurrentPopup(); } } ImGui::EndPopup(); } } void BenInputEditorWindow::DrawStickDirectionLineEditMappingButton(uint8_t port, uint8_t stick, Ship::Direction direction, std::string id) { std::shared_ptr mapping = nullptr; if (stick == Ship::LEFT) { mapping = Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetLeftStick() ->GetAxisDirectionMappingById(direction, id); } else { mapping = Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetRightStick() ->GetAxisDirectionMappingById(direction, id); } if (mapping == nullptr) { return; } ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0f, 0.5f)); std::string icon = ""; switch (mapping->GetMappingType()) { case MAPPING_TYPE_GAMEPAD: icon = ICON_FA_GAMEPAD; break; case MAPPING_TYPE_KEYBOARD: icon = ICON_FA_KEYBOARD_O; break; case MAPPING_TYPE_UNKNOWN: icon = ICON_FA_BUG; break; } auto buttonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button); auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered); auto physicalInputDisplayName = StringHelper::Sprintf("%s %s", icon.c_str(), mapping->GetPhysicalInputName().c_str()); GetButtonColorsForDeviceType(mapping->GetPhysicalDeviceType(), buttonColor, buttonHoveredColor); ImGui::PushStyleColor(ImGuiCol_Button, buttonColor); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor); auto popupId = StringHelper::Sprintf("editStickDirectionMappingPopup##%s", id.c_str()); if (ImGui::Button( StringHelper::Sprintf("%s###editStickDirectionMappingButton%s", physicalInputDisplayName.c_str(), id.c_str()) .c_str(), ImVec2(ImGui::CalcTextSize(physicalInputDisplayName.c_str()).x + SCALE_IMGUI_SIZE(12.0f), 0.0f))) { ImGui::OpenPopup(popupId.c_str()); OffsetMappingPopup(); } if (ImGui::IsItemHovered(ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay)) { ImGui::SetTooltip("%s", mapping->GetPhysicalDeviceName().c_str()); } ImGui::PopStyleColor(); ImGui::PopStyleColor(); if (ImGui::BeginPopup(popupId.c_str())) { mInputEditorPopupOpen = true; ImGui::Text("Press any button,\nmove any axis,\nor press any key\nto edit mapping"); if (ImGui::Button("Cancel")) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } if (stick == Ship::LEFT) { if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetLeftStick() ->AddOrEditAxisDirectionMappingFromRawPress(direction, id)) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } } else { if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetRightStick() ->AddOrEditAxisDirectionMappingFromRawPress(direction, id)) { ImGui::CloseCurrentPopup(); } } ImGui::EndPopup(); } ImGui::PopStyleVar(); ImGui::SameLine(0, 0); ImGui::PushStyleColor(ImGuiCol_Button, buttonColor); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor); ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); if (ImGui::Button( StringHelper::Sprintf("%s###removeStickDirectionMappingButton%s", ICON_FA_TIMES, id.c_str()).c_str(), ImVec2(ImGui::CalcTextSize(ICON_FA_TIMES).x + SCALE_IMGUI_SIZE(10.0f), 0.0f))) { if (stick == Ship::LEFT) { Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetLeftStick() ->ClearAxisDirectionMapping(direction, id); } else { Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetRightStick() ->ClearAxisDirectionMapping(direction, id); } }; ImGui::PopStyleColor(); ImGui::PopStyleColor(); ImGui::PopStyleVar(); ImGui::SameLine(0, SCALE_IMGUI_SIZE(4.0f)); } void BenInputEditorWindow::DrawStickDirectionLine(const char* axisDirectionName, uint8_t port, uint8_t stick, Ship::Direction direction, ImVec4 color = CHIP_COLOR_N64_GREY) { ImGui::NewLine(); ImGui::SameLine(); ImGui::BeginDisabled(); ImGui::PushStyleColor(ImGuiCol_Button, color); ImGui::Button(axisDirectionName, ImVec2(SCALE_IMGUI_SIZE(26.0f), 0)); ImGui::PopStyleColor(); ImGui::EndDisabled(); ImGui::SameLine(0.0f, SCALE_IMGUI_SIZE(4.0f)); for (auto id : mStickDirectionToMappingIds[port][stick][direction]) { DrawStickDirectionLineEditMappingButton(port, stick, direction, id); } DrawStickDirectionLineAddMappingButton(port, stick, direction); } void BenInputEditorWindow::DrawStickSection(uint8_t port, uint8_t stick, ImVec4 color = CHIP_COLOR_N64_GREY) { static int8_t sX, sY; std::shared_ptr controllerStick = nullptr; if (stick == Ship::LEFT) { controllerStick = Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(port)->GetLeftStick(); } else { controllerStick = Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(port)->GetRightStick(); } controllerStick->Process(sX, sY); DrawAnalogPreview(StringHelper::Sprintf("##AnalogPreview%d", stick).c_str(), ImVec2(sX, sY)); ImGui::SameLine(); ImGui::BeginGroup(); DrawStickDirectionLine(StringHelper::Sprintf("%s##%d", ICON_FA_ARROW_UP, stick).c_str(), port, stick, Ship::UP, color); DrawStickDirectionLine(StringHelper::Sprintf("%s##%d", ICON_FA_ARROW_DOWN, stick).c_str(), port, stick, Ship::DOWN, color); DrawStickDirectionLine(StringHelper::Sprintf("%s##%d", ICON_FA_ARROW_LEFT, stick).c_str(), port, stick, Ship::LEFT, color); DrawStickDirectionLine(StringHelper::Sprintf("%s##%d", ICON_FA_ARROW_RIGHT, stick).c_str(), port, stick, Ship::RIGHT, color); ImGui::EndGroup(); ImGui::SetNextItemOpen(true, ImGuiCond_Once); if (ImGui::TreeNode(StringHelper::Sprintf("Analog Stick Options##%d", stick).c_str())) { ImGui::Text("Sensitivity:"); int32_t sensitivityPercentage = controllerStick->GetSensitivityPercentage(); if (sensitivityPercentage == 0) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("-##Sensitivity%d", stick).c_str())) { controllerStick->SetSensitivity(sensitivityPercentage - 1); } ImGui::PopButtonRepeat(); if (sensitivityPercentage == 0) { ImGui::EndDisabled(); } ImGui::SameLine(0.0f, 0.0f); ImGui::SetNextItemWidth(SCALE_IMGUI_SIZE(160.0f)); if (ImGui::SliderInt(StringHelper::Sprintf("##Sensitivity%d", stick).c_str(), &sensitivityPercentage, 0, 200, "%d%%", ImGuiSliderFlags_AlwaysClamp)) { controllerStick->SetSensitivity(sensitivityPercentage); } ImGui::SameLine(0.0f, 0.0f); if (sensitivityPercentage == 200) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("+##Sensitivity%d", stick).c_str())) { controllerStick->SetSensitivity(sensitivityPercentage + 1); } ImGui::PopButtonRepeat(); if (sensitivityPercentage == 200) { ImGui::EndDisabled(); } if (!controllerStick->SensitivityIsDefault()) { ImGui::SameLine(); if (ImGui::Button(StringHelper::Sprintf("Reset to Default###resetStickSensitivity%d", stick).c_str())) { controllerStick->ResetSensitivityToDefault(); } } ImGui::Text("Deadzone:"); int32_t deadzonePercentage = controllerStick->GetDeadzonePercentage(); if (deadzonePercentage == 0) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("-##Deadzone%d", stick).c_str())) { controllerStick->SetDeadzone(deadzonePercentage - 1); } ImGui::PopButtonRepeat(); if (deadzonePercentage == 0) { ImGui::EndDisabled(); } ImGui::SameLine(0.0f, 0.0f); ImGui::SetNextItemWidth(SCALE_IMGUI_SIZE(160.0f)); if (ImGui::SliderInt(StringHelper::Sprintf("##Deadzone%d", stick).c_str(), &deadzonePercentage, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp)) { controllerStick->SetDeadzone(deadzonePercentage); } ImGui::SameLine(0.0f, 0.0f); if (deadzonePercentage == 100) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("+##Deadzone%d", stick).c_str())) { controllerStick->SetDeadzone(deadzonePercentage + 1); } ImGui::PopButtonRepeat(); if (deadzonePercentage == 100) { ImGui::EndDisabled(); } if (!controllerStick->DeadzoneIsDefault()) { ImGui::SameLine(); if (ImGui::Button(StringHelper::Sprintf("Reset to Default###resetStickDeadzone%d", stick).c_str())) { controllerStick->ResetDeadzoneToDefault(); } } ImGui::Text("Notch Snap Angle:"); int32_t notchSnapAngle = controllerStick->GetNotchSnapAngle(); if (notchSnapAngle == 0) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("-##NotchProximityThreshold%d", stick).c_str())) { controllerStick->SetNotchSnapAngle(notchSnapAngle - 1); } ImGui::PopButtonRepeat(); if (notchSnapAngle == 0) { ImGui::EndDisabled(); } ImGui::SameLine(0.0f, 0.0f); ImGui::SetNextItemWidth(SCALE_IMGUI_SIZE(160.0f)); if (ImGui::SliderInt(StringHelper::Sprintf("##NotchProximityThreshold%d", stick).c_str(), ¬chSnapAngle, 0, 45, "%d°", ImGuiSliderFlags_AlwaysClamp)) { controllerStick->SetNotchSnapAngle(notchSnapAngle); } ImGui::SameLine(0.0f, 0.0f); if (notchSnapAngle == 45) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("+##NotchProximityThreshold%d", stick).c_str())) { controllerStick->SetNotchSnapAngle(notchSnapAngle + 1); } ImGui::PopButtonRepeat(); if (notchSnapAngle == 45) { ImGui::EndDisabled(); } if (!controllerStick->NotchSnapAngleIsDefault()) { ImGui::SameLine(); if (ImGui::Button(StringHelper::Sprintf("Reset to Default###resetStickSnap%d", stick).c_str())) { controllerStick->ResetNotchSnapAngleToDefault(); } } ImGui::TreePop(); } } void BenInputEditorWindow::UpdateBitmaskToMappingIds(uint8_t port) { // todo: do we need this now that ControllerButton exists? for (auto [bitmask, button] : Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(port)->GetAllButtons()) { for (auto [id, mapping] : button->GetAllButtonMappings()) { // using a vector here instead of a set because i want newly added mappings // to go to the end of