#include "StaticData.h" extern "C" { #include "overlays/actors/ovl_En_Sth/z_en_sth.h" } namespace Rando { namespace StaticData { #define RO(id, defaultValue) \ { \ id, { \ id, #id, "gRando.Options." #id, defaultValue \ } \ } // clang-format off std::map Options = { RO(RO_ACCESS_DUNGEONS, RO_ACCESS_DUNGEONS_FORM_AND_SONG), RO(RO_ACCESS_MAJORA_MASKS_COUNT, 0), RO(RO_ACCESS_MAJORA_REMAINS_COUNT, 0), RO(RO_ACCESS_MOON_MASKS_COUNT, 0), RO(RO_ACCESS_MOON_REMAINS_COUNT, 4), RO(RO_ACCESS_TRIALS, RO_ACCESS_TRIALS_20_MASKS), RO(RO_CLOCK_SHUFFLE_PROGRESSIVE, RO_CLOCK_SHUFFLE_RANDOM), RO(RO_CLOCK_SHUFFLE, RO_GENERIC_OFF), RO(RO_CLOCK_TERMINAL_TIME, 350), // Default: 05:50 (10 "minutes" before crash) RO(RO_HINTS_BANK_SIGN, RO_GENERIC_OFF), RO(RO_HINTS_BOSS_REMAINS, RO_GENERIC_OFF), RO(RO_HINTS_GOSSIP_STONE_STRENGTH, 50), RO(RO_HINTS_GOSSIP_STONES, RO_GENERIC_OFF), RO(RO_HINTS_HOOKSHOT, RO_GENERIC_OFF), RO(RO_HINTS_OATH_TO_ORDER, RO_GENERIC_OFF), RO(RO_HINTS_PURCHASEABLE, RO_GENERIC_OFF), RO(RO_HINTS_SONG_OF_SOARING, RO_GENERIC_OFF), RO(RO_HINTS_SPIDER_HOUSES, RO_GENERIC_OFF), RO(RO_HINTS_TRANSFORMATIONS, RO_GENERIC_OFF), RO(RO_LOGIC, RO_LOGIC_GLITCHLESS), RO(RO_PLACEMENT_BOSS_KEYS, RO_DUNGEON_ITEM_ANYWHERE), RO(RO_PLACEMENT_SMALL_KEYS, RO_DUNGEON_ITEM_ANYWHERE), RO(RO_PLACEMENT_STRAY_FAIRIES, RO_DUNGEON_ITEM_ANYWHERE), RO(RO_PLENTIFUL_ITEMS, RO_GENERIC_OFF), RO(RO_PURCHASE_INFINITE_RUPEES, RO_GENERIC_OFF), RO(RO_SHUFFLE_BARREL_DROPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_BOSS_REMAINS, RO_GENERIC_OFF), RO(RO_SHUFFLE_BOSS_SOULS, RO_GENERIC_OFF), RO(RO_SHUFFLE_BUTTERFLIES, RO_GENERIC_OFF), RO(RO_SHUFFLE_COWS, RO_GENERIC_OFF), RO(RO_SHUFFLE_CRATE_DROPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_ENEMY_DROPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_ENEMY_SOULS, RO_GENERIC_OFF), RO(RO_SHUFFLE_FREESTANDING_ITEMS, RO_GENERIC_OFF), RO(RO_SHUFFLE_FROGS, RO_GENERIC_OFF), RO(RO_SHUFFLE_GOLD_SKULLTULAS, RO_GENERIC_OFF), RO(RO_SHUFFLE_GRASS_DROPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_HIVE_DROPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_OCARINA_BUTTONS, RO_GENERIC_OFF), RO(RO_SHUFFLE_OWL_STATUES, RO_GENERIC_OFF), RO(RO_SHUFFLE_POT_DROPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_SHOPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_SKELETON_KEY, RO_GENERIC_OFF), RO(RO_SHUFFLE_SNOWBALL_DROPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_SONG_DOUBLE_TIME, RO_GENERIC_OFF), RO(RO_SHUFFLE_SONG_INVERTED_TIME, RO_GENERIC_OFF), RO(RO_SHUFFLE_SONG_SARIA, RO_GENERIC_OFF), RO(RO_SHUFFLE_SONG_SUN, RO_GENERIC_OFF), RO(RO_SHUFFLE_SWIM, RO_GENERIC_OFF), RO(RO_SHUFFLE_TINGLE_SHOPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_TRAPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_TYCOON_WALLET, RO_GENERIC_OFF), RO(RO_SHUFFLE_TREE_DROPS, RO_GENERIC_OFF), RO(RO_SHUFFLE_TRIFORCE_PIECES, RO_GENERIC_OFF), RO(RO_SHUFFLE_WONDER_ITEMS, RO_GENERIC_OFF), RO(RO_SKULLTULA_TOKENS_MAX, SPIDER_HOUSE_TOKENS_REQUIRED), RO(RO_SKULLTULA_TOKENS_REQUIRED, SPIDER_HOUSE_TOKENS_REQUIRED), RO(RO_STARTING_CONSUMABLES, RO_GENERIC_OFF), RO(RO_STARTING_HEALTH, 3), RO(RO_STARTING_MAPS_AND_COMPASSES, RO_GENERIC_OFF), RO(RO_STARTING_RUPEES, RO_GENERIC_OFF), RO(RO_STRAY_FAIRIES_MAX, STRAY_FAIRY_SCATTERED_TOTAL), RO(RO_STRAY_FAIRIES_REQUIRED, STRAY_FAIRY_SCATTERED_TOTAL), RO(RO_TRAP_AMOUNT, 5), RO(RO_TRIFORCE_PIECES_MAX, DEFAULT_TRIFORCE_PIECES_MAX), RO(RO_TRIFORCE_PIECES_REQUIRED, DEFAULT_TRIFORCE_PIECES_MAX), }; // clang-format on RandoOptionId GetOptionIdFromName(const char* name) { for (auto& [randoOptionId, randoStaticOption] : Options) { if (strcmp(name, randoStaticOption.name) == 0) { return randoOptionId; } } return RO_MAX; } } // namespace StaticData } // namespace Rando