#ifndef OBJECTS_OBJECT_AH_H #define OBJECTS_OBJECT_AH_H 1 #include "align_asset_macro.h" #define dobject_ah_Anim_000968 "__OTR__objects/object_ah/object_ah_Anim_000968" static const ALIGN_ASSET(2) char object_ah_Anim_000968[] = dobject_ah_Anim_000968; #define dobject_ah_Anim_000DDC "__OTR__objects/object_ah/object_ah_Anim_000DDC" static const ALIGN_ASSET(2) char object_ah_Anim_000DDC[] = dobject_ah_Anim_000DDC; #define dobject_ah_Anim_001860 "__OTR__objects/object_ah/object_ah_Anim_001860" static const ALIGN_ASSET(2) char object_ah_Anim_001860[] = dobject_ah_Anim_001860; #define dobject_ah_Anim_002280 "__OTR__objects/object_ah/object_ah_Anim_002280" static const ALIGN_ASSET(2) char object_ah_Anim_002280[] = dobject_ah_Anim_002280; #define dobject_ah_DL_004A60 "__OTR__objects/object_ah/object_ah_DL_004A60" static const ALIGN_ASSET(2) char object_ah_DL_004A60[] = dobject_ah_DL_004A60; #define dobject_ah_DL_004B70 "__OTR__objects/object_ah/object_ah_DL_004B70" static const ALIGN_ASSET(2) char object_ah_DL_004B70[] = dobject_ah_DL_004B70; #define dobject_ah_DL_004C80 "__OTR__objects/object_ah/object_ah_DL_004C80" static const ALIGN_ASSET(2) char object_ah_DL_004C80[] = dobject_ah_DL_004C80; #define dobject_ah_DL_004E78 "__OTR__objects/object_ah/object_ah_DL_004E78" static const ALIGN_ASSET(2) char object_ah_DL_004E78[] = dobject_ah_DL_004E78; #define dobject_ah_DL_005010 "__OTR__objects/object_ah/object_ah_DL_005010" static const ALIGN_ASSET(2) char object_ah_DL_005010[] = dobject_ah_DL_005010; #define dobject_ah_DL_0050E8 "__OTR__objects/object_ah/object_ah_DL_0050E8" static const ALIGN_ASSET(2) char object_ah_DL_0050E8[] = dobject_ah_DL_0050E8; #define dobject_ah_DL_005268 "__OTR__objects/object_ah/object_ah_DL_005268" static const ALIGN_ASSET(2) char object_ah_DL_005268[] = dobject_ah_DL_005268; #define dobject_ah_DL_005400 "__OTR__objects/object_ah/object_ah_DL_005400" static const ALIGN_ASSET(2) char object_ah_DL_005400[] = dobject_ah_DL_005400; #define dobject_ah_DL_0054D8 "__OTR__objects/object_ah/object_ah_DL_0054D8" static const ALIGN_ASSET(2) char object_ah_DL_0054D8[] = dobject_ah_DL_0054D8; #define dobject_ah_DL_0055F0 "__OTR__objects/object_ah/object_ah_DL_0055F0" static const ALIGN_ASSET(2) char object_ah_DL_0055F0[] = dobject_ah_DL_0055F0; #define dobject_ah_DL_005BA8 "__OTR__objects/object_ah/object_ah_DL_005BA8" static const ALIGN_ASSET(2) char object_ah_DL_005BA8[] = dobject_ah_DL_005BA8; #define dobject_ah_DL_005D88 "__OTR__objects/object_ah/object_ah_DL_005D88" static const ALIGN_ASSET(2) char object_ah_DL_005D88[] = dobject_ah_DL_005D88; #define dobject_ah_DL_005EB0 "__OTR__objects/object_ah/object_ah_DL_005EB0" static const ALIGN_ASSET(2) char object_ah_DL_005EB0[] = dobject_ah_DL_005EB0; #define dobject_ah_DL_006090 "__OTR__objects/object_ah/object_ah_DL_006090" static const ALIGN_ASSET(2) char object_ah_DL_006090[] = dobject_ah_DL_006090; #define dobject_ah_DL_0061B8 "__OTR__objects/object_ah/object_ah_DL_0061B8" static const ALIGN_ASSET(2) char object_ah_DL_0061B8[] = dobject_ah_DL_0061B8; #define dobject_ah_TLUT_0064B0 "__OTR__objects/object_ah/object_ah_TLUT_0064B0" static const ALIGN_ASSET(2) char object_ah_TLUT_0064B0[] = dobject_ah_TLUT_0064B0; #define dobject_ah_Tex_0066B0 "__OTR__objects/object_ah/object_ah_Tex_0066B0" static const ALIGN_ASSET(2) char