#include #include "2s2h/GameInteractor/GameInteractor.h" #include "Enhancements/Enhancements.h" #include "2s2h/ShipInit.hpp" #define CVAR_NAME "gEnhancements.DifficultyOptions.DekuGuardSearchBalls" #define CVAR CVarGetInteger(CVAR_NAME, DEKU_GUARD_SEARCH_BALLS_NIGHT_ONLY) void RegisterShowDekuGuardSearchBalls() { COND_VB_SHOULD(VB_DEKU_GUARD_SHOW_SEARCH_BALLS, CVAR != DEKU_GUARD_SEARCH_BALLS_NIGHT_ONLY, { switch (CVAR) { case DEKU_GUARD_SEARCH_BALLS_NEVER: *should = false; break; case DEKU_GUARD_SEARCH_BALLS_ALWAYS: *should = true; break; } }); } static RegisterShipInitFunc initFunc(RegisterShowDekuGuardSearchBalls, { CVAR_NAME });