#ifndef OBJECTS_OBJECT_AZ_H #define OBJECTS_OBJECT_AZ_H 1 #include "align_asset_macro.h" #define dgBeaverOlderBrotherHeadDL "__OTR__objects/object_az/gBeaverOlderBrotherHeadDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherHeadDL[] = dgBeaverOlderBrotherHeadDL; #define dgBeaverOlderBrotherHairLeftDL "__OTR__objects/object_az/gBeaverOlderBrotherHairLeftDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherHairLeftDL[] = dgBeaverOlderBrotherHairLeftDL; #define dgBeaverOlderBrotherHairBackDL "__OTR__objects/object_az/gBeaverOlderBrotherHairBackDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherHairBackDL[] = dgBeaverOlderBrotherHairBackDL; #define dgBeaverOlderBrotherHairRightDL "__OTR__objects/object_az/gBeaverOlderBrotherHairRightDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherHairRightDL[] = dgBeaverOlderBrotherHairRightDL; #define dgBeaverOlderBrotherTeethDL "__OTR__objects/object_az/gBeaverOlderBrotherTeethDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTeethDL[] = dgBeaverOlderBrotherTeethDL; #define dgBeaverOlderBrotherLeftArmDL "__OTR__objects/object_az/gBeaverOlderBrotherLeftArmDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherLeftArmDL[] = dgBeaverOlderBrotherLeftArmDL; #define dgBeaverOlderBrotherRightArmDL "__OTR__objects/object_az/gBeaverOlderBrotherRightArmDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherRightArmDL[] = dgBeaverOlderBrotherRightArmDL; #define dgBeaverOlderBrotherInnerTubeDL "__OTR__objects/object_az/gBeaverOlderBrotherInnerTubeDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherInnerTubeDL[] = dgBeaverOlderBrotherInnerTubeDL; #define dgBeaverOlderBrotherTorsoDL "__OTR__objects/object_az/gBeaverOlderBrotherTorsoDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTorsoDL[] = dgBeaverOlderBrotherTorsoDL; #define dgBeaverOlderBrotherTailEndDL "__OTR__objects/object_az/gBeaverOlderBrotherTailEndDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailEndDL[] = dgBeaverOlderBrotherTailEndDL; #define dgBeaverOlderBrotherTailBaseDL "__OTR__objects/object_az/gBeaverOlderBrotherTailBaseDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailBaseDL[] = dgBeaverOlderBrotherTailBaseDL; #define dgBeaverOlderBrotherLeftLegDL "__OTR__objects/object_az/gBeaverOlderBrotherLeftLegDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherLeftLegDL[] = dgBeaverOlderBrotherLeftLegDL; #define dgBeaverOlderBrotherRightLegDL "__OTR__objects/object_az/gBeaverOlderBrotherRightLegDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherRightLegDL[] = dgBeaverOlderBrotherRightLegDL; #define dgBeaverOlderBrotherPelvisDL "__OTR__objects/object_az/gBeaverOlderBrotherPelvisDL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherPelvisDL[] = dgBeaverOlderBrotherPelvisDL; #define dgBeaverOlderBrotherGoggleTex "__OTR__objects/object_az/gBeaverOlderBrotherGoggleTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherGoggleTex[] = dgBeaverOlderBrotherGoggleTex; #define dgBeaverOlderBrotherMouthTex "__OTR__objects/object_az/gBeaverOlderBrotherMouthTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherMouthTex[] = dgBeaverOlderBrotherMouthTex; #define dgBeaverOlderBrotherNoseTex "__OTR__objects/object_az/gBeaverOlderBrotherNoseTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherNoseTex[] = dgBeaverOlderBrotherNoseTex; #define dgBeaverOlderBrotherSkinTex "__OTR__objects/object_az/gBeaverOlderBrotherSkinTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherSkinTex[] = dgBeaverOlderBrotherSkinTex; #define