#ifndef OBJECTS_OBJECT_BBA_H #define OBJECTS_OBJECT_BBA_H 1 #include "align_asset_macro.h" #define dgBombShopLadyUpperLegsDL "__OTR__objects/object_bba/gBombShopLadyUpperLegsDL" static const ALIGN_ASSET(2) char gBombShopLadyUpperLegsDL[] = dgBombShopLadyUpperLegsDL; #define dgBombShopLadyRightHandDL "__OTR__objects/object_bba/gBombShopLadyRightHandDL" static const ALIGN_ASSET(2) char gBombShopLadyRightHandDL[] = dgBombShopLadyRightHandDL; #define dgBombShopLadyRightForearmDL "__OTR__objects/object_bba/gBombShopLadyRightForearmDL" static const ALIGN_ASSET(2) char gBombShopLadyRightForearmDL[] = dgBombShopLadyRightForearmDL; #define dgBombShopLadyRightUpperArmDL "__OTR__objects/object_bba/gBombShopLadyRightUpperArmDL" static const ALIGN_ASSET(2) char gBombShopLadyRightUpperArmDL[] = dgBombShopLadyRightUpperArmDL; #define dgBombShopLadyLeftHandDL "__OTR__objects/object_bba/gBombShopLadyLeftHandDL" static const ALIGN_ASSET(2) char gBombShopLadyLeftHandDL[] = dgBombShopLadyLeftHandDL; #define dgBombShopLadyLeftForearmDL "__OTR__objects/object_bba/gBombShopLadyLeftForearmDL" static const ALIGN_ASSET(2) char gBombShopLadyLeftForearmDL[] = dgBombShopLadyLeftForearmDL; #define dgBombShopLadyLeftUpperArmDL "__OTR__objects/object_bba/gBombShopLadyLeftUpperArmDL" static const ALIGN_ASSET(2) char gBombShopLadyLeftUpperArmDL[] = dgBombShopLadyLeftUpperArmDL; #define dgBombShopLadyTorsoDL "__OTR__objects/object_bba/gBombShopLadyTorsoDL" static const ALIGN_ASSET(2) char gBombShopLadyTorsoDL[] = dgBombShopLadyTorsoDL; #define dgBombShopLadyBagDL "__OTR__objects/object_bba/gBombShopLadyBagDL" static const ALIGN_ASSET(2) char gBombShopLadyBagDL[] = dgBombShopLadyBagDL; #define dgBombShopLadyNeckDL "__OTR__objects/object_bba/gBombShopLadyNeckDL" static const ALIGN_ASSET(2) char gBombShopLadyNeckDL[] = dgBombShopLadyNeckDL; #define dgBombShopLadyHeadDL "__OTR__objects/object_bba/gBombShopLadyHeadDL" static const ALIGN_ASSET(2) char gBombShopLadyHeadDL[] = dgBombShopLadyHeadDL; #define dgBombShopLadyMiddleLegsDL "__OTR__objects/object_bba/gBombShopLadyMiddleLegsDL" static const ALIGN_ASSET(2) char gBombShopLadyMiddleLegsDL[] = dgBombShopLadyMiddleLegsDL; #define dgBombShopLadyLowerLegsDL "__OTR__objects/object_bba/gBombShopLadyLowerLegsDL" static const ALIGN_ASSET(2) char gBombShopLadyLowerLegsDL[] = dgBombShopLadyLowerLegsDL; #define dgBombShopLadyFeetDL "__OTR__objects/object_bba/gBombShopLadyFeetDL" static const ALIGN_ASSET(2) char gBombShopLadyFeetDL[] = dgBombShopLadyFeetDL; #define dgBombShopLadySwayAnim "__OTR__objects/object_bba/gBombShopLadySwayAnim" static const ALIGN_ASSET(2) char gBombShopLadySwayAnim[] = dgBombShopLadySwayAnim; #define dgBombShopLadyKnockedOverAnim "__OTR__objects/object_bba/gBombShopLadyKnockedOverAnim" static const ALIGN_ASSET(2) char gBombShopLadyKnockedOverAnim[] = dgBombShopLadyKnockedOverAnim; #define dgBombShopLadyLyingDownAnim "__OTR__objects/object_bba/gBombShopLadyLyingDownAnim" static