#include #include "2s2h/GameInteractor/GameInteractor.h" #include "2s2h/ShipInit.hpp" #define CVAR_NAME "gEnhancements.Mods.DisableBombBillboarding" #define CVAR CVarGetInteger(CVAR_NAME, 0) void RegisterDisableBombBillboarding() { COND_VB_SHOULD(VB_APPLY_BOMB_BILLBOARDING, CVAR, { *should = false; }); } static RegisterShipInitFunc initFunc(RegisterDisableBombBillboarding, { CVAR_NAME });