#ifndef OBJECTS_OBJECT_BOSS07_H #define OBJECTS_OBJECT_BOSS07_H 1 #include "align_asset_macro.h" #define dgMajorasIncarnationPirouetteAnim "__OTR__objects/object_boss07/gMajorasIncarnationPirouetteAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationPirouetteAnim[] = dgMajorasIncarnationPirouetteAnim; #define dgMajorasIncarnationEnergyBallAttackAnim "__OTR__objects/object_boss07/gMajorasIncarnationEnergyBallAttackAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationEnergyBallAttackAnim[] = dgMajorasIncarnationEnergyBallAttackAnim; #define dgMajorasIncarnationDamagedAnim "__OTR__objects/object_boss07/gMajorasIncarnationDamagedAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationDamagedAnim[] = dgMajorasIncarnationDamagedAnim; #define dgMajorasIncarnationIntroDanceAnim "__OTR__objects/object_boss07/gMajorasIncarnationIntroDanceAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationIntroDanceAnim[] = dgMajorasIncarnationIntroDanceAnim; #define dgMajorasIncarnationJerkingAnim "__OTR__objects/object_boss07/gMajorasIncarnationJerkingAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationJerkingAnim[] = dgMajorasIncarnationJerkingAnim; #define dgMajorasIncarnationPumpingUpAnim "__OTR__objects/object_boss07/gMajorasIncarnationPumpingUpAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationPumpingUpAnim[] = dgMajorasIncarnationPumpingUpAnim; #define dgMajorasIncarnationFinalHitAnim "__OTR__objects/object_boss07/gMajorasIncarnationFinalHitAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationFinalHitAnim[] = dgMajorasIncarnationFinalHitAnim; #define dgMajorasIncarnationSquattingDanceAnim "__OTR__objects/object_boss07/gMajorasIncarnationSquattingDanceAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationSquattingDanceAnim[] = dgMajorasIncarnationSquattingDanceAnim; #define dgMajorasIncarnationStationaryAnim "__OTR__objects/object_boss07/gMajorasIncarnationStationaryAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationStationaryAnim[] = dgMajorasIncarnationStationaryAnim; #define dgMajorasIncarnationEyestalkDL "__OTR__objects/object_boss07/gMajorasIncarnationEyestalkDL" static const ALIGN_ASSET(2) char gMajorasIncarnationEyestalkDL[] = dgMajorasIncarnationEyestalkDL; #define dgMajorasIncarnationLeftFootDL "__OTR__objects/object_boss07/gMajorasIncarnationLeftFootDL" static const ALIGN_ASSET(2) char gMajorasIncarnationLeftFootDL[] = dgMajorasIncarnationLeftFootDL; #define dgMajorasIncarnationLeftShinDL "__OTR__objects/object_boss07/gMajorasIncarnationLeftShinDL" static const ALIGN_ASSET(2) char gMajorasIncarnationLeftShinDL[] = dgMajorasIncarnationLeftShinDL; #define dgMajorasIncarnationLeftThighDL "__OTR__objects/object_boss07/gMajorasIncarnationLeftThighDL" static const ALIGN_ASSET(2) char gMajorasIncarnationLeftThighDL[] = dgMajorasIncarnationLeftThighDL; #define dgMajorasIncarnationLeftHandDL "__OTR__objects/object_boss07/gMajorasIncarnationLeftHandDL" static const ALIGN_ASSET(2) char gMajorasIncarnationLeftHandDL[] = dgMajorasIncarnationLeftHandDL; #define dgMajorasIncarnationLeftForearmDL "__OTR__objects/object_boss07/gMajorasIncarnationLeftForearmDL" static const ALIGN_ASSET(2) char gMajorasIncarnationLeftForearmDL[] = dgMajorasIncarnationLeftForearmDL; #define dgMajorasIncarnationLeftUpperArmDL "__OTR__objects/object_boss07/gMajorasIncarnationLeftUpperArmDL" static const ALIGN_ASSET(2) char gMajorasIncarnationLeftUpperArmDL[] = dgMajorasIncarnationLeftUpperArmDL; #define dgMajorasIncarnationRightHandDL "__OTR__objects/object_boss07/gMajorasIncarnationRightHandDL" static const ALIGN_ASSET(2) char gMajorasIncarnationRightHandDL[] = dgMajorasIncarnationRightHandDL; #define dgMajorasIncarnationRightForearmDL "__OTR__objects/object_boss07/gMajorasIncarnationRightForearmDL" static const ALIGN_ASSET(2) char