#ifndef OBJECTS_OBJECT_DMASK_H #define OBJECTS_OBJECT_DMASK_H 1 #include "align_asset_macro.h" #define dobject_dmask_Anim_00017C "__OTR__objects/object_dmask/object_dmask_Anim_00017C" static const ALIGN_ASSET(2) char object_dmask_Anim_00017C[] = dobject_dmask_Anim_00017C; #define dobject_dmask_Anim_0001A8 "__OTR__objects/object_dmask/object_dmask_Anim_0001A8" static const ALIGN_ASSET(2) char object_dmask_Anim_0001A8[] = dobject_dmask_Anim_0001A8; #define dobject_dmask_Skel_001D0 "__OTR__objects/object_dmask/object_dmask_Skel_001D0" static const ALIGN_ASSET(2) char object_dmask_Skel_001D0[] = dobject_dmask_Skel_001D0; #define dobject_dmask_DL_000430 "__OTR__objects/object_dmask/object_dmask_DL_000430" static const ALIGN_ASSET(2) char object_dmask_DL_000430[] = dobject_dmask_DL_000430; #define dobject_dmask_Tex_000578 "__OTR__objects/object_dmask/object_dmask_Tex_000578" static const ALIGN_ASSET(2) char object_dmask_Tex_000578[] = dobject_dmask_Tex_000578; #define dobject_dmask_Tex_000D78 "__OTR__objects/object_dmask/object_dmask_Tex_000D78" static const ALIGN_ASSET(2) char object_dmask_Tex_000D78[] = dobject_dmask_Tex_000D78; #define dobject_dmask_Anim_001090 "__OTR__objects/object_dmask/object_dmask_Anim_001090" static const ALIGN_ASSET(2) char object_dmask_Anim_001090[] = dobject_dmask_Anim_001090; #define dobject_dmask_Skel_010B0 "__OTR__objects/object_dmask/object_dmask_Skel_010B0" static const ALIGN_ASSET(2) char object_dmask_Skel_010B0[] = dobject_dmask_Skel_010B0; #define dobject_dmask_Anim_0011A0 "__OTR__objects/object_dmask/object_dmask_Anim_0011A0" static const ALIGN_ASSET(2) char object_dmask_Anim_0011A0[] = dobject_dmask_Anim_0011A0; #define dobject_dmask_Anim_0013A4 "__OTR__objects/object_dmask/object_dmask_Anim_0013A4" static const ALIGN_ASSET(2) char object_dmask_Anim_0013A4[] = dobject_dmask_Anim_0013A4; #define dobject_dmask_Skel_013D0 "__OTR__objects/object_dmask/object_dmask_Skel_013D0" static const ALIGN_ASSET(2) char object_dmask_Skel_013D0[] = dobject_dmask_Skel_013D0; #define dobject_dmask_DL_001E70 "__OTR__objects/object_dmask/object_dmask_DL_001E70" static const ALIGN_ASSET(2) char object_dmask_DL_001E70[] = dobject_dmask_DL_001E70; #define dobject_dmask_Tex_002220 "__OTR__objects/object_dmask/object_dmask_Tex_002220" static const ALIGN_ASSET(2) char object_dmask_Tex_002220[] = dobject_dmask_Tex_002220; #define dobject_dmask_Tex_003220 "__OTR__objects/object_dmask/object_dmask_Tex_003220" static const ALIGN_ASSET(2) char object_dmask_Tex_003220[] = dobject_dmask_Tex_003220; #define dobject_dmask_Tex_003420 "__OTR__objects/object_dmask/object_dmask_Tex_003420" static const ALIGN_ASSET(2) char object_dmask_Tex_003420[] = dobject_dmask_Tex_003420; #define dobject_dmask_Tex_003620 "__OTR__objects/object_dmask/object_dmask_Tex_003620" static const ALIGN_ASSET(2) char object_dmask_Tex_003620[] = dobject_dmask_Tex_003620; #define dobject_dmask_Tex_003820 "__OTR__objects/object_dmask/object_dmask_Tex_003820" static const ALIGN_ASSET(2) char object_dmask_Tex_003820[] = dobject_dmask_Tex_003820; #define dobject_dmask_Tex_003A20 "__OTR__objects/object_dmask/object_dmask_Tex_003A20" static const ALIGN_ASSET(2) char object_dmask_Tex_003A20[] = dobject_dmask_Tex_003A20; #define dobject_dmask_Anim_004288 "__OTR__objects/object_dmask/object_dmask_Anim_004288" static const ALIGN_ASSET(2) char object_dmask_Anim_004288[] = dobject_dmask_Anim_004288; #define dobject_dmask_Skel_042B0 "__OTR__objects/object_dmask/object_dmask_Skel_042B0" static const ALIGN_ASSET(2) char object_dmask_Skel_042B0[] = dobject_dmask_Skel_042B0; #endif // OBJECTS_OBJECT_DMASK_H