#ifndef OBJECTS_OBJECT_BOSS02_H #define OBJECTS_OBJECT_BOSS02_H 1 #include "align_asset_macro.h" #define dgTwinmoldDustMaskTex "__OTR__objects/object_boss02/gTwinmoldDustMaskTex" static const ALIGN_ASSET(2) char gTwinmoldDustMaskTex[] = dgTwinmoldDustMaskTex; #define dgTwinmoldDustMaterialDL "__OTR__objects/object_boss02/gTwinmoldDustMaterialDL" static const ALIGN_ASSET(2) char gTwinmoldDustMaterialDL[] = dgTwinmoldDustMaterialDL; #define dgTwinmoldDustModelDL "__OTR__objects/object_boss02/gTwinmoldDustModelDL" static const ALIGN_ASSET(2) char gTwinmoldDustModelDL[] = dgTwinmoldDustModelDL; #define dgTwinmoldSkinTLUT "__OTR__objects/object_boss02/gTwinmoldSkinTLUT" static const ALIGN_ASSET(2) char gTwinmoldSkinTLUT[] = dgTwinmoldSkinTLUT; #define dgTwinmoldSnoutTLUT "__OTR__objects/object_boss02/gTwinmoldSnoutTLUT" static const ALIGN_ASSET(2) char gTwinmoldSnoutTLUT[] = dgTwinmoldSnoutTLUT; #define dgTwinmoldVeinsTLUT "__OTR__objects/object_boss02/gTwinmoldVeinsTLUT" static const ALIGN_ASSET(2) char gTwinmoldVeinsTLUT[] = dgTwinmoldVeinsTLUT; #define dgTwinmoldUndersideTLUT "__OTR__objects/object_boss02/gTwinmoldUndersideTLUT" static const ALIGN_ASSET(2) char gTwinmoldUndersideTLUT[] = dgTwinmoldUndersideTLUT; #define dgTwinmoldSpikeAndMandibleTLUT "__OTR__objects/object_boss02/gTwinmoldSpikeAndMandibleTLUT" static const ALIGN_ASSET(2) char gTwinmoldSpikeAndMandibleTLUT[] = dgTwinmoldSpikeAndMandibleTLUT; #define dgTwinmoldRedSkinTex "__OTR__objects/object_boss02/gTwinmoldRedSkinTex" static const ALIGN_ASSET(2) char gTwinmoldRedSkinTex[] = dgTwinmoldRedSkinTex; #define dgTwinmoldEyeTex "__OTR__objects/object_boss02/gTwinmoldEyeTex" static const ALIGN_ASSET(2) char gTwinmoldEyeTex[] = dgTwinmoldEyeTex; #define dgTwinmoldSnoutTex "__OTR__objects/object_boss02/gTwinmoldSnoutTex" static const ALIGN_ASSET(2) char gTwinmoldSnoutTex[] = dgTwinmoldSnoutTex; #define dgTwinmoldVeinsTex "__OTR__objects/object_boss02/gTwinmoldVeinsTex" static const ALIGN_ASSET(2) char gTwinmoldVeinsTex[] = dgTwinmoldVeinsTex; #define dgTwinmoldTeethTex "__OTR__objects/object_boss02/gTwinmoldTeethTex" static const ALIGN_ASSET(2) char gTwinmoldTeethTex[] = dgTwinmoldTeethTex; #define dgTwinmoldUndersideTex "__OTR__objects/object_boss02/gTwinmoldUndersideTex" static const ALIGN_ASSET(2) char gTwinmoldUndersideTex[] = dgTwinmoldUndersideTex; #define dgTwinmoldSpikeAndMandibleTex "__OTR__objects/object_boss02/gTwinmoldSpikeAndMandibleTex" static const ALIGN_ASSET(2) char gTwinmoldSpikeAndMandibleTex[] = dgTwinmoldSpikeAndMandibleTex; #define dgTwinmoldAntennaTex "__OTR__objects/object_boss02/gTwinmoldAntennaTex" static const ALIGN_ASSET(2) char gTwinmoldAntennaTex[] = dgTwinmoldAntennaTex; #define dgTwinmoldTailGemTex "__OTR__objects/object_boss02/gTwinmoldTailGemTex" static const ALIGN_ASSET(2) char gTwinmoldTailGemTex[] = dgTwinmoldTailGemTex; #define dgTwinmoldBlueSkinTex "__OTR__objects/object_boss02/gTwinmoldBlueSkinTex" static const ALIGN_ASSET(2) char gTwinmoldBlueSkinTex[] = dgTwinmoldBlueSkinTex; #define dgTwinmoldEmpty1TexAnim "__OTR__objects/object_boss02/gTwinmoldEmpty1TexAnim" static