gMajorasIncarnationRightForearmDL[] = dgMajorasIncarnationRightForearmDL; #define dgMajorasIncarnationRightUpperArmDL "__OTR__objects/object_boss07/gMajorasIncarnationRightUpperArmDL" static const ALIGN_ASSET(2) char gMajorasIncarnationRightUpperArmDL[] = dgMajorasIncarnationRightUpperArmDL; #define dgMajorasIncarnationRightFootDL "__OTR__objects/object_boss07/gMajorasIncarnationRightFootDL" static const ALIGN_ASSET(2) char gMajorasIncarnationRightFootDL[] = dgMajorasIncarnationRightFootDL; #define dgMajorasIncarnationRightShinDL "__OTR__objects/object_boss07/gMajorasIncarnationRightShinDL" static const ALIGN_ASSET(2) char gMajorasIncarnationRightShinDL[] = dgMajorasIncarnationRightShinDL; #define dgMajorasIncarnationRightThighDL "__OTR__objects/object_boss07/gMajorasIncarnationRightThighDL" static const ALIGN_ASSET(2) char gMajorasIncarnationRightThighDL[] = dgMajorasIncarnationRightThighDL; #define dgMajorasIncarnationMaskDL "__OTR__objects/object_boss07/gMajorasIncarnationMaskDL" static const ALIGN_ASSET(2) char gMajorasIncarnationMaskDL[] = dgMajorasIncarnationMaskDL; #define dgMajorasIncarnationSkel "__OTR__objects/object_boss07/gMajorasIncarnationSkel" static const ALIGN_ASSET(2) char gMajorasIncarnationSkel[] = dgMajorasIncarnationSkel; #define dgMajorasIncarnationFallOverStartAnim "__OTR__objects/object_boss07/gMajorasIncarnationFallOverStartAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationFallOverStartAnim[] = dgMajorasIncarnationFallOverStartAnim; #define dgMajorasIncarnationFallOverLoopAnim "__OTR__objects/object_boss07/gMajorasIncarnationFallOverLoopAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationFallOverLoopAnim[] = dgMajorasIncarnationFallOverLoopAnim; #define dgMajorasIncarnationMoonwalkAnim "__OTR__objects/object_boss07/gMajorasIncarnationMoonwalkAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationMoonwalkAnim[] = dgMajorasIncarnationMoonwalkAnim; #define dgMajorasIncarnationRunAnim "__OTR__objects/object_boss07/gMajorasIncarnationRunAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationRunAnim[] = dgMajorasIncarnationRunAnim; #define dgMajorasIncarnationTauntDance1Anim "__OTR__objects/object_boss07/gMajorasIncarnationTauntDance1Anim" static const ALIGN_ASSET(2) char gMajorasIncarnationTauntDance1Anim[] = dgMajorasIncarnationTauntDance1Anim; #define dgMajorasIncarnationTauntDance2Anim "__OTR__objects/object_boss07/gMajorasIncarnationTauntDance2Anim" static const ALIGN_ASSET(2) char gMajorasIncarnationTauntDance2Anim[] = dgMajorasIncarnationTauntDance2Anim; #define dgMajorasIncarnationTauntJumpAnim "__OTR__objects/object_boss07/gMajorasIncarnationTauntJumpAnim" static const ALIGN_ASSET(2) char gMajorasIncarnationTauntJumpAnim[] = dgMajorasIncarnationTauntJumpAnim; #define dgMajorasMaskJerkingAnim "__OTR__objects/object_boss07/gMajorasMaskJerkingAnim" static const ALIGN_ASSET(2) char gMajorasMaskJerkingAnim[] = dgMajorasMaskJerkingAnim; #define dgMajorasMaskStationaryAnim "__OTR__objects/object_boss07/gMajorasMaskStationaryAnim" static const ALIGN_ASSET(2) char gMajorasMaskStationaryAnim[] = dgMajorasMaskStationaryAnim; #define dgMajorasMaskTentacleTex "__OTR__objects/object_boss07/gMajorasMaskTentacleTex" static const ALIGN_ASSET(2) char gMajorasMaskTentacleTex[] = dgMajorasMaskTentacleTex; #define dgMajorasMaskTentacleMaterialDL "__OTR__objects/object_boss07/gMajorasMaskTentacleMaterialDL" static const ALIGN_ASSET(2) char gMajorasMaskTentacleMaterialDL[] = dgMajorasMaskTentacleMaterialDL; #define dgMajorasMaskTentacleModelDL "__OTR__objects/object_boss07/gMajorasMaskTentacleModelDL" static const ALIGN_ASSET(2) char gMajorasMaskTentacleModelDL[] = dgMajorasMaskTentacleModelDL; #define dgMajorasMaskLeftSpike3DL "__OTR__objects/object_boss07/gMajorasMaskLeftSpike3DL" static const ALIGN_ASSET(2) char gMajorasMaskLeftSpike3DL[] = dgMajorasMaskLeftSpike3DL; #define