dgBeaverOlderBrotherGoggleStrapTex "__OTR__objects/object_az/gBeaverOlderBrotherGoggleStrapTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherGoggleStrapTex[] = dgBeaverOlderBrotherGoggleStrapTex; #define dgBeaverOlderBrotherCapTex "__OTR__objects/object_az/gBeaverOlderBrotherCapTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherCapTex[] = dgBeaverOlderBrotherCapTex; #define dgBeaverOlderBrotherToothTex "__OTR__objects/object_az/gBeaverOlderBrotherToothTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherToothTex[] = dgBeaverOlderBrotherToothTex; #define dgBeaverOlderBrotherHairTex "__OTR__objects/object_az/gBeaverOlderBrotherHairTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherHairTex[] = dgBeaverOlderBrotherHairTex; #define dgBeaverOlderBrotherHandAndFootTex "__OTR__objects/object_az/gBeaverOlderBrotherHandAndFootTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherHandAndFootTex[] = dgBeaverOlderBrotherHandAndFootTex; #define dgBeaverOlderBrotherTorsoTex "__OTR__objects/object_az/gBeaverOlderBrotherTorsoTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTorsoTex[] = dgBeaverOlderBrotherTorsoTex; #define dgBeaverOlderBrotherInnerTubeTex "__OTR__objects/object_az/gBeaverOlderBrotherInnerTubeTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherInnerTubeTex[] = dgBeaverOlderBrotherInnerTubeTex; #define dgBeaverOlderBrotherTailTex "__OTR__objects/object_az/gBeaverOlderBrotherTailTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailTex[] = dgBeaverOlderBrotherTailTex; #define dgBeaverOlderBrotherPantsTex "__OTR__objects/object_az/gBeaverOlderBrotherPantsTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherPantsTex[] = dgBeaverOlderBrotherPantsTex; #define dgBeaverOlderBrotherSkel "__OTR__objects/object_az/gBeaverOlderBrotherSkel" static const ALIGN_ASSET(2) char gBeaverOlderBrotherSkel[] = dgBeaverOlderBrotherSkel; #define dgBeaverGlitchyLimbSpinAnim "__OTR__objects/object_az/gBeaverGlitchyLimbSpinAnim" static const ALIGN_ASSET(2) char gBeaverGlitchyLimbSpinAnim[] = dgBeaverGlitchyLimbSpinAnim; #define dgBeaverLaughLeftAnim "__OTR__objects/object_az/gBeaverLaughLeftAnim" static const ALIGN_ASSET(2) char gBeaverLaughLeftAnim[] = dgBeaverLaughLeftAnim; #define dgBeaverLaughRightAnim "__OTR__objects/object_az/gBeaverLaughRightAnim" static const ALIGN_ASSET(2) char gBeaverLaughRightAnim[] = dgBeaverLaughRightAnim; #define dgBeaverSwimWithSpinningTailAnim "__OTR__objects/object_az/gBeaverSwimWithSpinningTailAnim" static const ALIGN_ASSET(2) char gBeaverSwimWithSpinningTailAnim[] = dgBeaverSwimWithSpinningTailAnim; #define dgBeaverSwimWithRaisedTailAnim "__OTR__objects/object_az/gBeaverSwimWithRaisedTailAnim" static const ALIGN_ASSET(2) char gBeaverSwimWithRaisedTailAnim[] = dgBeaverSwimWithRaisedTailAnim; #define dgBeaverSwimAnim "__OTR__objects/object_az/gBeaverSwimAnim" static const ALIGN_ASSET(2) char gBeaverSwimAnim[] = dgBeaverSwimAnim; #define dgBeaverTalkAnim "__OTR__objects/object_az/gBeaverTalkAnim" static const ALIGN_ASSET(2) char gBeaverTalkAnim[] = dgBeaverTalkAnim; #define dgBeaverTalkWaveArmsAnim "__OTR__objects/object_az/gBeaverTalkWaveArmsAnim" static const ALIGN_ASSET(2) char gBeaverTalkWaveArmsAnim[] = dgBeaverTalkWaveArmsAnim; #define dgBeaverTalkToLeftAnim "__OTR__objects/object_az/gBeaverTalkToLeftAnim" static const ALIGN_ASSET(2) char gBeaverTalkToLeftAnim[] = dgBeaverTalkToLeftAnim; #define dgBeaverTalkToRightAnim "__OTR__objects/object_az/gBeaverTalkToRightAnim" static const