#include "ActorBehavior.h" /* * This accounts for any interactions that check for the presence of the Zora Mask, which is synonymous with Mikau's * spirit being put to rest. Affected actors are EnZog (Mikau himself), EnSekihi (Mikau's grave), and EnTsn (the * fisherman, who has minor dialog about Mikau floating in the bay). */ void Rando::ActorBehavior::InitEnZogBehavior() { COND_VB_SHOULD(VB_CONSIDER_MIKAU_HEALED, IS_RANDO, { int shouldIfMikauIsGone = va_arg(args, int); // Check both eligible and obtained flags to account for both cutscene skips and scene reloads if (shouldIfMikauIsGone) { *should = (RANDO_SAVE_CHECKS[RC_GREAT_BAY_COAST_MIKAU].eligible || RANDO_SAVE_CHECKS[RC_GREAT_BAY_COAST_MIKAU].obtained); } else { // Only if Mikau is still present, i.e. kill his gravestone's actor *should = !(RANDO_SAVE_CHECKS[RC_GREAT_BAY_COAST_MIKAU].eligible || RANDO_SAVE_CHECKS[RC_GREAT_BAY_COAST_MIKAU].obtained); } }); }