#include "Spoiler.h" #include #include "BenPort.h" namespace Rando { namespace Spoiler { void SaveToFile(const std::string& fileName, nlohmann::json spoiler) { std::string filePath = Ship::Context::GetPathRelativeToAppDirectory("randomizer/" + fileName, appShortName); std::ofstream fileStream(filePath); if (!fileStream.is_open()) { throw std::runtime_error("Failed to open spoiler file"); } fileStream << spoiler.dump(4); } nlohmann::json LoadFromFile(const std::string& fileName) { std::string spoilerFilePath = Ship::Context::GetPathRelativeToAppDirectory("randomizer/" + fileName, appShortName); std::ifstream fileStream(spoilerFilePath); if (!fileStream.is_open()) { throw std::runtime_error("Failed to open spoiler file"); } nlohmann::json spoiler; try { fileStream >> spoiler; } catch (nlohmann::json::exception& e) { throw std::runtime_error("Failed to parse spoiler file"); } if (!spoiler.contains("type") || spoiler["type"] != "2S2H_RANDO_SPOILER") { throw std::runtime_error("Spoiler file is not a valid spoiler file"); } return spoiler; } } // namespace Spoiler } // namespace Rando