ALIGN_ASSET(2) char gBeaverTalkToRightAnim[] = dgBeaverTalkToRightAnim; #define dgBeaverBowAnim "__OTR__objects/object_az/gBeaverBowAnim" static const ALIGN_ASSET(2) char gBeaverBowAnim[] = dgBeaverBowAnim; #define dgBeaverIdleAnim "__OTR__objects/object_az/gBeaverIdleAnim" static const ALIGN_ASSET(2) char gBeaverIdleAnim[] = dgBeaverIdleAnim; #define dgBeaverIdleFaceLeftAnim "__OTR__objects/object_az/gBeaverIdleFaceLeftAnim" static const ALIGN_ASSET(2) char gBeaverIdleFaceLeftAnim[] = dgBeaverIdleFaceLeftAnim; #define dgBeaverIdleFaceRightAnim "__OTR__objects/object_az/gBeaverIdleFaceRightAnim" static const ALIGN_ASSET(2) char gBeaverIdleFaceRightAnim[] = dgBeaverIdleFaceRightAnim; #define dgBeaverWalkAnim "__OTR__objects/object_az/gBeaverWalkAnim" static const ALIGN_ASSET(2) char gBeaverWalkAnim[] = dgBeaverWalkAnim; #define dgBeaverYoungerBrotherHeadDL "__OTR__objects/object_az/gBeaverYoungerBrotherHeadDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherHeadDL[] = dgBeaverYoungerBrotherHeadDL; #define dgBeaverYoungerBrotherHairLeftDL "__OTR__objects/object_az/gBeaverYoungerBrotherHairLeftDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherHairLeftDL[] = dgBeaverYoungerBrotherHairLeftDL; #define dgBeaverYoungerBrotherHairRightDL "__OTR__objects/object_az/gBeaverYoungerBrotherHairRightDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherHairRightDL[] = dgBeaverYoungerBrotherHairRightDL; #define dgBeaverYoungerBrotherHairBackDL "__OTR__objects/object_az/gBeaverYoungerBrotherHairBackDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherHairBackDL[] = dgBeaverYoungerBrotherHairBackDL; #define dgBeaverYoungerBrotherTeethDL "__OTR__objects/object_az/gBeaverYoungerBrotherTeethDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTeethDL[] = dgBeaverYoungerBrotherTeethDL; #define dgBeaverYoungerBrotherLeftArmDL "__OTR__objects/object_az/gBeaverYoungerBrotherLeftArmDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherLeftArmDL[] = dgBeaverYoungerBrotherLeftArmDL; #define dgBeaverYoungerBrotherRightArmDL "__OTR__objects/object_az/gBeaverYoungerBrotherRightArmDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherRightArmDL[] = dgBeaverYoungerBrotherRightArmDL; #define dgBeaverYoungerBrotherLogsDL "__OTR__objects/object_az/gBeaverYoungerBrotherLogsDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherLogsDL[] = dgBeaverYoungerBrotherLogsDL; #define dgBeaverYoungerBrotherTorsoDL "__OTR__objects/object_az/gBeaverYoungerBrotherTorsoDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTorsoDL[] = dgBeaverYoungerBrotherTorsoDL; #define dgBeaverYoungerBrotherTailEndDL "__OTR__objects/object_az/gBeaverYoungerBrotherTailEndDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTailEndDL[] = dgBeaverYoungerBrotherTailEndDL; #define dgBeaverYoungerBrotherTailBaseDL "__OTR__objects/object_az/gBeaverYoungerBrotherTailBaseDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTailBaseDL[] = dgBeaverYoungerBrotherTailBaseDL; #define dgBeaverYoungerBrotherLeftLegDL "__OTR__objects/object_az/gBeaverYoungerBrotherLeftLegDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherLeftLegDL[] = dgBeaverYoungerBrotherLeftLegDL; #define dgBeaverYoungerBrotherRightLegDL "__OTR__objects/object_az/gBeaverYoungerBrotherRightLegDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherRightLegDL[] = dgBeaverYoungerBrotherRightLegDL; #define dgBeaverYoungerBrotherPelvisDL "__OTR__objects/object_az/gBeaverYoungerBrotherPelvisDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherPelvisDL[] = dgBeaverYoungerBrotherPelvisDL; #define