object_ah_Tex_0066B0[] = dobject_ah_Tex_0066B0; #define dobject_ah_Tex_0067B0 "__OTR__objects/object_ah/object_ah_Tex_0067B0" static const ALIGN_ASSET(2) char object_ah_Tex_0067B0[] = dobject_ah_Tex_0067B0; #define dobject_ah_Tex_0068B0 "__OTR__objects/object_ah/object_ah_Tex_0068B0" static const ALIGN_ASSET(2) char object_ah_Tex_0068B0[] = dobject_ah_Tex_0068B0; #define dobject_ah_Tex_0068F0 "__OTR__objects/object_ah/object_ah_Tex_0068F0" static const ALIGN_ASSET(2) char object_ah_Tex_0068F0[] = dobject_ah_Tex_0068F0; #define dobject_ah_Tex_006930 "__OTR__objects/object_ah/object_ah_Tex_006930" static const ALIGN_ASSET(2) char object_ah_Tex_006930[] = dobject_ah_Tex_006930; #define dobject_ah_Tex_006970 "__OTR__objects/object_ah/object_ah_Tex_006970" static const ALIGN_ASSET(2) char object_ah_Tex_006970[] = dobject_ah_Tex_006970; #define dobject_ah_Tex_006A70 "__OTR__objects/object_ah/object_ah_Tex_006A70" static const ALIGN_ASSET(2) char object_ah_Tex_006A70[] = dobject_ah_Tex_006A70; #define dobject_ah_Tex_006AB0 "__OTR__objects/object_ah/object_ah_Tex_006AB0" static const ALIGN_ASSET(2) char object_ah_Tex_006AB0[] = dobject_ah_Tex_006AB0; #define dobject_ah_Tex_006BB0 "__OTR__objects/object_ah/object_ah_Tex_006BB0" static const ALIGN_ASSET(2) char object_ah_Tex_006BB0[] = dobject_ah_Tex_006BB0; #define dobject_ah_Tex_006C30 "__OTR__objects/object_ah/object_ah_Tex_006C30" static const ALIGN_ASSET(2) char object_ah_Tex_006C30[] = dobject_ah_Tex_006C30; #define dobject_ah_Tex_006C70 "__OTR__objects/object_ah/object_ah_Tex_006C70" static const ALIGN_ASSET(2) char object_ah_Tex_006C70[] = dobject_ah_Tex_006C70; #define dobject_ah_Tex_006D70 "__OTR__objects/object_ah/object_ah_Tex_006D70" static const ALIGN_ASSET(2) char object_ah_Tex_006D70[] = dobject_ah_Tex_006D70; #define dobject_ah_Tex_007570 "__OTR__objects/object_ah/object_ah_Tex_007570" static const ALIGN_ASSET(2) char object_ah_Tex_007570[] = dobject_ah_Tex_007570; #define dobject_ah_Tex_007D70 "__OTR__objects/object_ah/object_ah_Tex_007D70" static const ALIGN_ASSET(2) char object_ah_Tex_007D70[] = dobject_ah_Tex_007D70; #define dobject_ah_Tex_008570 "__OTR__objects/object_ah/object_ah_Tex_008570" static const ALIGN_ASSET(2) char object_ah_Tex_008570[] = dobject_ah_Tex_008570; #define dobject_ah_Tex_008D70 "__OTR__objects/object_ah/object_ah_Tex_008D70" static const ALIGN_ASSET(2) char object_ah_Tex_008D70[] = dobject_ah_Tex_008D70; #define dobject_ah_Tex_009570 "__OTR__objects/object_ah/object_ah_Tex_009570" static const ALIGN_ASSET(2) char object_ah_Tex_009570[] = dobject_ah_Tex_009570; #define dobject_ah_Skel_009E70 "__OTR__objects/object_ah/object_ah_Skel_009E70" static const ALIGN_ASSET(2) char object_ah_Skel_009E70[] = dobject_ah_Skel_009E70; typedef enum ObjectAhLimb { /* 0x00 */ OBJECT_AH_LIMB_NONE, /* 0x01 */ OBJECT_AH_LIMB_01, /* 0x02 */ OBJECT_AH_LIMB_02, /* 0x03 */ OBJECT_AH_LIMB_03, /* 0x04 */ OBJECT_AH_LIMB_04, /* 0x05 */ OBJECT_AH_LIMB_05, /* 0x06 */ OBJECT_AH_LIMB_06, /* 0x07 */ OBJECT_AH_LIMB_07, /* 0x08 */ OBJECT_AH_LIMB_08, /* 0x09 */ OBJECT_AH_LIMB_09, /* 0x0A */ OBJECT_AH_LIMB_0A, /* 0x0B */ OBJECT_AH_LIMB_0B, /* 0x0C */ OBJECT_AH_LIMB_0C, /* 0x0D */ OBJECT_AH_LIMB_0D, /* 0x0E */ OBJECT_AH_LIMB_0E, /* 0x0F */ OBJECT_AH_LIMB_0F, /* 0x10 */ OBJECT_AH_LIMB_10, /* 0x11 */ OBJECT_AH_LIMB_MAX } ObjectAhLimb; #endif // OBJECTS_OBJECT_AH_H