#ifndef RANDO_CHECK_TRACKER_H #define RANDO_CHECK_TRACKER_H #include "Rando/Rando.h" #include namespace Rando { namespace CheckTracker { void Init(); void OnFileLoad(); class CheckTrackerWindow : public Ship::GuiWindow { public: using GuiWindow::GuiWindow; void InitElement() override{}; void DrawElement() override{}; void Draw() override; void UpdateElement() override{}; }; class SettingsWindow : public Ship::GuiWindow { public: using GuiWindow::GuiWindow; void InitElement() override{}; void DrawElement() override; void UpdateElement() override{}; }; } // namespace CheckTracker } // namespace Rando typedef enum { SCENE_LOAD, SCENE_UPDATE }; #endif // RANDO_CHECK_TRACKER_H