#ifndef OBJECTS_OBJECT_ASTR_OBJ_H #define OBJECTS_OBJECT_ASTR_OBJ_H 1 #include "align_asset_macro.h" #define dobject_astr_obj_TLUT_000000 "__OTR__objects/object_astr_obj/object_astr_obj_TLUT_000000" static const ALIGN_ASSET(2) char object_astr_obj_TLUT_000000[] = dobject_astr_obj_TLUT_000000; #define dobject_astr_obj_Tex_000020 "__OTR__objects/object_astr_obj/object_astr_obj_Tex_000020" static const ALIGN_ASSET(2) char object_astr_obj_Tex_000020[] = dobject_astr_obj_Tex_000020; #define dobject_astr_obj_Tex_000820 "__OTR__objects/object_astr_obj/object_astr_obj_Tex_000820" static const ALIGN_ASSET(2) char object_astr_obj_Tex_000820[] = dobject_astr_obj_Tex_000820; #define dobject_astr_obj_Tex_001020 "__OTR__objects/object_astr_obj/object_astr_obj_Tex_001020" static const ALIGN_ASSET(2) char object_astr_obj_Tex_001020[] = dobject_astr_obj_Tex_001020; #define dobject_astr_obj_DL_002170 "__OTR__objects/object_astr_obj/object_astr_obj_DL_002170" static const ALIGN_ASSET(2) char object_astr_obj_DL_002170[] = dobject_astr_obj_DL_002170; #define dobject_astr_obj_DL_002178 "__OTR__objects/object_astr_obj/object_astr_obj_DL_002178" static const ALIGN_ASSET(2) char object_astr_obj_DL_002178[] = dobject_astr_obj_DL_002178; #define dobject_astr_obj_DL_0022E0 "__OTR__objects/object_astr_obj/object_astr_obj_DL_0022E0" static const ALIGN_ASSET(2) char object_astr_obj_DL_0022E0[] = dobject_astr_obj_DL_0022E0; #define dobject_astr_obj_DL_002380 "__OTR__objects/object_astr_obj/object_astr_obj_DL_002380" static const ALIGN_ASSET(2) char object_astr_obj_DL_002380[] = dobject_astr_obj_DL_002380; #define dobject_astr_obj_Colheader_002498 "__OTR__objects/object_astr_obj/object_astr_obj_Colheader_002498" static const ALIGN_ASSET(2) char object_astr_obj_Colheader_002498[] = dobject_astr_obj_Colheader_002498; #endif // OBJECTS_OBJECT_ASTR_OBJ_H