dgBeaverYoungerBrotherEye1Tex "__OTR__objects/object_az/gBeaverYoungerBrotherEye1Tex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherEye1Tex[] = dgBeaverYoungerBrotherEye1Tex; #define dgBeaverYoungerBrotherEye2Tex "__OTR__objects/object_az/gBeaverYoungerBrotherEye2Tex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherEye2Tex[] = dgBeaverYoungerBrotherEye2Tex; #define dgBeaverYoungerBrotherEye3Tex "__OTR__objects/object_az/gBeaverYoungerBrotherEye3Tex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherEye3Tex[] = dgBeaverYoungerBrotherEye3Tex; #define dgBeaverYoungerBrotherEye4Tex "__OTR__objects/object_az/gBeaverYoungerBrotherEye4Tex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherEye4Tex[] = dgBeaverYoungerBrotherEye4Tex; #define dgBeaverYoungerBrotherMouthTex "__OTR__objects/object_az/gBeaverYoungerBrotherMouthTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherMouthTex[] = dgBeaverYoungerBrotherMouthTex; #define dgBeaverYoungerBrotherNoseTex "__OTR__objects/object_az/gBeaverYoungerBrotherNoseTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherNoseTex[] = dgBeaverYoungerBrotherNoseTex; #define dgBeaverYoungerBrotherSkinTex "__OTR__objects/object_az/gBeaverYoungerBrotherSkinTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherSkinTex[] = dgBeaverYoungerBrotherSkinTex; #define dgBeaverYoungerBrotherClothesTex "__OTR__objects/object_az/gBeaverYoungerBrotherClothesTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherClothesTex[] = dgBeaverYoungerBrotherClothesTex; #define dgBeaverYoungerBrotherHairTex "__OTR__objects/object_az/gBeaverYoungerBrotherHairTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherHairTex[] = dgBeaverYoungerBrotherHairTex; #define dgBeaverYoungerBrotherToothTex "__OTR__objects/object_az/gBeaverYoungerBrotherToothTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherToothTex[] = dgBeaverYoungerBrotherToothTex; #define dgBeaverYoungerBrotherHandAndFootTex "__OTR__objects/object_az/gBeaverYoungerBrotherHandAndFootTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherHandAndFootTex[] = dgBeaverYoungerBrotherHandAndFootTex; #define dgBeaverYoungerBrotherLogsEndTex "__OTR__objects/object_az/gBeaverYoungerBrotherLogsEndTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherLogsEndTex[] = dgBeaverYoungerBrotherLogsEndTex; #define dgBeaverYoungerBrotherLogsTex "__OTR__objects/object_az/gBeaverYoungerBrotherLogsTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherLogsTex[] = dgBeaverYoungerBrotherLogsTex; #define dgBeaverYoungerBrotherTailTex "__OTR__objects/object_az/gBeaverYoungerBrotherTailTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTailTex[] = dgBeaverYoungerBrotherTailTex; #define dgBeaverYoungerBrotherTailSkinTex "__OTR__objects/object_az/gBeaverYoungerBrotherTailSkinTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTailSkinTex[] = dgBeaverYoungerBrotherTailSkinTex; #define dgBeaverYoungerBrotherBeltRedTex "__OTR__objects/object_az/gBeaverYoungerBrotherBeltRedTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherBeltRedTex[] = dgBeaverYoungerBrotherBeltRedTex; #define dgBeaverYoungerBrotherBeltGreenTex "__OTR__objects/object_az/gBeaverYoungerBrotherBeltGreenTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherBeltGreenTex[] = dgBeaverYoungerBrotherBeltGreenTex; #define dgBeaverYoungerBrotherBeltBlueTex "__OTR__objects/object_az/gBeaverYoungerBrotherBeltBlueTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherBeltBlueTex[] = dgBeaverYoungerBrotherBeltBlueTex; #define