dgMajorasMaskLeftSpike4DL "__OTR__objects/object_boss07/gMajorasMaskLeftSpike4DL" static const ALIGN_ASSET(2) char gMajorasMaskLeftSpike4DL[] = dgMajorasMaskLeftSpike4DL; #define dgMajorasMaskRightSpike4DL "__OTR__objects/object_boss07/gMajorasMaskRightSpike4DL" static const ALIGN_ASSET(2) char gMajorasMaskRightSpike4DL[] = dgMajorasMaskRightSpike4DL; #define dgMajorasMaskRightSpike3DL "__OTR__objects/object_boss07/gMajorasMaskRightSpike3DL" static const ALIGN_ASSET(2) char gMajorasMaskRightSpike3DL[] = dgMajorasMaskRightSpike3DL; #define dgMajorasMaskRightSpike2DL "__OTR__objects/object_boss07/gMajorasMaskRightSpike2DL" static const ALIGN_ASSET(2) char gMajorasMaskRightSpike2DL[] = dgMajorasMaskRightSpike2DL; #define dgMajorasMaskRightSpike1DL "__OTR__objects/object_boss07/gMajorasMaskRightSpike1DL" static const ALIGN_ASSET(2) char gMajorasMaskRightSpike1DL[] = dgMajorasMaskRightSpike1DL; #define dgMajorasMaskLeftSpike1DL "__OTR__objects/object_boss07/gMajorasMaskLeftSpike1DL" static const ALIGN_ASSET(2) char gMajorasMaskLeftSpike1DL[] = dgMajorasMaskLeftSpike1DL; #define dgMajorasMaskLeftSpike2DL "__OTR__objects/object_boss07/gMajorasMaskLeftSpike2DL" static const ALIGN_ASSET(2) char gMajorasMaskLeftSpike2DL[] = dgMajorasMaskLeftSpike2DL; #define dgMajorasMaskFaceDL "__OTR__objects/object_boss07/gMajorasMaskFaceDL" static const ALIGN_ASSET(2) char gMajorasMaskFaceDL[] = dgMajorasMaskFaceDL; #define dgMajorasMaskBeamTex "__OTR__objects/object_boss07/gMajorasMaskBeamTex" static const ALIGN_ASSET(2) char gMajorasMaskBeamTex[] = dgMajorasMaskBeamTex; #define dgMajorasMaskBeamDL "__OTR__objects/object_boss07/gMajorasMaskBeamDL" static const ALIGN_ASSET(2) char gMajorasMaskBeamDL[] = dgMajorasMaskBeamDL; #define dgMajorasMaskFireTex "__OTR__objects/object_boss07/gMajorasMaskFireTex" static const ALIGN_ASSET(2) char gMajorasMaskFireTex[] = dgMajorasMaskFireTex; #define dgMajorasMaskFireMaskTex "__OTR__objects/object_boss07/gMajorasMaskFireMaskTex" static const ALIGN_ASSET(2) char gMajorasMaskFireMaskTex[] = dgMajorasMaskFireMaskTex; #define dgMajorasMaskFireDL "__OTR__objects/object_boss07/gMajorasMaskFireDL" static const ALIGN_ASSET(2) char gMajorasMaskFireDL[] = dgMajorasMaskFireDL; #define dgBossMaskOdolwaFaceTLUT "__OTR__objects/object_boss07/gBossMaskOdolwaFaceTLUT" static const ALIGN_ASSET(2) char gBossMaskOdolwaFaceTLUT[] = dgBossMaskOdolwaFaceTLUT; #define dgBossMaskOdolwaEarTLUT "__OTR__objects/object_boss07/gBossMaskOdolwaEarTLUT" static const ALIGN_ASSET(2) char gBossMaskOdolwaEarTLUT[] = dgBossMaskOdolwaEarTLUT; #define dgBossMaskOdolwaPlumeTex "__OTR__objects/object_boss07/gBossMaskOdolwaPlumeTex" static const ALIGN_ASSET(2) char gBossMaskOdolwaPlumeTex[] = dgBossMaskOdolwaPlumeTex; #define dgBossMaskOdolwaFaceTex "__OTR__objects/object_boss07/gBossMaskOdolwaFaceTex" static const ALIGN_ASSET(2) char gBossMaskOdolwaFaceTex[] = dgBossMaskOdolwaFaceTex; #define dgBossMaskOdolwaEarTex "__OTR__objects/object_boss07/gBossMaskOdolwaEarTex" static const ALIGN_ASSET(2) char gBossMaskOdolwaEarTex[] = dgBossMaskOdolwaEarTex; #define dgBossMaskGyorgSkinTLUT "__OTR__objects/object_boss07/gBossMaskGyorgSkinTLUT" static const ALIGN_ASSET(2) char gBossMaskGyorgSkinTLUT[] = dgBossMaskGyorgSkinTLUT; #define dgBossMaskGyorgMouthTLUT "__OTR__objects/object_boss07/gBossMaskGyorgMouthTLUT" static const ALIGN_ASSET(2) char gBossMaskGyorgMouthTLUT[] = dgBossMaskGyorgMouthTLUT; #define dgBossMaskGyorgToothHornTLUT "__OTR__objects/object_boss07/gBossMaskGyorgToothHornTLUT" static const ALIGN_ASSET(2) char gBossMaskGyorgToothHornTLUT[] = dgBossMaskGyorgToothHornTLUT; #define dgBossMaskGyorgTwinmoldEyeTex "__OTR__objects/object_boss07/gBossMaskGyorgTwinmoldEyeTex" static const ALIGN_ASSET(2) char gBossMaskGyorgTwinmoldEyeTex[] = dgBossMaskGyorgTwinmoldEyeTex; #define