#include #include "2s2h/GameInteractor/GameInteractor.h" #include "2s2h/ShipInit.hpp" #define CVAR_NAME "gEnhancements.Mods.DisableGrottoRotation" #define CVAR CVarGetInteger(CVAR_NAME, 0) void RegisterDisableGrottoRotation() { COND_VB_SHOULD(VB_ROTATE_GROTTO_ENTRANCE, CVAR, { *should = false; }); } static RegisterShipInitFunc initFunc(RegisterDisableGrottoRotation, { CVAR_NAME });