dgBeaverYoungerBrotherEmptyTexAnim "__OTR__objects/object_az/gBeaverYoungerBrotherEmptyTexAnim" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherEmptyTexAnim[] = dgBeaverYoungerBrotherEmptyTexAnim; #define dgBeaverYoungerBrotherSkel "__OTR__objects/object_az/gBeaverYoungerBrotherSkel" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherSkel[] = dgBeaverYoungerBrotherSkel; #define dgBeaverUnusedTLUT "__OTR__objects/object_az/gBeaverUnusedTLUT" static const ALIGN_ASSET(2) char gBeaverUnusedTLUT[] = dgBeaverUnusedTLUT; #define dgBeaverOlderBrotherTailVortexMaskTex "__OTR__objects/object_az/gBeaverOlderBrotherTailVortexMaskTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortexMaskTex[] = dgBeaverOlderBrotherTailVortexMaskTex; #define dgBeaverOlderBrotherTailVortexTex "__OTR__objects/object_az/gBeaverOlderBrotherTailVortexTex" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortexTex[] = dgBeaverOlderBrotherTailVortexTex; #define dgBeaverYoungerBrotherTailVortexTex "__OTR__objects/object_az/gBeaverYoungerBrotherTailVortexTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTailVortexTex[] = dgBeaverYoungerBrotherTailVortexTex; #define dgBeaverYoungerBrotherTailVortexMaskTex "__OTR__objects/object_az/gBeaverYoungerBrotherTailVortexMaskTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTailVortexMaskTex[] = dgBeaverYoungerBrotherTailVortexMaskTex; #define dgBeaverYoungerBrotherTailSplashTex "__OTR__objects/object_az/gBeaverYoungerBrotherTailSplashTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTailSplashTex[] = dgBeaverYoungerBrotherTailSplashTex; #define dgBeaverYoungerBrotherTailSplashMaskTex "__OTR__objects/object_az/gBeaverYoungerBrotherTailSplashMaskTex" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTailSplashMaskTex[] = dgBeaverYoungerBrotherTailSplashMaskTex; #define dgBeaverOlderBrotherTailVortex1DL "__OTR__objects/object_az/gBeaverOlderBrotherTailVortex1DL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortex1DL[] = dgBeaverOlderBrotherTailVortex1DL; #define dgBeaverOlderBrotherTailVortex1TexAnim "__OTR__objects/object_az/gBeaverOlderBrotherTailVortex1TexAnim" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortex1TexAnim[] = dgBeaverOlderBrotherTailVortex1TexAnim; #define dgBeaverOlderBrotherTailVortex2DL "__OTR__objects/object_az/gBeaverOlderBrotherTailVortex2DL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortex2DL[] = dgBeaverOlderBrotherTailVortex2DL; #define dgBeaverOlderBrotherTailVortex2TexAnim "__OTR__objects/object_az/gBeaverOlderBrotherTailVortex2TexAnim" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortex2TexAnim[] = dgBeaverOlderBrotherTailVortex2TexAnim; #define dgBeaverOlderBrotherTailVortex3DL "__OTR__objects/object_az/gBeaverOlderBrotherTailVortex3DL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortex3DL[] = dgBeaverOlderBrotherTailVortex3DL; #define dgBeaverOlderBrotherTailVortex3TexAnim "__OTR__objects/object_az/gBeaverOlderBrotherTailVortex3TexAnim" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortex3TexAnim[] = dgBeaverOlderBrotherTailVortex3TexAnim; #define dgBeaverOlderBrotherTailVortex4DL "__OTR__objects/object_az/gBeaverOlderBrotherTailVortex4DL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortex4DL[] = dgBeaverOlderBrotherTailVortex4DL; #define dgBeaverOlderBrotherTailVortex4TexAnim "__OTR__objects/object_az/gBeaverOlderBrotherTailVortex4TexAnim" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortex4TexAnim[] = dgBeaverOlderBrotherTailVortex4TexAnim; #define dgBeaverOlderBrotherTailVortex5DL "__OTR__objects/object_az/gBeaverOlderBrotherTailVortex5DL" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortex5DL[] = dgBeaverOlderBrotherTailVortex5DL; #define dgBeaverOlderBrotherTailVortex5TexAnim "__OTR__objects/object_az/gBeaverOlderBrotherTailVortex5TexAnim" static const ALIGN_ASSET(2) char gBeaverOlderBrotherTailVortex5TexAnim[] = dgBeaverOlderBrotherTailVortex5TexAnim; #define dgBeaverYoungerBrotherTailVortexDL "__OTR__objects/object_az/gBeaverYoungerBrotherTailVortexDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTailVortexDL[] = dgBeaverYoungerBrotherTailVortexDL; #define dgBeaverYoungerBrotherTailSplashDL "__OTR__objects/object_az/gBeaverYoungerBrotherTailSplashDL" static const ALIGN_ASSET(2) char gBeaverYoungerBrotherTailSplashDL[] = dgBeaverYoungerBrotherTailSplashDL; typedef enum BeaverOlderBrotherLimb { /* 0x00 */ BEAVER_OLDER_BROTHER_LIMB_NONE, /* 0x01 */ BEAVER_OLDER_BROTHER_LIMB_ROOT, /* 0x02 */ BEAVER_OLDER_BROTHER_LIMB_PELVIS_ROOT, /* 0x03 */ BEAVER_OLDER_BROTHER_LIMB_PELVIS, /* 0x04 */ BEAVER_OLDER_BROTHER_LIMB_TORSO_ROOT, /* 0x05 */ BEAVER_OLDER_BROTHER_LIMB_HEAD_ROOT, /* 0x06 */ BEAVER_OLDER_BROTHER_LIMB_HEAD, /* 0x07 */ BEAVER_OLDER_BROTHER_LIMB_TEETH, /* 0x08 */ BEAVER_OLDER_BROTHER_LIMB_HAIR_RIGHT, /* 0x09 */ BEAVER_OLDER_BROTHER_LIMB_HAIR_LEFT, /* 0x0A */ BEAVER_OLDER_BROTHER_LIMB_HAIR_BACK, /* 0x0B */ BEAVER_OLDER_BROTHER_LIMB_LEFT_ARM_ROOT, /* 0x0C */ BEAVER_OLDER_BROTHER_LIMB_LEFT_ARM, /* 0x0D */ BEAVER_OLDER_BROTHER_LIMB_RIGHT_ARM_ROOT, /* 0x0E */ BEAVER_OLDER_BROTHER_LIMB_RIGHT_ARM, /* 0x0F */ BEAVER_OLDER_BROTHER_LIMB_TORSO, /* 0x10 */ BEAVER_OLDER_BROTHER_LIMB_INNER_TUBE, /* 0x11 */ BEAVER_OLDER_BROTHER_LIMB_TAIL_ROOT, /* 0x12 */ BEAVER_OLDER_BROTHER_LIMB_TAIL_BASE, /* 0x13 */ BEAVER_OLDER_BROTHER_LIMB_TAIL_END, /* 0x14 */ BEAVER_OLDER_BROTHER_LIMB_RIGHT_LEG_ROOT, /* 0x15 */ BEAVER_OLDER_BROTHER_LIMB_RIGHT_LEG, /* 0x16 */ BEAVER_OLDER_BROTHER_LIMB_LEFT_LEG_ROOT, /* 0x17 */ BEAVER_OLDER_BROTHER_LIMB_LEFT_LEG, /* 0x18 */ BEAVER_OLDER_BROTHER_LIMB_MAX } BeaverOlderBrotherLimb; typedef enum BeaverYoungerBrotherLimb { /* 0x00 */ BEAVER_YOUNGER_BROTHER_LIMB_NONE, /* 0x01 */ BEAVER_YOUNGER_BROTHER_LIMB_ROOT, /* 0x02 */ BEAVER_YOUNGER_BROTHER_LIMB_PELVIS_ROOT, /* 0x03 */ BEAVER_YOUNGER_BROTHER_LIMB_PELVIS, /* 0x04 */ BEAVER_YOUNGER_BROTHER_LIMB_TORSO_ROOT, /* 0x05 */ BEAVER_YOUNGER_BROTHER_LIMB_HEAD_ROOT, /* 0x06 */ BEAVER_YOUNGER_BROTHER_LIMB_HEAD, /* 0x07 */ BEAVER_YOUNGER_BROTHER_LIMB_TEETH, /* 0x08 */ BEAVER_YOUNGER_BROTHER_LIMB_HAIR_RIGHT, /* 0x09 */ BEAVER_YOUNGER_BROTHER_LIMB_HAIR_LEFT, /* 0x0A */ BEAVER_YOUNGER_BROTHER_LIMB_HAIR_BACK, /* 0x0B */ BEAVER_YOUNGER_BROTHER_LIMB_LEFT_ARM_ROOT, /* 0x0C */ BEAVER_YOUNGER_BROTHER_LIMB_LEFT_ARM, /* 0x0D */ BEAVER_YOUNGER_BROTHER_LIMB_RIGHT_ARM_ROOT, /* 0x0E */ BEAVER_YOUNGER_BROTHER_LIMB_RIGHT_ARM, /* 0x0F */ BEAVER_YOUNGER_BROTHER_LIMB_TORSO, /* 0x10 */ BEAVER_YOUNGER_BROTHER_LIMB_LOGS, /* 0x11 */ BEAVER_YOUNGER_BROTHER_LIMB_TAIL_ROOT, /* 0x12 */ BEAVER_YOUNGER_BROTHER_LIMB_TAIL_BASE, /* 0x13 */ BEAVER_YOUNGER_BROTHER_LIMB_TAIL_END, /* 0x14 */ BEAVER_YOUNGER_BROTHER_LIMB_RIGHT_LEG_ROOT, /* 0x15 */ BEAVER_YOUNGER_BROTHER_LIMB_RIGHT_LEG, /* 0x16 */ BEAVER_YOUNGER_BROTHER_LIMB_LEFT_LEG_ROOT, /* 0x17 */ BEAVER_YOUNGER_BROTHER_LIMB_LEFT_LEG, /* 0x18 */ BEAVER_YOUNGER_BROTHER_LIMB_MAX } BeaverYoungerBrotherLimb; #endif // OBJECTS_OBJECT_AZ_H