dgBossMaskGyorgSkinTex "__OTR__objects/object_boss07/gBossMaskGyorgSkinTex" static const ALIGN_ASSET(2) char gBossMaskGyorgSkinTex[] = dgBossMaskGyorgSkinTex; #define dgBossMaskGyorgMouthTex "__OTR__objects/object_boss07/gBossMaskGyorgMouthTex" static const ALIGN_ASSET(2) char gBossMaskGyorgMouthTex[] = dgBossMaskGyorgMouthTex; #define dgBossMaskGyorgToothHornTex "__OTR__objects/object_boss07/gBossMaskGyorgToothHornTex" static const ALIGN_ASSET(2) char gBossMaskGyorgToothHornTex[] = dgBossMaskGyorgToothHornTex; #define dgBossMaskGohtEyeTex "__OTR__objects/object_boss07/gBossMaskGohtEyeTex" static const ALIGN_ASSET(2) char gBossMaskGohtEyeTex[] = dgBossMaskGohtEyeTex; #define dgBossMaskGohtTopPatternTex "__OTR__objects/object_boss07/gBossMaskGohtTopPatternTex" static const ALIGN_ASSET(2) char gBossMaskGohtTopPatternTex[] = dgBossMaskGohtTopPatternTex; #define dgBossMaskGohtTwinmoldPatternTex "__OTR__objects/object_boss07/gBossMaskGohtTwinmoldPatternTex" static const ALIGN_ASSET(2) char gBossMaskGohtTwinmoldPatternTex[] = dgBossMaskGohtTwinmoldPatternTex; #define dgBossMaskGohtSpikeTwinmoldMandibleTex "__OTR__objects/object_boss07/gBossMaskGohtSpikeTwinmoldMandibleTex" static const ALIGN_ASSET(2) char gBossMaskGohtSpikeTwinmoldMandibleTex[] = dgBossMaskGohtSpikeTwinmoldMandibleTex; #define dgBossMaskTwinmoldSkinTLUT "__OTR__objects/object_boss07/gBossMaskTwinmoldSkinTLUT" static const ALIGN_ASSET(2) char gBossMaskTwinmoldSkinTLUT[] = dgBossMaskTwinmoldSkinTLUT; #define dgBossMaskTwinmoldSnoutTLUT "__OTR__objects/object_boss07/gBossMaskTwinmoldSnoutTLUT" static const ALIGN_ASSET(2) char gBossMaskTwinmoldSnoutTLUT[] = dgBossMaskTwinmoldSnoutTLUT; #define dgBossMaskTwinmoldSkinTex "__OTR__objects/object_boss07/gBossMaskTwinmoldSkinTex" static const ALIGN_ASSET(2) char gBossMaskTwinmoldSkinTex[] = dgBossMaskTwinmoldSkinTex; #define dgBossMaskTwinmoldSnoutTex "__OTR__objects/object_boss07/gBossMaskTwinmoldSnoutTex" static const ALIGN_ASSET(2) char gBossMaskTwinmoldSnoutTex[] = dgBossMaskTwinmoldSnoutTex; #define dgBossMaskOdolwaDL "__OTR__objects/object_boss07/gBossMaskOdolwaDL" static const ALIGN_ASSET(2) char gBossMaskOdolwaDL[] = dgBossMaskOdolwaDL; #define dgBossMaskGyorgDL "__OTR__objects/object_boss07/gBossMaskGyorgDL" static const ALIGN_ASSET(2) char gBossMaskGyorgDL[] = dgBossMaskGyorgDL; #define dgBossMaskGohtDL "__OTR__objects/object_boss07/gBossMaskGohtDL" static const ALIGN_ASSET(2) char gBossMaskGohtDL[] = dgBossMaskGohtDL; #define dgBossMaskTwinmoldDL "__OTR__objects/object_boss07/gBossMaskTwinmoldDL" static const ALIGN_ASSET(2) char gBossMaskTwinmoldDL[] = dgBossMaskTwinmoldDL; #define dgMajorasMaskSkel "__OTR__objects/object_boss07/gMajorasMaskSkel" static const ALIGN_ASSET(2) char gMajorasMaskSkel[] = dgMajorasMaskSkel; #define dgMajorasMaskFloatingAnim "__OTR__objects/object_boss07/gMajorasMaskFloatingAnim" static const ALIGN_ASSET(2) char gMajorasMaskFloatingAnim[] = dgMajorasMaskFloatingAnim; #define dgMajorasWrathFlipLeftAndSpinAnim "__OTR__objects/object_boss07/gMajorasWrathFlipLeftAndSpinAnim" static const ALIGN_ASSET(2) char gMajorasWrathFlipLeftAndSpinAnim[] = dgMajorasWrathFlipLeftAndSpinAnim; #define dgMajorasWrathDoubleKickAndJumpBackAnim "__OTR__objects/object_boss07/gMajorasWrathDoubleKickAndJumpBackAnim" static const ALIGN_ASSET(2) char gMajorasWrathDoubleKickAndJumpBackAnim[] = dgMajorasWrathDoubleKickAndJumpBackAnim; #define dgMajorasWrathBackflipUppercutAttackAnim "__OTR__objects/object_boss07/gMajorasWrathBackflipUppercutAttackAnim" static const ALIGN_ASSET(2) char gMajorasWrathBackflipUppercutAttackAnim[] = dgMajorasWrathBackflipUppercutAttackAnim; #define dgMajorasWrathHighKickAnim "__OTR__objects/object_boss07/gMajorasWrathHighKickAnim" static const ALIGN_ASSET(2) char gMajorasWrathHighKickAnim[] = dgMajorasWrathHighKickAnim; #define