the list instead of autosorting if (std::find(mBitmaskToMappingIds[port][bitmask].begin(), mBitmaskToMappingIds[port][bitmask].end(), id) == mBitmaskToMappingIds[port][bitmask].end()) { mBitmaskToMappingIds[port][bitmask].push_back(id); } } } } void BenInputEditorWindow::UpdateStickDirectionToMappingIds(uint8_t port) { // todo: do we need this? for (auto stick : { std::make_pair>( Ship::LEFT, Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(port)->GetLeftStick()), std::make_pair>( Ship::RIGHT, Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(port)->GetRightStick()) }) { for (auto direction : { Ship::LEFT, Ship::RIGHT, Ship::UP, Ship::DOWN }) { for (auto [id, mapping] : stick.second->GetAllAxisDirectionMappingByDirection(direction)) { // using a vector here instead of a set because i want newly added mappings // to go to the end of the list instead of autosorting if (std::find(mStickDirectionToMappingIds[port][stick.first][direction].begin(), mStickDirectionToMappingIds[port][stick.first][direction].end(), id) == mStickDirectionToMappingIds[port][stick.first][direction].end()) { mStickDirectionToMappingIds[port][stick.first][direction].push_back(id); } } } } } void BenInputEditorWindow::DrawRemoveRumbleMappingButton(uint8_t port, std::string id) { ImGui::SameLine(); ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); if (ImGui::Button(StringHelper::Sprintf("%s###removeRumbleMapping%s", ICON_FA_TIMES, id.c_str()).c_str(), ImVec2(SCALE_IMGUI_SIZE(20.0f), SCALE_IMGUI_SIZE(20.0f)))) { Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(port)->GetRumble()->ClearRumbleMapping( id); } ImGui::PopStyleVar(); } void BenInputEditorWindow::DrawAddRumbleMappingButton(uint8_t port) { ImGui::SameLine(); ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); auto popupId = StringHelper::Sprintf("addRumbleMappingPopup##%d", port); if (ImGui::Button(StringHelper::Sprintf("%s###addRumbleMapping%d", ICON_FA_PLUS, port).c_str(), ImVec2(SCALE_IMGUI_SIZE(20.0f), SCALE_IMGUI_SIZE(20.0f)))) { ImGui::OpenPopup(popupId.c_str()); OffsetMappingPopup(); } ImGui::PopStyleVar(); if (ImGui::BeginPopup(popupId.c_str())) { mInputEditorPopupOpen = true; ImGui::Text("Press any button\nor move any axis\nto add rumble device"); if (ImGui::Button("Cancel")) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetRumble() ->AddRumbleMappingFromRawPress()) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } } bool BenInputEditorWindow::TestingRumble() { return mRumbleTimer != INT32_MAX; } void BenInputEditorWindow::DrawRumbleSection(uint8_t port) { for (auto [id, mapping] : Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetRumble() ->GetAllRumbleMappings()) { ImGui::AlignTextToFramePadding(); ImGui::SetNextItemOpen(true, ImGuiCond_Once); auto buttonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button); auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered); GetButtonColorsForDeviceType(mapping->GetPhysicalDeviceType(), buttonColor, buttonHoveredColor); // begin hackaround https://github.com/ocornut/imgui/issues/282#issuecomment-123763192 // spaces to have background color for text in a tree node std::string spaces = ""; for (size_t i = 0; i < mapping->GetPhysicalDeviceName().length(); i++) { spaces += " "; } auto open = ImGui::TreeNode(StringHelper::Sprintf("%s###Rumble%s", spaces.c_str(), id.c_str()).c_str()); ImGui::SameLine(); ImGui::SetCursorPosX(SCALE_IMGUI_SIZE(30.0f)); // end hackaround ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true); ImGui::PushStyleColor(ImGuiCol_Button, buttonColor); ImGui::Button(mapping->GetPhysicalDeviceName().c_str()); ImGui::PopStyleColor(); ImGui::PopItemFlag(); DrawRemoveRumbleMappingButton(port, id); ImGui::SameLine(); if (ImGui::Button( StringHelper::Sprintf("%s###rumbleTestButton%s", TestingRumble() ? "Stop" : "Test", id.c_str()) .c_str())) { if (mRumbleTimer != INT32_MAX) { mRumbleTimer = INT32_MAX; mRumbleMappingToTest->StopRumble(); mRumbleMappingToTest = nullptr; } else { mRumbleTimer = ImGui::GetIO().Framerate; mRumbleMappingToTest = mapping; } } if (open) { ImGui::Text("Small Motor Intensity:"); int32_t smallMotorIntensity = mapping->GetHighFrequencyIntensityPercentage(); if (smallMotorIntensity == 0) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("-##Small Motor Intensity%s", id.c_str()).c_str())) { mapping->SetHighFrequencyIntensity(smallMotorIntensity - 1); mapping->SaveToConfig(); } ImGui::PopButtonRepeat(); if (smallMotorIntensity == 0) { ImGui::EndDisabled(); } ImGui::SameLine(0.0f, 