#ifndef OBJECTS_OBJECT_DANPEI_OBJECT_H #define OBJECTS_OBJECT_DANPEI_OBJECT_H 1 #include "align_asset_macro.h" #define dobject_danpei_object_DL_000300 "__OTR__objects/object_danpei_object/object_danpei_object_DL_000300" static const ALIGN_ASSET(2) char object_danpei_object_DL_000300[] = dobject_danpei_object_DL_000300; #define dobject_danpei_object_TLUT_000438 "__OTR__objects/object_danpei_object/object_danpei_object_TLUT_000438" static const ALIGN_ASSET(2) char object_danpei_object_TLUT_000438[] = dobject_danpei_object_TLUT_000438; #define dobject_danpei_object_Tex_000458 "__OTR__objects/object_danpei_object/object_danpei_object_Tex_000458" static const ALIGN_ASSET(2) char object_danpei_object_Tex_000458[] = dobject_danpei_object_Tex_000458; #define dobject_danpei_object_Colheader_000D60 "__OTR__objects/object_danpei_object/object_danpei_object_Colheader_000D60" static const ALIGN_ASSET(2) char object_danpei_object_Colheader_000D60[] = dobject_danpei_object_Colheader_000D60; #define dobject_danpei_object_DL_0012C0 "__OTR__objects/object_danpei_object/object_danpei_object_DL_0012C0" static const ALIGN_ASSET(2) char object_danpei_object_DL_0012C0[] = dobject_danpei_object_DL_0012C0; #define dobject_danpei_object_DL_002110 "__OTR__objects/object_danpei_object/object_danpei_object_DL_002110" static const ALIGN_ASSET(2) char object_danpei_object_DL_002110[] = dobject_danpei_object_DL_002110; #define dobject_danpei_object_TLUT_002B10 "__OTR__objects/object_danpei_object/object_danpei_object_TLUT_002B10" static const ALIGN_ASSET(2) char object_danpei_object_TLUT_002B10[] = dobject_danpei_object_TLUT_002B10; #define dobject_danpei_object_Tex_002D10 "__OTR__objects/object_danpei_object/object_danpei_object_Tex_002D10" static const ALIGN_ASSET(2) char object_danpei_object_Tex_002D10[] = dobject_danpei_object_Tex_002D10; #define dobject_danpei_object_Tex_003510 "__OTR__objects/object_danpei_object/object_danpei_object_Tex_003510" static const ALIGN_ASSET(2) char object_danpei_object_Tex_003510[] = dobject_danpei_object_Tex_003510; #define dobject_danpei_object_Tex_003910 "__OTR__objects/object_danpei_object/object_danpei_object_Tex_003910" static const ALIGN_ASSET(2) char object_danpei_object_Tex_003910[] = dobject_danpei_object_Tex_003910; #define dobject_danpei_object_Tex_003D10 "__OTR__objects/object_danpei_object/object_danpei_object_Tex_003D10" static const ALIGN_ASSET(2) char object_danpei_object_Tex_003D10[] = dobject_danpei_object_Tex_003D10; #endif // OBJECTS_OBJECT_DANPEI_OBJECT_H