dgMajorasWrathDamagedAnim "__OTR__objects/object_boss07/gMajorasWrathDamagedAnim" static const ALIGN_ASSET(2) char gMajorasWrathDamagedAnim[] = dgMajorasWrathDamagedAnim; #define dgMajorasWrathDeathAnim "__OTR__objects/object_boss07/gMajorasWrathDeathAnim" static const ALIGN_ASSET(2) char gMajorasWrathDeathAnim[] = dgMajorasWrathDeathAnim; #define dgMajorasWrathTiptoeWhipAttackAnim "__OTR__objects/object_boss07/gMajorasWrathTiptoeWhipAttackAnim" static const ALIGN_ASSET(2) char gMajorasWrathTiptoeWhipAttackAnim[] = dgMajorasWrathTiptoeWhipAttackAnim; #define dgMajorasWrathHeavyBreathingAnim "__OTR__objects/object_boss07/gMajorasWrathHeavyBreathingAnim" static const ALIGN_ASSET(2) char gMajorasWrathHeavyBreathingAnim[] = dgMajorasWrathHeavyBreathingAnim; #define dgMajorasWrathIntroAnim "__OTR__objects/object_boss07/gMajorasWrathIntroAnim" static const ALIGN_ASSET(2) char gMajorasWrathIntroAnim[] = dgMajorasWrathIntroAnim; #define dgMajorasWrathBackflipAnim "__OTR__objects/object_boss07/gMajorasWrathBackflipAnim" static const ALIGN_ASSET(2) char gMajorasWrathBackflipAnim[] = dgMajorasWrathBackflipAnim; #define dgMajorasWrathKickAnim "__OTR__objects/object_boss07/gMajorasWrathKickAnim" static const ALIGN_ASSET(2) char gMajorasWrathKickAnim[] = dgMajorasWrathKickAnim; #define dgMajorasWrathThrowTopAnim "__OTR__objects/object_boss07/gMajorasWrathThrowTopAnim" static const ALIGN_ASSET(2) char gMajorasWrathThrowTopAnim[] = dgMajorasWrathThrowTopAnim; #define dgMajorasWrathGrabAnim "__OTR__objects/object_boss07/gMajorasWrathGrabAnim" static const ALIGN_ASSET(2) char gMajorasWrathGrabAnim[] = dgMajorasWrathGrabAnim; #define dgMajorasWrathThrowAnim "__OTR__objects/object_boss07/gMajorasWrathThrowAnim" static const ALIGN_ASSET(2) char gMajorasWrathThrowAnim[] = dgMajorasWrathThrowAnim; #define dgMajorasWrathPelvisDL "__OTR__objects/object_boss07/gMajorasWrathPelvisDL" static const ALIGN_ASSET(2) char gMajorasWrathPelvisDL[] = dgMajorasWrathPelvisDL; #define dgMajorasWrathHeadDL "__OTR__objects/object_boss07/gMajorasWrathHeadDL" static const ALIGN_ASSET(2) char gMajorasWrathHeadDL[] = dgMajorasWrathHeadDL; #define dgMajorasWrathThirdEyeDL "__OTR__objects/object_boss07/gMajorasWrathThirdEyeDL" static const ALIGN_ASSET(2) char gMajorasWrathThirdEyeDL[] = dgMajorasWrathThirdEyeDL; #define dgMajorasWrathTorsoDL "__OTR__objects/object_boss07/gMajorasWrathTorsoDL" static const ALIGN_ASSET(2) char gMajorasWrathTorsoDL[] = dgMajorasWrathTorsoDL; #define dgMajorasWrathLeftHandDL "__OTR__objects/object_boss07/gMajorasWrathLeftHandDL" static const ALIGN_ASSET(2) char gMajorasWrathLeftHandDL[] = dgMajorasWrathLeftHandDL; #define dgMajorasWrathLeftForearmDL "__OTR__objects/object_boss07/gMajorasWrathLeftForearmDL" static const ALIGN_ASSET(2) char gMajorasWrathLeftForearmDL[] = dgMajorasWrathLeftForearmDL; #define dgMajorasWrathLeftUpperArmDL "__OTR__objects/object_boss07/gMajorasWrathLeftUpperArmDL" static const ALIGN_ASSET(2) char gMajorasWrathLeftUpperArmDL[] = dgMajorasWrathLeftUpperArmDL; #define dgMajorasWrathRightHandDL "__OTR__objects/object_boss07/gMajorasWrathRightHandDL" static const ALIGN_ASSET(2) char gMajorasWrathRightHandDL[] = dgMajorasWrathRightHandDL; #define dgMajorasWrathRightForearmDL "__OTR__objects/object_boss07/gMajorasWrathRightForearmDL" static const ALIGN_ASSET(2) char gMajorasWrathRightForearmDL[] = dgMajorasWrathRightForearmDL; #define dgMajorasWrathRightUpperArmDL "__OTR__objects/object_boss07/gMajorasWrathRightUpperArmDL" static const ALIGN_ASSET(2) char gMajorasWrathRightUpperArmDL[] = dgMajorasWrathRightUpperArmDL; #define dgMajorasWrathRightFootDL "__OTR__objects/object_boss07/gMajorasWrathRightFootDL" static const ALIGN_ASSET(2) char gMajorasWrathRightFootDL[] = dgMajorasWrathRightFootDL; #define dgMajorasWrathRightShinDL "__OTR__objects/object_boss07/gMajorasWrathRightShinDL" static const ALIGN_ASSET(2) char gMajorasWrathRightShinDL[] = dgMajorasWrathRightShinDL; #define dgMajorasWrathRightThighDL "__OTR__objects/object_boss07/gMajorasWrathRightThighDL" static const ALIGN_ASSET(2) char gMajorasWrathRightThighDL[] = dgMajorasWrathRightThighDL; #define dgMajorasWrathLeftFootDL "__OTR__objects/object_boss07/gMajorasWrathLeftFootDL" static const ALIGN_ASSET(2) char gMajorasWrathLeftFootDL[] = dgMajorasWrathLeftFootDL; #define dgMajorasWrathLeftShinDL "__OTR__objects/object_boss07/gMajorasWrathLeftShinDL" static const ALIGN_ASSET(2) char gMajorasWrathLeftShinDL[] = dgMajorasWrathLeftShinDL; #define dgMajorasWrathLeftThighDL "__OTR__objects/object_boss07/gMajorasWrathLeftThighDL" static const ALIGN_ASSET(2) char gMajorasWrathLeftThighDL[] = dgMajorasWrathLeftThighDL; #define dgMajorasWrathWhipTex "__OTR__objects/object_boss07/gMajorasWrathWhipTex" static const ALIGN_ASSET(2) char gMajorasWrathWhipTex[] = dgMajorasWrathWhipTex; #define dgMajorasWrathWhipMaterialDL "__OTR__objects/object_boss07/gMajorasWrathWhipMaterialDL" static const ALIGN_ASSET(2) char gMajorasWrathWhipMaterialDL[] = dgMajorasWrathWhipMaterialDL; #define dgMajorasMaskWhipShadowMaterialDL "__OTR__objects/object_boss07/gMajorasMaskWhipShadowMaterialDL" static const ALIGN_ASSET(2) char gMajorasMaskWhipShadowMaterialDL[] = dgMajorasMaskWhipShadowMaterialDL; #define dgMajorasWrathWhipModelDL "__OTR__objects/object_boss07/gMajorasWrathWhipModelDL" static const ALIGN_ASSET(2) char gMajorasWrathWhipModelDL[] = dgMajorasWrathWhipModelDL; #define dgMajorasWrathShadowMaterialDL "__OTR__objects/object_boss07/gMajorasWrathShadowMaterialDL" static const ALIGN_ASSET(2) char gMajorasWrathShadowMaterialDL[] = dgMajorasWrathShadowMaterialDL; #define dgMajorasWrathShadowModelDL "__OTR__objects/object_boss07/gMajorasWrathShadowModelDL" static const ALIGN_ASSET(2) char gMajorasWrathShadowModelDL[] = dgMajorasWrathShadowModelDL; #define dgMajorasWrathDeathLightModelDL "__OTR__objects/object_boss07/gMajorasWrathDeathLightModelDL" static const ALIGN_ASSET(2) char gMajorasWrathDeathLightModelDL[] = dgMajorasWrathDeathLightModelDL; #define dgMajorasWrathSpinningTopDL "__OTR__objects/object_boss07/gMajorasWrathSpinningTopDL" static const ALIGN_ASSET(2) char gMajorasWrathSpinningTopDL[] = dgMajorasWrathSpinningTopDL; #define dgMajorasMaskTitleCardTex "__OTR__objects/object_boss07/gMajorasMaskTitleCardTex" static const ALIGN_ASSET(2) char gMajorasMaskTitleCardTex[] = dgMajorasMaskTitleCardTex; #define dgMajorasIncarnationTitleCardTex "__OTR__objects/object_boss07/gMajorasIncarnationTitleCardTex" static const ALIGN_ASSET(2) char gMajorasIncarnationTitleCardTex[] = dgMajorasIncarnationTitleCardTex; #define dgMajorasWrathTitleCardTex "__OTR__objects/object_boss07/gMajorasWrathTitleCardTex" static const ALIGN_ASSET(2) char gMajorasWrathTitleCardTex[] = dgMajorasWrathTitleCardTex; #define dgMajorasWrathSkel "__OTR__objects/object_boss07/gMajorasWrathSkel" static const ALIGN_ASSET(2) char gMajorasWrathSkel[] = dgMajorasWrathSkel; #define dgMajorasWrathShortSingleWhipAttackAnim "__OTR__objects/object_boss07/gMajorasWrathShortSingleWhipAttackAnim" static const ALIGN_ASSET(2) char gMajorasWrathShortSingleWhipAttackAnim[] = dgMajorasWrathShortSingleWhipAttackAnim; #define dgMajorasWrathWhipFlurryAttackAnim "__OTR__objects/object_boss07/gMajorasWrathWhipFlurryAttackAnim" static const ALIGN_ASSET(2) char gMajorasWrathWhipFlurryAttackAnim[] = dgMajorasWrathWhipFlurryAttackAnim; #define dgMajorasWrathDoubleWhipAttackAnim "__OTR__objects/object_boss07/gMajorasWrathDoubleWhipAttackAnim" static const ALIGN_ASSET(2) char gMajorasWrathDoubleWhipAttackAnim[] = dgMajorasWrathDoubleWhipAttackAnim; #define dgMajorasWrathLongSingleWhipAttackAnim "__OTR__objects/object_boss07/gMajorasWrathLongSingleWhipAttackAnim" static