const ALIGN_ASSET(2) char gTwinmoldEmpty1TexAnim[] = dgTwinmoldEmpty1TexAnim; #define dgTwinmoldHeadStationaryAnim "__OTR__objects/object_boss02/gTwinmoldHeadStationaryAnim" static const ALIGN_ASSET(2) char gTwinmoldHeadStationaryAnim[] = dgTwinmoldHeadStationaryAnim; #define dgTwinmoldHeadDL "__OTR__objects/object_boss02/gTwinmoldHeadDL" static const ALIGN_ASSET(2) char gTwinmoldHeadDL[] = dgTwinmoldHeadDL; #define dgTwinmoldHeadLeftAntennaBackDL "__OTR__objects/object_boss02/gTwinmoldHeadLeftAntennaBackDL" static const ALIGN_ASSET(2) char gTwinmoldHeadLeftAntennaBackDL[] = dgTwinmoldHeadLeftAntennaBackDL; #define dgTwinmoldHeadLeftAntennaFrontDL "__OTR__objects/object_boss02/gTwinmoldHeadLeftAntennaFrontDL" static const ALIGN_ASSET(2) char gTwinmoldHeadLeftAntennaFrontDL[] = dgTwinmoldHeadLeftAntennaFrontDL; #define dgTwinmoldHeadRightAntennaBackDL "__OTR__objects/object_boss02/gTwinmoldHeadRightAntennaBackDL" static const ALIGN_ASSET(2) char gTwinmoldHeadRightAntennaBackDL[] = dgTwinmoldHeadRightAntennaBackDL; #define dgTwinmoldHeadRightAntennaFrontDL "__OTR__objects/object_boss02/gTwinmoldHeadRightAntennaFrontDL" static const ALIGN_ASSET(2) char gTwinmoldHeadRightAntennaFrontDL[] = dgTwinmoldHeadRightAntennaFrontDL; #define dgTwinmoldHeadLeftMandibleDL "__OTR__objects/object_boss02/gTwinmoldHeadLeftMandibleDL" static const ALIGN_ASSET(2) char gTwinmoldHeadLeftMandibleDL[] = dgTwinmoldHeadLeftMandibleDL; #define dgTwinmoldHeadRightMandibleDL "__OTR__objects/object_boss02/gTwinmoldHeadRightMandibleDL" static const ALIGN_ASSET(2) char gTwinmoldHeadRightMandibleDL[] = dgTwinmoldHeadRightMandibleDL; #define dgTwinmoldRuinPyramidDL "__OTR__objects/object_boss02/gTwinmoldRuinPyramidDL" static const ALIGN_ASSET(2) char gTwinmoldRuinPyramidDL[] = dgTwinmoldRuinPyramidDL; #define dgTwinmoldRuinPyramidTLUT "__OTR__objects/object_boss02/gTwinmoldRuinPyramidTLUT" static const ALIGN_ASSET(2) char gTwinmoldRuinPyramidTLUT[] = dgTwinmoldRuinPyramidTLUT; #define dgTwinmoldRuinPyramidTex "__OTR__objects/object_boss02/gTwinmoldRuinPyramidTex" static const ALIGN_ASSET(2) char gTwinmoldRuinPyramidTex[] = dgTwinmoldRuinPyramidTex; #define dgRuinFragmentDL "__OTR__objects/object_boss02/gRuinFragmentDL" static const ALIGN_ASSET(2) char gRuinFragmentDL[] = dgRuinFragmentDL; #define dgTwinmoldRuinPillarDL "__OTR__objects/object_boss02/gTwinmoldRuinPillarDL" static const ALIGN_ASSET(2) char gTwinmoldRuinPillarDL[] = dgTwinmoldRuinPillarDL; #define dgTwinmoldRuinPillarTLUT "__OTR__objects/object_boss02/gTwinmoldRuinPillarTLUT" static const ALIGN_ASSET(2) char gTwinmoldRuinPillarTLUT[] = dgTwinmoldRuinPillarTLUT; #define dgTwinmoldRuinPillarTex "__OTR__objects/object_boss02/gTwinmoldRuinPillarTex" static const ALIGN_ASSET(2) char gTwinmoldRuinPillarTex[] = dgTwinmoldRuinPillarTex; #define dgTwinmoldTitleCardTex "__OTR__objects/object_boss02/gTwinmoldTitleCardTex" static const ALIGN_ASSET(2) char gTwinmoldTitleCardTex[] = dgTwinmoldTitleCardTex; #define dgTwinmoldHeadSkel "__OTR__objects/object_boss02/gTwinmoldHeadSkel" static const ALIGN_ASSET(2) char