0.0f); ImGui::SetNextItemWidth(SCALE_IMGUI_SIZE(160.0f)); if (ImGui::SliderInt(StringHelper::Sprintf("##Small Motor Intensity%s", id.c_str()).c_str(), &smallMotorIntensity, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp)) { mapping->SetHighFrequencyIntensity(smallMotorIntensity); mapping->SaveToConfig(); } ImGui::SameLine(0.0f, 0.0f); if (smallMotorIntensity == 100) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("+##Small Motor Intensity%s", id.c_str()).c_str())) { mapping->SetHighFrequencyIntensity(smallMotorIntensity + 1); mapping->SaveToConfig(); } ImGui::PopButtonRepeat(); if (smallMotorIntensity == 100) { ImGui::EndDisabled(); } if (!mapping->HighFrequencyIntensityIsDefault()) { ImGui::SameLine(); if (ImGui::Button(StringHelper::Sprintf("Reset to Default###resetHighFrequencyIntensity%s", id.c_str()) .c_str())) { mapping->ResetHighFrequencyIntensityToDefault(); } } ImGui::Text("Large Motor Intensity:"); int32_t largeMotorIntensity = mapping->GetLowFrequencyIntensityPercentage(); if (largeMotorIntensity == 0) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("-##Large Motor Intensity%s", id.c_str()).c_str())) { mapping->SetLowFrequencyIntensity(largeMotorIntensity - 1); mapping->SaveToConfig(); } ImGui::PopButtonRepeat(); if (largeMotorIntensity == 0) { ImGui::EndDisabled(); } ImGui::SameLine(0.0f, 0.0f); ImGui::SetNextItemWidth(SCALE_IMGUI_SIZE(160.0f)); if (ImGui::SliderInt(StringHelper::Sprintf("##Large Motor Intensity%s", id.c_str()).c_str(), &largeMotorIntensity, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp)) { mapping->SetLowFrequencyIntensity(largeMotorIntensity); mapping->SaveToConfig(); } ImGui::SameLine(0.0f, 0.0f); if (largeMotorIntensity == 100) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("+##Large Motor Intensity%s", id.c_str()).c_str())) { mapping->SetLowFrequencyIntensity(largeMotorIntensity + 1); mapping->SaveToConfig(); } ImGui::PopButtonRepeat(); if (largeMotorIntensity == 100) { ImGui::EndDisabled(); } if (!mapping->LowFrequencyIntensityIsDefault()) { ImGui::SameLine(); if (ImGui::Button( StringHelper::Sprintf("Reset to Default###resetLowFrequencyIntensity%s", id.c_str()).c_str())) { mapping->ResetLowFrequencyIntensityToDefault(); } } ImGui::Dummy(ImVec2(0, SCALE_IMGUI_SIZE(20))); ImGui::TreePop(); } } ImGui::AlignTextToFramePadding(); ImGui::BulletText("Add rumble device"); DrawAddRumbleMappingButton(port); } void BenInputEditorWindow::DrawRemoveLEDMappingButton(uint8_t port, std::string id) { ImGui::SameLine(); ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); if (ImGui::Button(StringHelper::Sprintf("%s###removeLEDMapping%s", ICON_FA_TIMES, id.c_str()).c_str(), ImVec2(SCALE_IMGUI_SIZE(20.0f), SCALE_IMGUI_SIZE(20.0f)))) { Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(port)->GetLED()->ClearLEDMapping(id); } ImGui::PopStyleVar(); } void BenInputEditorWindow::DrawAddLEDMappingButton(uint8_t port) { ImGui::SameLine(); ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); auto popupId = StringHelper::Sprintf("addLEDMappingPopup##%d", port); if (ImGui::Button(StringHelper::Sprintf("%s###addLEDMapping%d", ICON_FA_PLUS, port).c_str(), ImVec2(SCALE_IMGUI_SIZE(20.0f), SCALE_IMGUI_SIZE(20.0f)))) { ImGui::OpenPopup(popupId.c_str()); OffsetMappingPopup(); } ImGui::PopStyleVar(); if (ImGui::BeginPopup(popupId.c_str())) { mInputEditorPopupOpen = true; ImGui::Text("Press any button\nor move any axis\nto add LED device"); if (ImGui::Button("Cancel")) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetLED() ->AddLEDMappingFromRawPress()) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } } void BenInputEditorWindow::DrawLEDSection(uint8_t port) { for (auto [id, mapping] : Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(port)->GetLED()->GetAllLEDMappings()) { ImGui::AlignTextToFramePadding(); ImGui::SetNextItemOpen(true, ImGuiCond_Once); auto open = ImGui::TreeNode( StringHelper::Sprintf("%s##LED%s", mapping->GetPhysicalDeviceName().c_str(), id.c_str()).c_str()); DrawRemoveLEDMappingButton(port, id); if (open) { ImGui::AlignTextToFramePadding(); ImGui::Text("LED Color:"); ImGui::SameLine(); ImGui::SetNextItemWidth(SCALE_IMGUI_SIZE(80.0f)); int32_t colorSource = mapping->GetColorSource(); if (ImGui::Combo(StringHelper::Sprintf("###ledColorSource%s", mapping->GetLEDMappingId().c_str()).c_str(), &colorSource, "Off\0Set\0Game\0\0")) { mapping->SetColorSource(colorSource); }; if (mapping->GetColorSource() == LED_COLOR_SOURCE_SET) { ImGui::SameLine(); ImVec4 color = { mapping->GetSavedColor().r / 255.0f, mapping->GetSavedColor().g / 