const ALIGN_ASSET(2) char gMajorasWrathLongSingleWhipAttackAnim[] = dgMajorasWrathLongSingleWhipAttackAnim; #define dgMajorasWrathTauntAnim "__OTR__objects/object_boss07/gMajorasWrathTauntAnim" static const ALIGN_ASSET(2) char gMajorasWrathTauntAnim[] = dgMajorasWrathTauntAnim; #define dgMajorasWrathThreeAttackComboAnim "__OTR__objects/object_boss07/gMajorasWrathThreeAttackComboAnim" static const ALIGN_ASSET(2) char gMajorasWrathThreeAttackComboAnim[] = dgMajorasWrathThreeAttackComboAnim; #define dgMajorasWrathStunAnim "__OTR__objects/object_boss07/gMajorasWrathStunAnim" static const ALIGN_ASSET(2) char gMajorasWrathStunAnim[] = dgMajorasWrathStunAnim; #define dgMajorasWrathSpinAttackAnim "__OTR__objects/object_boss07/gMajorasWrathSpinAttackAnim" static const ALIGN_ASSET(2) char gMajorasWrathSpinAttackAnim[] = dgMajorasWrathSpinAttackAnim; #define dgMajorasWrathIdleAnim "__OTR__objects/object_boss07/gMajorasWrathIdleAnim" static const ALIGN_ASSET(2) char gMajorasWrathIdleAnim[] = dgMajorasWrathIdleAnim; #define dgMajorasWrathFlipLeftAnim "__OTR__objects/object_boss07/gMajorasWrathFlipLeftAnim" static const ALIGN_ASSET(2) char gMajorasWrathFlipLeftAnim[] = dgMajorasWrathFlipLeftAnim; #define dgMajorasWrathFlipRightAnim "__OTR__objects/object_boss07/gMajorasWrathFlipRightAnim" static const ALIGN_ASSET(2) char gMajorasWrathFlipRightAnim[] = dgMajorasWrathFlipRightAnim; #define dgMajorasWrathSidestepAnim "__OTR__objects/object_boss07/gMajorasWrathSidestepAnim" static const ALIGN_ASSET(2) char gMajorasWrathSidestepAnim[] = dgMajorasWrathSidestepAnim; #define dgMajoraBodyTex "__OTR__objects/object_boss07/gMajoraBodyTex" static const ALIGN_ASSET(2) char gMajoraBodyTex[] = dgMajoraBodyTex; #define dgMajoraStripesTex "__OTR__objects/object_boss07/gMajoraStripesTex" static const ALIGN_ASSET(2) char gMajoraStripesTex[] = dgMajoraStripesTex; #define dgMajorasWrathEyeTex "__OTR__objects/object_boss07/gMajorasWrathEyeTex" static const ALIGN_ASSET(2) char gMajorasWrathEyeTex[] = dgMajorasWrathEyeTex; #define dgMajorasWrathMouthTex "__OTR__objects/object_boss07/gMajorasWrathMouthTex" static const ALIGN_ASSET(2) char gMajorasWrathMouthTex[] = dgMajorasWrathMouthTex; #define dgMajorasWrathEarTex "__OTR__objects/object_boss07/gMajorasWrathEarTex" static const ALIGN_ASSET(2) char gMajorasWrathEarTex[] = dgMajorasWrathEarTex; #define dgMajoraVeinsTex "__OTR__objects/object_boss07/gMajoraVeinsTex" static const ALIGN_ASSET(2) char gMajoraVeinsTex[] = dgMajoraVeinsTex; #define dgMajoraBloodshotEyeTex "__OTR__objects/object_boss07/gMajoraBloodshotEyeTex" static const ALIGN_ASSET(2) char gMajoraBloodshotEyeTex[] = dgMajoraBloodshotEyeTex; #define dgMajorasMaskWithNormalEyesTex "__OTR__objects/object_boss07/gMajorasMaskWithNormalEyesTex" static const ALIGN_ASSET(2) char gMajorasMaskWithNormalEyesTex[] = dgMajorasMaskWithNormalEyesTex; #define dgMajoraHandTex "__OTR__objects/object_boss07/gMajoraHandTex" static const ALIGN_ASSET(2) char gMajoraHandTex[] = dgMajoraHandTex; #define dgMajorasIncarnationMaskTex "__OTR__objects/object_boss07/gMajorasIncarnationMaskTex" static const ALIGN_ASSET(2) char gMajorasIncarnationMaskTex[] = dgMajorasIncarnationMaskTex; #define dgMajorasMaskSpikes1Tex "__OTR__objects/object_boss07/gMajorasMaskSpikes1Tex" static const ALIGN_ASSET(2) char gMajorasMaskSpikes1Tex[] = dgMajorasMaskSpikes1Tex; #define dgMajorasMaskSpikes2Tex "__OTR__objects/object_boss07/gMajorasMaskSpikes2Tex" static const ALIGN_ASSET(2) char gMajorasMaskSpikes2Tex[] = dgMajorasMaskSpikes2Tex; #define dgMajorasMaskSpikes3Tex "__OTR__objects/object_boss07/gMajorasMaskSpikes3Tex" static const ALIGN_ASSET(2) char gMajorasMaskSpikes3Tex[] = dgMajorasMaskSpikes3Tex; #define dgMajorasMaskSpikes4Tex "__OTR__objects/object_boss07/gMajorasMaskSpikes4Tex" static const ALIGN_ASSET(2) char