gTwinmoldHeadSkel[] = dgTwinmoldHeadSkel; #define dgTwinmoldHeadFlyAnim "__OTR__objects/object_boss02/gTwinmoldHeadFlyAnim" static const ALIGN_ASSET(2) char gTwinmoldHeadFlyAnim[] = dgTwinmoldHeadFlyAnim; #define dgTwinmoldEmpty2TexAnim "__OTR__objects/object_boss02/gTwinmoldEmpty2TexAnim" static const ALIGN_ASSET(2) char gTwinmoldEmpty2TexAnim[] = dgTwinmoldEmpty2TexAnim; #define dgTwinmoldBodySegment1DL "__OTR__objects/object_boss02/gTwinmoldBodySegment1DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment1DL[] = dgTwinmoldBodySegment1DL; #define dgTwinmoldBodySegment2DL "__OTR__objects/object_boss02/gTwinmoldBodySegment2DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment2DL[] = dgTwinmoldBodySegment2DL; #define dgTwinmoldBodySegment3DL "__OTR__objects/object_boss02/gTwinmoldBodySegment3DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment3DL[] = dgTwinmoldBodySegment3DL; #define dgTwinmoldBodySegment4DL "__OTR__objects/object_boss02/gTwinmoldBodySegment4DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment4DL[] = dgTwinmoldBodySegment4DL; #define dgTwinmoldBodySegment5DL "__OTR__objects/object_boss02/gTwinmoldBodySegment5DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment5DL[] = dgTwinmoldBodySegment5DL; #define dgTwinmoldBodySegment6DL "__OTR__objects/object_boss02/gTwinmoldBodySegment6DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment6DL[] = dgTwinmoldBodySegment6DL; #define dgTwinmoldBodySegment7DL "__OTR__objects/object_boss02/gTwinmoldBodySegment7DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment7DL[] = dgTwinmoldBodySegment7DL; #define dgTwinmoldBodySegment8DL "__OTR__objects/object_boss02/gTwinmoldBodySegment8DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment8DL[] = dgTwinmoldBodySegment8DL; #define dgTwinmoldBodySegment9DL "__OTR__objects/object_boss02/gTwinmoldBodySegment9DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment9DL[] = dgTwinmoldBodySegment9DL; #define dgTwinmoldBodySegment10DL "__OTR__objects/object_boss02/gTwinmoldBodySegment10DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment10DL[] = dgTwinmoldBodySegment10DL; #define dgTwinmoldBodySegment11DL "__OTR__objects/object_boss02/gTwinmoldBodySegment11DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment11DL[] = dgTwinmoldBodySegment11DL; #define dgTwinmoldBodySegment12DL "__OTR__objects/object_boss02/gTwinmoldBodySegment12DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment12DL[] = dgTwinmoldBodySegment12DL; #define dgTwinmoldBodySegment13DL "__OTR__objects/object_boss02/gTwinmoldBodySegment13DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment13DL[] = dgTwinmoldBodySegment13DL; #define dgTwinmoldBodySegment14DL "__OTR__objects/object_boss02/gTwinmoldBodySegment14DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment14DL[] = dgTwinmoldBodySegment14DL; #define dgTwinmoldBodySegment15DL "__OTR__objects/object_boss02/gTwinmoldBodySegment15DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment15DL[] = dgTwinmoldBodySegment15DL; #define dgTwinmoldBodySegment16DL "__OTR__objects/object_boss02/gTwinmoldBodySegment16DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment16DL[] = dgTwinmoldBodySegment16DL; #define dgTwinmoldBodySegment17DL "__OTR__objects/object_boss02/gTwinmoldBodySegment17DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment17DL[] = dgTwinmoldBodySegment17DL; #define dgTwinmoldBodySegment18DL "__OTR__objects/object_boss02/gTwinmoldBodySegment18DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment18DL[] = dgTwinmoldBodySegment18DL; #define dgTwinmoldBodySegment19DL "__OTR__objects/object_boss02/gTwinmoldBodySegment19DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment19DL[] = dgTwinmoldBodySegment19DL; #define dgTwinmoldBodySegment20DL "__OTR__objects/object_boss02/gTwinmoldBodySegment20DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment20DL[] = dgTwinmoldBodySegment20DL; #define dgTwinmoldBodySegment21DL "__OTR__objects/object_boss02/gTwinmoldBodySegment21DL" static const ALIGN_ASSET(2) char gTwinmoldBodySegment21DL[] = dgTwinmoldBodySegment21DL; #define dgTwinmoldBodyTailDL "__OTR__objects/object_boss02/gTwinmoldBodyTailDL" static const ALIGN_ASSET(2) char gTwinmoldBodyTailDL[] = dgTwinmoldBodyTailDL; #define dgTwinmoldBodySkel "__OTR__objects/object_boss02/gTwinmoldBodySkel" static const ALIGN_ASSET(2) char gTwinmoldBodySkel[] = dgTwinmoldBodySkel; typedef enum TwinmoldHeadLimb { /* 0x00 */ TWINMOLD_HEAD_LIMB_NONE, /* 0x01 */ TWINMOLD_HEAD_LIMB_ROOT, /* 0x02 */ TWINMOLD_HEAD_LIMB_HEAD, /* 0x03 */ TWINMOLD_HEAD_LIMB_RIGHT_MANDIBLE_ROOT, /* 0x04 */ TWINMOLD_HEAD_LIMB_RIGHT_MANDIBLE, /* 0x05 */ TWINMOLD_HEAD_LIMB_LEFT_MANDIBLE_ROOT, /* 0x06 */ TWINMOLD_HEAD_LIMB_LEFT_MANDIBLE, /* 0x07 */ TWINMOLD_HEAD_LIMB_RIGHT_ANTENNA_ROOT, /* 0x08 */ TWINMOLD_HEAD_LIMB_RIGHT_ANTENNA_BACK, /* 0x09 */ TWINMOLD_HEAD_LIMB_RIGHT_ANTENNA_FRONT, /* 0x0A */ TWINMOLD_HEAD_LIMB_LEFT_ANTENNA_ROOT, /* 0x0B */ TWINMOLD_HEAD_LIMB_LEFT_ANTENNA_BACK, /* 0x0C */ TWINMOLD_HEAD_LIMB_LEFT_ANTENNA_FRONT, /* 0x0D */ TWINMOLD_HEAD_LIMB_MAX } TwinmoldHeadLimb; typedef enum TwinmoldBodyLimb { /* 0x00 */ TWINMOLD_BODY_LIMB_NONE, /* 0x01 */ TWINMOLD_BODY_LIMB_ROOT, /* 0x02 */ TWINMOLD_BODY_LIMB_SEGMENT_1, /* 0x03 */ TWINMOLD_BODY_LIMB_SEGMENT_2, /* 0x04 */ TWINMOLD_BODY_LIMB_SEGMENT_3, /* 0x05 */ TWINMOLD_BODY_LIMB_SEGMENT_4, /* 0x06 */ TWINMOLD_BODY_LIMB_SEGMENT_5, /* 0x07 */ TWINMOLD_BODY_LIMB_SEGMENT_6, /* 0x08 */ TWINMOLD_BODY_LIMB_SEGMENT_7, /* 0x09 */ TWINMOLD_BODY_LIMB_SEGMENT_8, /* 0x0A */ TWINMOLD_BODY_LIMB_SEGMENT_9, /* 0x0B */ TWINMOLD_BODY_LIMB_SEGMENT_10, /* 0x0C */ TWINMOLD_BODY_LIMB_SEGMENT_11, /* 0x0D */ TWINMOLD_BODY_LIMB_SEGMENT_12, /* 0x0E */ TWINMOLD_BODY_LIMB_SEGMENT_13, /* 0x0F */ TWINMOLD_BODY_LIMB_SEGMENT_14, /* 0x10 */ TWINMOLD_BODY_LIMB_SEGMENT_15, /* 0x11 */ TWINMOLD_BODY_LIMB_SEGMENT_16, /* 0x12 */ TWINMOLD_BODY_LIMB_SEGMENT_17, /* 0x13 */ TWINMOLD_BODY_LIMB_SEGMENT_18, /* 0x14 */ TWINMOLD_BODY_LIMB_SEGMENT_19, /* 0x15 */ TWINMOLD_BODY_LIMB_SEGMENT_20, /* 0x16 */ TWINMOLD_BODY_LIMB_SEGMENT_21, /* 0x17 */ TWINMOLD_BODY_LIMB_TAIL, /* 0x18 */ TWINMOLD_BODY_LIMB_MAX } TwinmoldBodyLimb; #endif // OBJECTS_OBJECT_BOSS02_H