255.0f, mapping->GetSavedColor().b / 255.0f, 1.0f }; if (ImGui::ColorEdit3( StringHelper::Sprintf("###ledSavedColor%s", mapping->GetLEDMappingId().c_str()).c_str(), (float*)&color, ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) { mapping->SetSavedColor( Color_RGB8({ static_cast(color.x * 255.0), static_cast(color.y * 255.0), static_cast(color.z * 255.0) })); } } ImGui::TreePop(); } } ImGui::AlignTextToFramePadding(); ImGui::BulletText("Add LED device"); DrawAddLEDMappingButton(port); } void BenInputEditorWindow::DrawRemoveGyroMappingButton(uint8_t port, std::string id) { ImGui::SameLine(); ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); if (ImGui::Button(StringHelper::Sprintf("%s###removeGyroMapping%s", ICON_FA_TIMES, id.c_str()).c_str(), ImVec2(SCALE_IMGUI_SIZE(20.0f), SCALE_IMGUI_SIZE(20.0f)))) { Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(port)->GetGyro()->ClearGyroMapping(); } ImGui::PopStyleVar(); } void BenInputEditorWindow::DrawAddGyroMappingButton(uint8_t port) { ImGui::SameLine(); ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f)); auto popupId = StringHelper::Sprintf("addGyroMappingPopup##%d", port); if (ImGui::Button(StringHelper::Sprintf("%s###addGyroMapping%d", ICON_FA_PLUS, port).c_str(), ImVec2(SCALE_IMGUI_SIZE(20.0f), SCALE_IMGUI_SIZE(20.0f)))) { ImGui::OpenPopup(popupId.c_str()); OffsetMappingPopup(); } ImGui::PopStyleVar(); if (ImGui::BeginPopup(popupId.c_str())) { mInputEditorPopupOpen = true; ImGui::Text("Press any button\nor move any axis\nto add gyro device"); if (ImGui::Button("Cancel")) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(port) ->GetGyro() ->SetGyroMappingFromRawPress()) { mInputEditorPopupOpen = false; ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } } void BenInputEditorWindow::DrawGyroSection(uint8_t port) { auto mapping = Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(port)->GetGyro()->GetGyroMapping(); if (mapping != nullptr) { auto id = mapping->GetGyroMappingId(); ImGui::AlignTextToFramePadding(); ImGui::SetNextItemOpen(true, ImGuiCond_Once); ImGui::BulletText("%s", mapping->GetPhysicalDeviceName().c_str()); DrawRemoveGyroMappingButton(port, id); static float sPitch, sYaw = 0.0f; mapping->UpdatePad(sPitch, sYaw); ImGui::SetCursorPos(ImVec2(ImGui::GetCursorPos().x, ImGui::GetCursorPos().y - SCALE_IMGUI_SIZE(8))); // to find a reasonable scaling factor gyro values // I tried to find the maximum value reported by shaking // a PS5 controller as hard as I could without worrying about breaking it // the max I found for both pitch and yaw was ~21 // the preview window expects values in an n64 analog stick range (-85 to 85) // so I decided to multiply these by 85/21 DrawAnalogPreview(StringHelper::Sprintf("###GyroPreview%s", id.c_str()).c_str(), ImVec2(sYaw * (85.0f / 21.0f), sPitch * (85.0f / 21.0f)), 0.0f, true); ImGui::SameLine(); ImGui::SetCursorPos( ImVec2(ImGui::GetCursorPos().x + SCALE_IMGUI_SIZE(8), ImGui::GetCursorPos().y + SCALE_IMGUI_SIZE(8))); ImGui::BeginGroup(); ImGui::Text("Sensitivity:"); int32_t sensitivity = mapping->GetSensitivityPercent(); if (sensitivity == 0) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("-##GyroSensitivity%s", id.c_str()).c_str())) { mapping->SetSensitivity(sensitivity - 1); mapping->SaveToConfig(); } ImGui::PopButtonRepeat(); if (sensitivity == 0) { ImGui::EndDisabled(); } ImGui::SameLine(0.0f, 0.0f); ImGui::SetNextItemWidth(SCALE_IMGUI_SIZE(160.0f)); if (ImGui::SliderInt(StringHelper::Sprintf("##GyroSensitivity%s", id.c_str()).c_str(), &sensitivity, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp)) { mapping->SetSensitivity(sensitivity); mapping->SaveToConfig(); } ImGui::SameLine(0.0f, 0.0f); if (sensitivity == 100) { ImGui::BeginDisabled(); } ImGui::PushButtonRepeat(true); if (ImGui::Button(StringHelper::Sprintf("+##GyroSensitivity%s", id.c_str()).c_str())) { mapping->SetSensitivity(sensitivity + 1); mapping->SaveToConfig(); } ImGui::PopButtonRepeat(); if (sensitivity == 100) { ImGui::EndDisabled(); } if (!mapping->SensitivityIsDefault()) { ImGui::SameLine(); if (ImGui::Button(StringHelper::Sprintf("Reset to Default###resetGyroSensitivity%s", id.c_str()).c_str())) { mapping->ResetSensitivityToDefault(); } } ImGui::SetCursorPos(ImVec2(ImGui::GetCursorPos().x, ImGui::GetCursorPos().y + SCALE_IMGUI_SIZE(8))); if (ImGui::Button("Recalibrate")) { mapping->Recalibrate(); mapping->SaveToConfig(); } ImGui::EndGroup(); ImGui::SetCursorPos(ImVec2(ImGui::GetCursorPos().x, ImGui::GetCursorPos().y - SCALE_IMGUI_SIZE(8))); } else { ImGui::AlignTextToFramePadding(); ImGui::BulletText("Add gyro device"); DrawAddGyroMappingButton(port); } } const ImGuiTableFlags PANEL_TABLE_FLAGS = ImGuiTableFlags_BordersH | ImGuiTableFlags_BordersV; const ImGuiTableColumnFlags PANEL_TABLE_COLUMN_FLAGS = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_NoSort; namespace TableHelper { void InitHeader(bool has_header = true) { if (has_header) { ImGui::TableHeadersRow(); } ImGui::TableNextRow(); ImGui::TableNextColumn(); ImGui::AlignTextToFramePadding(); // This is to adjust Vertical pos of item in a cell to be normlized. ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x); } void NextCol() { ImGui::TableNextColumn(); ImGui::AlignTextToFramePadding(); ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x); } void NextLine() { ImGui::TableNextRow(); ImGui::TableNextColumn(); ImGui::AlignTextToFramePadding(); ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x); } } // namespace TableHelper void BenInputEditorWindow::addButtonName(N64ButtonMask mask, const char* name) { buttons.push_back(std::make_pair(mask, name)); buttonNames[mask] = std::prev(buttons.end()); } // Draw a button mapping setting consisting of a padded label and button dropdown. // excludedButtons indicates which buttons are unavailable to choose from. void BenInputEditorWindow::DrawMapping(CustomButtonMap& mapping, float labelWidth, N64ButtonMask excludedButtons) { N64ButtonMask currentButton = CVarGetInteger(mapping.cVarName, mapping.defaultBtn); const char* preview; if (buttonNames.contains(currentButton)) { preview = buttonNames[currentButton]->second; } else { preview = "Unknown"; } ImGui::Dummy(ImVec2(0.0f, 0.0f)); ImVec2 cursorPos = ImGui::GetCursorPos(); ImVec2 textSize = ImGui::CalcTextSize(mapping.label); ImGui::SetCursorPosY(cursorPos.y + textSize.y / 4); ImGui::SetCursorPosX(cursorPos.x + abs(textSize.x - labelWidth)); ImGui::Text("%s", mapping.label); ImGui::SameLine(); ImGui::SetCursorPosY(cursorPos.y); ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); if (ImGui::BeginCombo(StringHelper::Sprintf("##%s", mapping.cVarName).c_str(), preview)) { for (auto i = buttons.begin(); i != buttons.end(); i++) { if ((i->first & excludedButtons) != 0) { continue; } if (ImGui::Selectable(i->second, i->first == currentButton)) { CVarSetInteger(mapping.cVarName, i->first); Ship::Context::GetRawInstance()->GetWindow()->GetGui()->SaveConsoleVariablesNextFrame(); } } ImGui::EndCombo(); } ImGui::Dummy(ImVec2(0.0f, 0.0f)); } void BenInputEditorWindow::DrawDeviceToggles(uint8_t portIndex) { ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true); auto keyboardButtonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button); auto keyboardButtonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered); GetButtonColorsForDeviceType(Ship::PhysicalDeviceType::Keyboard, keyboardButtonColor, keyboardButtonHoveredColor); ImGui::PushStyleColor(ImGuiCol_Button, keyboardButtonColor); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, keyboardButtonHoveredColor); ImGui::Button(StringHelper::Sprintf("%s Keyboard", ICON_FA_KEYBOARD_O).c_str()); ImGui::PopStyleColor(); ImGui::PopStyleColor(); auto mouseButtonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button); auto mouseButtonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered); GetButtonColorsForDeviceType(Ship::PhysicalDeviceType::Mouse, mouseButtonColor, mouseButtonHoveredColor); ImGui::PushStyleColor(ImGuiCol_Button, mouseButtonColor); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, mouseButtonHoveredColor); ImGui::Button(StringHelper::Sprintf("%s Mouse", ICON_FA_KEYBOARD_O).c_str()); ImGui::PopStyleColor(); ImGui::PopStyleColor(); ImGui::PopItemFlag(); auto connectedDeviceManager = Ship::Context::GetRawInstance()->GetControlDeck()->GetConnectedPhysicalDeviceManager(); for (const auto& [instanceId, name] : connectedDeviceManager->GetConnectedSDLGamepadNames()) { ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true); auto buttonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button); auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered); GetButtonColorsForDeviceType(Ship::PhysicalDeviceType::SDLGamepad, buttonColor, buttonHoveredColor); ImGui::PushStyleColor(ImGuiCol_Button, buttonColor); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor); auto notIgnored = !connectedDeviceManager->PortIsIgnoringInstanceId(portIndex, instanceId); ImGui::PopItemFlag(); if (ImGui::Checkbox(StringHelper::Sprintf("###instanceId_%d", instanceId).c_str(), ¬Ignored)) { if (notIgnored) { connectedDeviceManager->UnignoreInstanceIdForPort(portIndex, instanceId); } else { connectedDeviceManager->IgnoreInstanceIdForPort(portIndex, instanceId); } }; ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true); ImGui::SameLine(); ImGui::Button(StringHelper::Sprintf("%s %s (SDL)", ICON_FA_GAMEPAD, name.c_str()).c_str()); ImGui::PopStyleColor(); ImGui::PopStyleColor(); ImGui::PopItemFlag(); } } void BenInputEditorWindow::DrawClearAllButton(uint8_t portIndex) { if (ImGui::Button("Clear All", ImGui::CalcTextSize("Clear All") * 2)) { ImGui::OpenPopup("Clear All##clearAllPopup"); } if (ImGui::BeginPopupModal("Clear All##clearAllPopup", NULL, ImGuiWindowFlags_AlwaysAutoResize)) { ImGui::Text("This will clear all mappings for port %d.\n\nContinue?", portIndex + 1); if (ImGui::Button("Cancel")) { ImGui::CloseCurrentPopup(); } if (ImGui::Button("Clear All")) { Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(portIndex)->ClearAllMappings(); ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } } void BenInputEditorWindow::DrawPortTab(uint8_t portIndex) { if (ImGui::BeginTabItem(StringHelper::Sprintf("Port %d###port%d", portIndex + 1, portIndex).c_str())) { DrawPortTabContents(portIndex); ImGui::EndTabItem(); } } void BenInputEditorWindow::DrawPortTabContents(uint8_t portIndex) { DrawClearAllButton(portIndex); DrawSetDefaultsButton(portIndex); DrawDeviceToggles(portIndex); UpdateBitmaskToMappingIds(portIndex); UpdateStickDirectionToMappingIds(portIndex); ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.133f, 0.133f, 0.133f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.0f, 0.0f, 0.0f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.0f, 0.0f, 0.0f, 1.0f)); if (ImGui::CollapsingHeader("Buttons", NULL, ImGuiTreeNodeFlags_DefaultOpen)) { DrawButtonLine("A", portIndex, BTN_A, CHIP_COLOR_N64_BLUE); DrawButtonLine("B", portIndex, BTN_B, CHIP_COLOR_N64_GREEN); DrawButtonLine("Start", portIndex, BTN_START, CHIP_COLOR_N64_RED); DrawButtonLine("L", portIndex, BTN_L); DrawButtonLine("R", portIndex, BTN_R); DrawButtonLine("Z", portIndex, BTN_Z); DrawButtonLine(StringHelper::Sprintf("C %s", ICON_FA_ARROW_UP).c_str(), portIndex, BTN_CUP, CHIP_COLOR_N64_YELLOW); DrawButtonLine(StringHelper::Sprintf("C %s", ICON_FA_ARROW_DOWN).c_str(), portIndex, BTN_CDOWN, CHIP_COLOR_N64_YELLOW); DrawButtonLine(StringHelper::Sprintf("C %s", ICON_FA_ARROW_LEFT).c_str(), portIndex, BTN_CLEFT, CHIP_COLOR_N64_YELLOW); DrawButtonLine(StringHelper::Sprintf("C %s", ICON_FA_ARROW_RIGHT).c_str(), portIndex, BTN_CRIGHT, CHIP_COLOR_N64_YELLOW); } if (ImGui::CollapsingHeader("D-Pad", NULL, ImGuiTreeNodeFlags_DefaultOpen)) { DrawButtonLine(StringHelper::Sprintf("%s##DPad", ICON_FA_ARROW_UP).c_str(), portIndex, BTN_DUP); DrawButtonLine(StringHelper::Sprintf("%s##DPad", ICON_FA_ARROW_DOWN).c_str(), portIndex, BTN_DDOWN); DrawButtonLine(StringHelper::Sprintf("%s##DPad", ICON_FA_ARROW_LEFT).c_str(), portIndex, BTN_DLEFT); DrawButtonLine(StringHelper::Sprintf("%s##DPad", ICON_FA_ARROW_RIGHT).c_str(), portIndex, BTN_DRIGHT); } if (ImGui::CollapsingHeader("Modifier Buttons", NULL, ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::TextWrapped("These can be bound to physical buttons and be selected for use in various\nenhancements, " "but otherwise have no use on their own."); DrawButtonLine("M1", portIndex, BTN_CUSTOM_MODIFIER1); DrawButtonLine("M2", portIndex, BTN_CUSTOM_MODIFIER2); } if (ImGui::CollapsingHeader("Analog Stick", NULL, ImGuiTreeNodeFlags_DefaultOpen)) { DrawStickSection(portIndex, Ship::LEFT); } if (ImGui::CollapsingHeader("Additional (\"Right\") Stick")) { DrawStickSection(portIndex, Ship::RIGHT, CHIP_COLOR_N64_YELLOW); } if (ImGui::CollapsingHeader("Rumble")) { DrawRumbleSection(portIndex); } if (ImGui::CollapsingHeader("Gyro")) { DrawGyroSection(portIndex); } if (ImGui::CollapsingHeader("LEDs")) { DrawLEDSection(portIndex); } if (ImGui::CollapsingHeader("Custom Ocarina Controls")) { bool customOcarinaEnabled = CVarGetInteger("gEnhancements.Playback.CustomizeOcarinaControls", 0); if (ImGui::Checkbox("Enable Custom Ocarina Controls", &customOcarinaEnabled)) { CVarSetInteger("gEnhancements.Playback.CustomizeOcarinaControls", customOcarinaEnabled); Ship::Context::GetRawInstance()->GetWindow()->GetGui()->SaveConsoleVariablesNextFrame(); } UIWidgets::Tooltip("Allow customization of which physical buttons are used for ocarina playback.