const ALIGN_ASSET(2) char gBombShopLadyLyingDownAnim[] = dgBombShopLadyLyingDownAnim; #define dgBombShopLadyIdleHoldingBagAnim "__OTR__objects/object_bba/gBombShopLadyIdleHoldingBagAnim" static const ALIGN_ASSET(2) char gBombShopLadyIdleHoldingBagAnim[] = dgBombShopLadyIdleHoldingBagAnim; #define dgBombShopLadySkel "__OTR__objects/object_bba/gBombShopLadySkel" static const ALIGN_ASSET(2) char gBombShopLadySkel[] = dgBombShopLadySkel; #define dgBombShopLadyIdleAnim "__OTR__objects/object_bba/gBombShopLadyIdleAnim" static const ALIGN_ASSET(2) char gBombShopLadyIdleAnim[] = dgBombShopLadyIdleAnim; #define dgBombShopLadyWalkingHoldingBagAnim "__OTR__objects/object_bba/gBombShopLadyWalkingHoldingBagAnim" static const ALIGN_ASSET(2) char gBombShopLadyWalkingHoldingBagAnim[] = dgBombShopLadyWalkingHoldingBagAnim; #define dgBombShopLadyTLUT "__OTR__objects/object_bba/gBombShopLadyTLUT" static const ALIGN_ASSET(2) char gBombShopLadyTLUT[] = dgBombShopLadyTLUT; #define dgBombShopLadyHairSkin2Tex "__OTR__objects/object_bba/gBombShopLadyHairSkin2Tex" static const ALIGN_ASSET(2) char gBombShopLadyHairSkin2Tex[] = dgBombShopLadyHairSkin2Tex; #define dgBombShopLadyEar2Tex "__OTR__objects/object_bba/gBombShopLadyEar2Tex" static const ALIGN_ASSET(2) char gBombShopLadyEar2Tex[] = dgBombShopLadyEar2Tex; #define dgBombShopLadyNostril2Tex "__OTR__objects/object_bba/gBombShopLadyNostril2Tex" static const ALIGN_ASSET(2) char gBombShopLadyNostril2Tex[] = dgBombShopLadyNostril2Tex; #define dgBombShopLadyEye2Tex "__OTR__objects/object_bba/gBombShopLadyEye2Tex" static const ALIGN_ASSET(2) char gBombShopLadyEye2Tex[] = dgBombShopLadyEye2Tex; #define dgBombShopLadyWrinkles2Tex "__OTR__objects/object_bba/gBombShopLadyWrinkles2Tex" static const ALIGN_ASSET(2) char gBombShopLadyWrinkles2Tex[] = dgBombShopLadyWrinkles2Tex; #define dgBombShopLadyCheek2Tex "__OTR__objects/object_bba/gBombShopLadyCheek2Tex" static const ALIGN_ASSET(2) char gBombShopLadyCheek2Tex[] = dgBombShopLadyCheek2Tex; #define dgBombShopLadySkin2Tex "__OTR__objects/object_bba/gBombShopLadySkin2Tex" static const ALIGN_ASSET(2) char gBombShopLadySkin2Tex[] = dgBombShopLadySkin2Tex; #define dgBombShopLadyForehead2Tex "__OTR__objects/object_bba/gBombShopLadyForehead2Tex" static const ALIGN_ASSET(2) char gBombShopLadyForehead2Tex[] = dgBombShopLadyForehead2Tex; #define dgBombShopLadyFingers2Tex "__OTR__objects/object_bba/gBombShopLadyFingers2Tex" static const ALIGN_ASSET(2) char gBombShopLadyFingers2Tex[] = dgBombShopLadyFingers2Tex; #define dgBombShopLadyShirt2Tex "__OTR__objects/object_bba/gBombShopLadyShirt2Tex" static const ALIGN_ASSET(2) char gBombShopLadyShirt2Tex[] = dgBombShopLadyShirt2Tex; #define dgBombShopLadyBag2Tex "__OTR__objects/object_bba/gBombShopLadyBag2Tex" static const ALIGN_ASSET(2) char gBombShopLadyBag2Tex[] = dgBombShopLadyBag2Tex; #define dgBombShopLadySkirt2Tex "__OTR__objects/object_bba/gBombShopLadySkirt2Tex" static const