gMajorasMaskSpikes4Tex[] = dgMajorasMaskSpikes4Tex; #define dgMajorasMaskWithDullEyesTex "__OTR__objects/object_boss07/gMajorasMaskWithDullEyesTex" static const ALIGN_ASSET(2) char gMajorasMaskWithDullEyesTex[] = dgMajorasMaskWithDullEyesTex; typedef enum MajorasIncarnationLimb { /* 0x00 */ MAJORAS_INCARNATION_LIMB_NONE, /* 0x01 */ MAJORAS_INCARNATION_LIMB_ROOT, /* 0x02 */ MAJORAS_INCARNATION_LIMB_WRAPPER, /* 0x03 */ MAJORAS_INCARNATION_LIMB_MASK, /* 0x04 */ MAJORAS_INCARNATION_LIMB_RIGHT_LEG_ROOT, /* 0x05 */ MAJORAS_INCARNATION_LIMB_RIGHT_THIGH, /* 0x06 */ MAJORAS_INCARNATION_LIMB_RIGHT_LOWER_LEG_ROOT, /* 0x07 */ MAJORAS_INCARNATION_LIMB_RIGHT_SHIN, /* 0x08 */ MAJORAS_INCARNATION_LIMB_RIGHT_FOOT, /* 0x09 */ MAJORAS_INCARNATION_LIMB_RIGHT_ARM_ROOT, /* 0x0A */ MAJORAS_INCARNATION_LIMB_RIGHT_UPPER_ARM, /* 0x0B */ MAJORAS_INCARNATION_LIMB_RIGHT_LOWER_ARM_ROOT, /* 0x0C */ MAJORAS_INCARNATION_LIMB_RIGHT_FOREARM, /* 0x0D */ MAJORAS_INCARNATION_LIMB_RIGHT_HAND, /* 0x0E */ MAJORAS_INCARNATION_LIMB_LEFT_ARM_ROOT, /* 0x0F */ MAJORAS_INCARNATION_LIMB_LEFT_UPPER_ARM, /* 0x10 */ MAJORAS_INCARNATION_LIMB_LEFT_LOWER_ARM_ROOT, /* 0x11 */ MAJORAS_INCARNATION_LIMB_LEFT_FOREARM, /* 0x12 */ MAJORAS_INCARNATION_LIMB_LEFT_HAND, /* 0x13 */ MAJORAS_INCARNATION_LIMB_LEFT_LEG_ROOT, /* 0x14 */ MAJORAS_INCARNATION_LIMB_LEFT_THIGH, /* 0x15 */ MAJORAS_INCARNATION_LIMB_LEFT_LOWER_LEG_ROOT, /* 0x16 */ MAJORAS_INCARNATION_LIMB_LEFT_SHIN, /* 0x17 */ MAJORAS_INCARNATION_LIMB_LEFT_FOOT, /* 0x18 */ MAJORAS_INCARNATION_LIMB_EYESTALK, /* 0x19 */ MAJORAS_INCARNATION_LIMB_MAX } MajorasIncarnationLimb; typedef enum MajorasMaskLimb { /* 0x00 */ MAJORAS_MASK_LIMB_NONE, /* 0x01 */ MAJORAS_MASK_LIMB_ROOT, /* 0x02 */ MAJORAS_MASK_LIMB_FACE, /* 0x03 */ MAJORAS_MASK_LIMB_LEFT_SPIKE2_ROOT, /* 0x04 */ MAJORAS_MASK_LIMB_LEFT_SPIKE2, /* 0x05 */ MAJORAS_MASK_LIMB_LEFT_SPIKE1_ROOT, /* 0x06 */ MAJORAS_MASK_LIMB_LEFT_SPIKE1, /* 0x07 */ MAJORAS_MASK_LIMB_RIGHT_SPIKE1_ROOT, /* 0x08 */ MAJORAS_MASK_LIMB_RIGHT_SPIKE1, /* 0x09 */ MAJORAS_MASK_LIMB_RIGHT_SPIKE2_ROOT, /* 0x0A */ MAJORAS_MASK_LIMB_RIGHT_SPIKE2, /* 0x0B */ MAJORAS_MASK_LIMB_RIGHT_SPIKE3_ROOT, /* 0x0C */ MAJORAS_MASK_LIMB_RIGHT_SPIKE3, /* 0x0D */ MAJORAS_MASK_LIMB_RIGHT_SPIKE4_ROOT, /* 0x0E */ MAJORAS_MASK_LIMB_RIGHT_SPIKE4, /* 0x0F */ MAJORAS_MASK_LIMB_LEFT_SPIKE4_ROOT, /* 0x10 */ MAJORAS_MASK_LIMB_LEFT_SPIKE4, /* 0x11 */ MAJORAS_MASK_LIMB_LEFT_SPIKE3_ROOT, /* 0x12 */ MAJORAS_MASK_LIMB_LEFT_SPIKE3, /* 0x13 */ MAJORAS_MASK_LIMB_MAX } MajorasMaskLimb; typedef enum MajorasWrathLimb { /* 0x00 */ MAJORAS_WRATH_LIMB_NONE, /* 0x01 */ MAJORAS_WRATH_LIMB_ROOT, /* 0x02 */ MAJORAS_WRATH_LIMB_PELVIS, /* 0x03 */ MAJORAS_WRATH_LIMB_LEFT_LEG_ROOT, /* 0x04 */ MAJORAS_WRATH_LIMB_LEFT_THIGH, /* 0x05 */ MAJORAS_WRATH_LIMB_LEFT_LOWER_LEG_ROOT, /* 0x06 */ MAJORAS_WRATH_LIMB_LEFT_SHIN, /* 0x07 */ MAJORAS_WRATH_LIMB_LEFT_FOOT, /* 0x08 */ MAJORAS_WRATH_LIMB_RIGHT_LEG_ROOT, /* 0x09 */ MAJORAS_WRATH_LIMB_RIGHT_THIGH, /* 0x0A */ MAJORAS_WRATH_LIMB_RIGHT_LOWER_LEG_ROOT, /* 0x0B */ MAJORAS_WRATH_LIMB_RIGHT_SHIN, /* 0x0C */ MAJORAS_WRATH_LIMB_RIGHT_FOOT, /* 0x0D */ MAJORAS_WRATH_LIMB_TORSO_ROOT, /* 0x0E */ MAJORAS_WRATH_LIMB_TORSO, /* 0x0F */ MAJORAS_WRATH_LIMB_RIGHT_ARM_ROOT, /* 0x10 */ MAJORAS_WRATH_LIMB_RIGHT_UPPER_ARM, /* 0x11 */ MAJORAS_WRATH_LIMB_RIGHT_LOWER_ARM_ROOT, /* 0x12 */ MAJORAS_WRATH_LIMB_RIGHT_FOREARM, /* 0x13 */ MAJORAS_WRATH_LIMB_RIGHT_HAND, /* 0x14 */ MAJORAS_WRATH_LIMB_LEFT_ARM_ROOT, /* 0x15 */ MAJORAS_WRATH_LIMB_LEFT_UPPER_ARM, /* 0x16 */ MAJORAS_WRATH_LIMB_LEFT_LOWER_ARM_ROOT, /* 0x17 */ MAJORAS_WRATH_LIMB_LEFT_FOREARM, /* 0x18 */ MAJORAS_WRATH_LIMB_LEFT_HAND, /* 0x19 */ MAJORAS_WRATH_LIMB_HEAD_ROOT, /* 0x1A */ MAJORAS_WRATH_LIMB_HEAD, /* 0x1B */ MAJORAS_WRATH_LIMB_THIRD_EYE, /* 0x1C */ MAJORAS_WRATH_LIMB_MAX } MajorasWrathLimb; #endif // OBJECTS_OBJECT_BOSS07_H