#ifndef OBJECTS_OBJECT_DKJAIL_OBJ_H #define OBJECTS_OBJECT_DKJAIL_OBJ_H 1 #include "align_asset_macro.h" #define dgDkjailIvyDL "__OTR__objects/object_dkjail_obj/gDkjailIvyDL" static const ALIGN_ASSET(2) char gDkjailIvyDL[] = dgDkjailIvyDL; #define dgDkjailEmptyDL "__OTR__objects/object_dkjail_obj/gDkjailEmptyDL" static const ALIGN_ASSET(2) char gDkjailEmptyDL[] = dgDkjailEmptyDL; #define dgDkjailIvyTex "__OTR__objects/object_dkjail_obj/gDkjailIvyTex" static const ALIGN_ASSET(2) char gDkjailIvyTex[] = dgDkjailIvyTex; #define dgDkjailMaskTex "__OTR__objects/object_dkjail_obj/gDkjailMaskTex" static const ALIGN_ASSET(2) char gDkjailMaskTex[] = dgDkjailMaskTex; #define dgDkjailCol "__OTR__objects/object_dkjail_obj/gDkjailCol" static const ALIGN_ASSET(2) char gDkjailCol[] = dgDkjailCol; #endif // OBJECTS_OBJECT_DKJAIL_OBJ_H