ALIGN_ASSET(2) char gBombShopLadySkirt2Tex[] = dgBombShopLadySkirt2Tex; #define dgBombShopLadySkinTex "__OTR__objects/object_bba/gBombShopLadySkinTex" static const ALIGN_ASSET(2) char gBombShopLadySkinTex[] = dgBombShopLadySkinTex; #define dgBombShopLadyWrinklesTex "__OTR__objects/object_bba/gBombShopLadyWrinklesTex" static const ALIGN_ASSET(2) char gBombShopLadyWrinklesTex[] = dgBombShopLadyWrinklesTex; #define dgBombShopLadyHairSkinTex "__OTR__objects/object_bba/gBombShopLadyHairSkinTex" static const ALIGN_ASSET(2) char gBombShopLadyHairSkinTex[] = dgBombShopLadyHairSkinTex; #define dgBombShopLadyNostrilTex "__OTR__objects/object_bba/gBombShopLadyNostrilTex" static const ALIGN_ASSET(2) char gBombShopLadyNostrilTex[] = dgBombShopLadyNostrilTex; #define dgBombShopLadyEarTex "__OTR__objects/object_bba/gBombShopLadyEarTex" static const ALIGN_ASSET(2) char gBombShopLadyEarTex[] = dgBombShopLadyEarTex; #define dgBombShopLadyFingersTex "__OTR__objects/object_bba/gBombShopLadyFingersTex" static const ALIGN_ASSET(2) char gBombShopLadyFingersTex[] = dgBombShopLadyFingersTex; #define dgBombShopLadyBagTex "__OTR__objects/object_bba/gBombShopLadyBagTex" static const ALIGN_ASSET(2) char gBombShopLadyBagTex[] = dgBombShopLadyBagTex; #define dgBombShopLadySkirtTex "__OTR__objects/object_bba/gBombShopLadySkirtTex" static const ALIGN_ASSET(2) char gBombShopLadySkirtTex[] = dgBombShopLadySkirtTex; #define dgBombShopLadyEyeTex "__OTR__objects/object_bba/gBombShopLadyEyeTex" static const ALIGN_ASSET(2) char gBombShopLadyEyeTex[] = dgBombShopLadyEyeTex; #define dgBombShopLadyCheekTex "__OTR__objects/object_bba/gBombShopLadyCheekTex" static const ALIGN_ASSET(2) char gBombShopLadyCheekTex[] = dgBombShopLadyCheekTex; #define dgBombShopLadyForeheadTex "__OTR__objects/object_bba/gBombShopLadyForeheadTex" static const ALIGN_ASSET(2) char gBombShopLadyForeheadTex[] = dgBombShopLadyForeheadTex; #define dgBombShopLadyShirtTex "__OTR__objects/object_bba/gBombShopLadyShirtTex" static const ALIGN_ASSET(2) char gBombShopLadyShirtTex[] = dgBombShopLadyShirtTex; typedef enum BombShopLadyLimb { /* 0x00 */ BOMB_SHOP_LADY_LIMB_NONE, /* 0x01 */ BOMB_SHOP_LADY_LIMB_UPPER_LEGS, /* 0x02 */ BOMB_SHOP_LADY_LIMB_MIDDLE_LEGS, /* 0x03 */ BOMB_SHOP_LADY_LIMB_LOWER_LEGS, /* 0x04 */ BOMB_SHOP_LADY_LIMB_FEET, /* 0x05 */ BOMB_SHOP_LADY_LIMB_UPPER_ROOT, /* 0x06 */ BOMB_SHOP_LADY_LIMB_NECK, /* 0x07 */ BOMB_SHOP_LADY_LIMB_HEAD, /* 0x08 */ BOMB_SHOP_LADY_LIMB_BAG, /* 0x09 */ BOMB_SHOP_LADY_LIMB_TORSO, /* 0x0A */ BOMB_SHOP_LADY_LIMB_LEFT_UPPER_ARM, /* 0x0B */ BOMB_SHOP_LADY_LIMB_LEFT_LOWER_ARM_ROOT, /* 0x0C */ BOMB_SHOP_LADY_LIMB_LEFT_FOREARM, /* 0x0D */ BOMB_SHOP_LADY_LIMB_LEFT_HAND, /* 0x0E */ BOMB_SHOP_LADY_LIMB_RIGHT_UPPER_ARM, /* 0x0F */ BOMB_SHOP_LADY_LIMB_RIGHT_LOWER_ARM_ROOT, /* 0x10 */ BOMB_SHOP_LADY_LIMB_RIGHT_FOREARM, /* 0x11 */ BOMB_SHOP_LADY_LIMB_RIGHT_HAND, /* 0x12 */ BOMB_SHOP_LADY_LIMB_MAX } BombShopLadyLimb; #endif // OBJECTS_OBJECT_BBA_H