\nWARNING: " "This disables the normal ocarina controls (A and C buttons)."); if (customOcarinaEnabled) { ImGui::AlignTextToFramePadding(); ImGui::BulletText("Notes"); DrawButtonLine("A (D4)##OcarinaD4", portIndex, BTN_CUSTOM_OCARINA_NOTE_D4); DrawButtonLine(StringHelper::Sprintf("%s (F4)##OcarinaF4", ICON_FA_ARROW_DOWN).c_str(), portIndex, BTN_CUSTOM_OCARINA_NOTE_F4); DrawButtonLine(StringHelper::Sprintf("%s (A4)##OcarinaA4", ICON_FA_ARROW_RIGHT).c_str(), portIndex, BTN_CUSTOM_OCARINA_NOTE_A4); DrawButtonLine(StringHelper::Sprintf("%s (B4)##OcarinaB4", ICON_FA_ARROW_LEFT).c_str(), portIndex, BTN_CUSTOM_OCARINA_NOTE_B4); DrawButtonLine(StringHelper::Sprintf("%s (D5)##OcarinaD5", ICON_FA_ARROW_UP).c_str(), portIndex, BTN_CUSTOM_OCARINA_NOTE_D5); ImGui::AlignTextToFramePadding(); ImGui::BulletText("Disable song detection"); DrawButtonLine(StringHelper::Sprintf("%s##OcarinaDisableSongs", ICON_FA_BAN).c_str(), portIndex, BTN_CUSTOM_OCARINA_DISABLE_SONGS); ImGui::AlignTextToFramePadding(); ImGui::BulletText("Pitch"); DrawButtonLine(StringHelper::Sprintf("%s##OcarinaPitchUp", ICON_FA_ARROW_UP).c_str(), portIndex, BTN_CUSTOM_OCARINA_PITCH_UP); DrawButtonLine(StringHelper::Sprintf("%s##OcarinaPitchDown", ICON_FA_ARROW_DOWN).c_str(), portIndex, BTN_CUSTOM_OCARINA_PITCH_DOWN); } } ImGui::PopStyleColor(); ImGui::PopStyleColor(); ImGui::PopStyleColor(); } void BenInputEditorWindow::DrawSetDefaultsButton(uint8_t portIndex) { ImGui::SameLine(); auto popupId = StringHelper::Sprintf("setDefaultsPopup##%d", portIndex); if (ImGui::Button(StringHelper::Sprintf("Set Defaults##%d", portIndex).c_str(), ImVec2(ImGui::CalcTextSize("Set Defaults") * 2))) { ImGui::OpenPopup(popupId.c_str()); } if (ImGui::BeginPopup(popupId.c_str())) { bool shouldClose = false; ImGui::PushStyleColor(ImGuiCol_Button, BUTTON_COLOR_KEYBOARD_BEIGE); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, BUTTON_COLOR_KEYBOARD_BEIGE_HOVERED); if (ImGui::Button(StringHelper::Sprintf("%s Keyboard", ICON_FA_KEYBOARD_O).c_str())) { ImGui::OpenPopup("Set Defaults for Keyboard"); } ImGui::PopStyleColor(); ImGui::PopStyleColor(); if (ImGui::BeginPopupModal("Set Defaults for Keyboard", NULL, ImGuiWindowFlags_AlwaysAutoResize)) { ImGui::Text("This will clear all existing mappings for\nKeyboard on port %d.\n\nContinue?", portIndex + 1); if (ImGui::Button("Cancel")) { shouldClose = true; ImGui::CloseCurrentPopup(); } if (ImGui::Button("Set defaults")) { Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(portIndex) ->ClearAllMappingsForDeviceType(Ship::PhysicalDeviceType::Keyboard); Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(portIndex)->AddDefaultMappings( Ship::PhysicalDeviceType::Keyboard); shouldClose = true; ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } auto buttonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button); auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered); GetButtonColorsForDeviceType(Ship::PhysicalDeviceType::SDLGamepad, buttonColor, buttonHoveredColor); ImGui::PushStyleColor(ImGuiCol_Button, buttonColor); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor); if (ImGui::Button(StringHelper::Sprintf("%s %s", ICON_FA_GAMEPAD, "Gamepad (SDL)").c_str())) { ImGui::OpenPopup("Set Defaults for Gamepad (SDL)"); } ImGui::PopStyleColor(); ImGui::PopStyleColor(); if (ImGui::BeginPopupModal("Set Defaults for Gamepad (SDL)", NULL, ImGuiWindowFlags_AlwaysAutoResize)) { ImGui::Text("This will clear all existing mappings for\nGamepad (SDL) on port %d.\n\nContinue?", portIndex + 1); if (ImGui::Button("Cancel")) { shouldClose = true; ImGui::CloseCurrentPopup(); } if (ImGui::Button("Set defaults")) { Ship::Context::GetRawInstance() ->GetControlDeck() ->GetControllerByPort(portIndex) ->ClearAllMappingsForDeviceType(Ship::PhysicalDeviceType::SDLGamepad); Ship::Context::GetRawInstance()->GetControlDeck()->GetControllerByPort(portIndex)->AddDefaultMappings( Ship::PhysicalDeviceType::SDLGamepad); shouldClose = true; ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } if (ImGui::Button("Cancel") || shouldClose) { ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } } void BenInputEditorWindow::DrawFullContents() { ImGui::BeginTabBar("##ControllerConfigPortTabs"); for (uint8_t i = 0; i < 4; i++) { DrawPortTab(i); } ImGui::EndTabBar(); } void BenInputEditorWindow::DrawElement() { DrawFullContents(); } void BenInputEditorWindow::OffsetMappingPopup() { const float HORIZONTAL_OFFSET = 10.0f; ImVec2 pos = ImGui::GetMousePos(); pos.x += HORIZONTAL_OFFSET; ImGui::SetNextWindowPos(pos); } static RegisterShipInitFunc initFunc( []() { COND_HOOK(OnGameStateMainStart, true, []() { Input* input = CONTROLLER1(gGameState); heldInputs = input->cur.button; }); }, {});