#ifndef OBJECTS_OBJECT_BOX_H #define OBJECTS_OBJECT_BOX_H 1 #include "align_asset_macro.h" #define dgBoxBigChestOpenChildAnim "__OTR__objects/object_box/gBoxBigChestOpenChildAnim" static const ALIGN_ASSET(2) char gBoxBigChestOpenChildAnim[] = dgBoxBigChestOpenChildAnim; #define dgBoxBigChestOpenAdultAnim "__OTR__objects/object_box/gBoxBigChestOpenAdultAnim" static const ALIGN_ASSET(2) char gBoxBigChestOpenAdultAnim[] = dgBoxBigChestOpenAdultAnim; #define dgBoxChestEmpty1Blob "__OTR__objects/object_box/gBoxChestEmpty1Blob" static const ALIGN_ASSET(2) char gBoxChestEmpty1Blob[] = dgBoxChestEmpty1Blob; #define dgBoxChestOpenAnim "__OTR__objects/object_box/gBoxChestOpenAnim" static const ALIGN_ASSET(2) char gBoxChestOpenAnim[] = dgBoxChestOpenAnim; #define dgBoxChestEmpty2Blob "__OTR__objects/object_box/gBoxChestEmpty2Blob" static const ALIGN_ASSET(2) char gBoxChestEmpty2Blob[] = dgBoxChestEmpty2Blob; #define dgBoxChestBaseDL "__OTR__objects/object_box/gBoxChestBaseDL" static const ALIGN_ASSET(2) char gBoxChestBaseDL[] = dgBoxChestBaseDL; #define dgBoxChestBaseGildedDL "__OTR__objects/object_box/gBoxChestBaseGildedDL" static const ALIGN_ASSET(2) char gBoxChestBaseGildedDL[] = dgBoxChestBaseGildedDL; #define dgBoxChestBaseOrnateDL "__OTR__objects/object_box/gBoxChestBaseOrnateDL" static const ALIGN_ASSET(2) char gBoxChestBaseOrnateDL[] = dgBoxChestBaseOrnateDL; #define dgBoxChestLidDL "__OTR__objects/object_box/gBoxChestLidDL" static const ALIGN_ASSET(2) char gBoxChestLidDL[] = dgBoxChestLidDL; #define dgBoxChestLidGildedDL "__OTR__objects/object_box/gBoxChestLidGildedDL" static const ALIGN_ASSET(2) char gBoxChestLidGildedDL[] = dgBoxChestLidGildedDL; #define dgBoxChestLidOrnateDL "__OTR__objects/object_box/gBoxChestLidOrnateDL" static const ALIGN_ASSET(2) char gBoxChestLidOrnateDL[] = dgBoxChestLidOrnateDL; #define dgBoxChestLockTex "__OTR__objects/object_box/gBoxChestLockTex" static const ALIGN_ASSET(2) char gBoxChestLockTex[] = dgBoxChestLockTex; #define dgBoxChestCornerTex "__OTR__objects/object_box/gBoxChestCornerTex" static const ALIGN_ASSET(2) char gBoxChestCornerTex[] = dgBoxChestCornerTex; #define dgBoxChestLockGildedTex "__OTR__objects/object_box/gBoxChestLockGildedTex" static const ALIGN_ASSET(2) char gBoxChestLockGildedTex[] = dgBoxChestLockGildedTex; #define dgBoxChestCornerGildedTex "__OTR__objects/object_box/gBoxChestCornerGildedTex" static const ALIGN_ASSET(2) char gBoxChestCornerGildedTex[] = dgBoxChestCornerGildedTex; #define dgBoxChestLockOrnateTex "__OTR__objects/object_box/gBoxChestLockOrnateTex" static const ALIGN_ASSET(2) char gBoxChestLockOrnateTex[] = dgBoxChestLockOrnateTex; #define dgBoxChestCornerOrnateTex "__OTR__objects/object_box/gBoxChestCornerOrnateTex" static const ALIGN_ASSET(2) char gBoxChestCornerOrnateTex[] = dgBoxChestCornerOrnateTex; #define dgBoxChestSkel "__OTR__objects/object_box/gBoxChestSkel" static const ALIGN_ASSET(2) char gBoxChestSkel[] = dgBoxChestSkel; #define dgBoxLightAdultCurveAnim "__OTR__objects/object_box/gBoxLightAdultCurveAnim" static const ALIGN_ASSET(2) char gBoxLightAdultCurveAnim[] = dgBoxLightAdultCurveAnim; #define dgBoxLightChildCurveAnim "__OTR__objects/object_box/gBoxLightChildCurveAnim" static const ALIGN_ASSET(2) char gBoxLightChildCurveAnim[] = dgBoxLightChildCurveAnim; #define dgBoxLightTex "__OTR__objects/object_box/gBoxLightTex" static const ALIGN_ASSET(2) char gBoxLightTex[] = dgBoxLightTex; #define dobject_box_DL_007890 "__OTR__objects/object_box/object_box_DL_007890" static const ALIGN_ASSET(2) char object_box_DL_007890[] = dobject_box_DL_007890; #define dobject_box_DL_007978 "__OTR__objects/object_box/object_box_DL_007978" static const ALIGN_ASSET(2) char object_box_DL_007978[] = dobject_box_DL_007978; #define dobject_box_DL_007A40 "__OTR__objects/object_box/object_box_DL_007A40" static const ALIGN_ASSET(2) char object_box_DL_007A40[] = dobject_box_DL_007A40; #define dobject_box_DL_007B08 "__OTR__objects/object_box/object_box_DL_007B08" static const ALIGN_ASSET(2) char object_box_DL_007B08[] = dobject_box_DL_007B08; #define dobject_box_DL_007BD0 "__OTR__objects/object_box/object_box_DL_007BD0" static const ALIGN_ASSET(2) char object_box_DL_007BD0[] = dobject_box_DL_007BD0; #define dgBoxLightCurveSkel "__OTR__objects/object_box/gBoxLightCurveSkel" static const ALIGN_ASSET(2) char gBoxLightCurveSkel[] = dgBoxLightCurveSkel; #define dgBoxBigChestOpenGoronAnim "__OTR__objects/object_box/gBoxBigChestOpenGoronAnim" static const ALIGN_ASSET(2) char gBoxBigChestOpenGoronAnim[] = dgBoxBigChestOpenGoronAnim; #define dgBoxBigChestOpenDekuAnim "__OTR__objects/object_box/gBoxBigChestOpenDekuAnim" static const ALIGN_ASSET(2) char gBoxBigChestOpenDekuAnim[] = dgBoxBigChestOpenDekuAnim; #define dgBoxChestEmpty3Blob "__OTR__objects/object_box/gBoxChestEmpty3Blob" static const ALIGN_ASSET(2) char gBoxChestEmpty3Blob[] = dgBoxChestEmpty3Blob; #define dgBoxChestCol "__OTR__objects/object_box/gBoxChestCol" static const ALIGN_ASSET(2) char gBoxChestCol[] = dgBoxChestCol; typedef enum ObjectBoxChestLimb { /* 0x00 */ OBJECT_BOX_CHEST_LIMB_NONE, /* 0x01 */ OBJECT_BOX_CHEST_LIMB_01, /* 0x02 */ OBJECT_BOX_CHEST_LIMB_02, /* 0x03 */ OBJECT_BOX_CHEST_LIMB_03, /* 0x04 */ OBJECT_BOX_CHEST_LIMB_04, /* 0x05 */ OBJECT_BOX_CHEST_LIMB_MAX } ObjectBoxChestLimb; typedef enum ObjectBoxLightLimb { /* 0x00 */ OBJECT_BOX_LIGHT_LIMB_NONE, /* 0x01 */ OBJECT_BOX_LIGHT_LIMB_01, /* 0x02 */ OBJECT_BOX_LIGHT_LIMB_02, /* 0x03 */ OBJECT_BOX_LIGHT_LIMB_03, /* 0x04 */ OBJECT_BOX_LIGHT_LIMB_04, /* 0x05 */ OBJECT_BOX_LIGHT_LIMB_05, /* 0x06 */ OBJECT_BOX_LIGHT_LIMB_06, /* 0x07 */ OBJECT_BOX_LIGHT_LIMB_07, /* 0x08 */ OBJECT_BOX_LIGHT_LIMB_08, /* 0x09 */ OBJECT_BOX_LIGHT_LIMB_09, /* 0x0A */ OBJECT_BOX_LIGHT_LIMB_10, /* 0x0B */ OBJECT_BOX_LIGHT_LIMB_11, /* 0x0C */ OBJECT_BOX_LIGHT_LIMB_12, /* 0x0D */ OBJECT_BOX_LIGHT_LIMB_13, /* 0x0E */ OBJECT_BOX_LIGHT_LIMB_14, /* 0x0F */ OBJECT_BOX_LIGHT_LIMB_MAX } ObjectBoxLightLimb; #endif // OBJECTS_OBJECT_BOX_H