#ifndef OBJECTS_OBJECT_DRS_H #define OBJECTS_OBJECT_DRS_H 1 #include "align_asset_macro.h" #define dgWeddingDressMannequinIdleAnim "__OTR__objects/object_drs/gWeddingDressMannequinIdleAnim" static const ALIGN_ASSET(2) char gWeddingDressMannequinIdleAnim[] = dgWeddingDressMannequinIdleAnim; #define dgWeddingDressMannequinDL "__OTR__objects/object_drs/gWeddingDressMannequinDL" static const ALIGN_ASSET(2) char gWeddingDressMannequinDL[] = dgWeddingDressMannequinDL; #define dgWeddingDressMannequinPatternDL "__OTR__objects/object_drs/gWeddingDressMannequinPatternDL" static const ALIGN_ASSET(2) char gWeddingDressMannequinPatternDL[] = dgWeddingDressMannequinPatternDL; #define dgWeddingDressMannequinMaskDL "__OTR__objects/object_drs/gWeddingDressMannequinMaskDL" static const ALIGN_ASSET(2) char gWeddingDressMannequinMaskDL[] = dgWeddingDressMannequinMaskDL; #define dgWeddingDressMannequinWoodTex "__OTR__objects/object_drs/gWeddingDressMannequinWoodTex" static const ALIGN_ASSET(2) char gWeddingDressMannequinWoodTex[] = dgWeddingDressMannequinWoodTex; #define dgWeddingDressMannequinWoodCornerTex "__OTR__objects/object_drs/gWeddingDressMannequinWoodCornerTex" static const ALIGN_ASSET(2) char gWeddingDressMannequinWoodCornerTex[] = dgWeddingDressMannequinWoodCornerTex; #define dgWeddingDressMannequinShoulderGradientTex "__OTR__objects/object_drs/gWeddingDressMannequinShoulderGradientTex" static const ALIGN_ASSET(2) char gWeddingDressMannequinShoulderGradientTex[] = dgWeddingDressMannequinShoulderGradientTex; #define dgWeddingDressMannequinPatternTex "__OTR__objects/object_drs/gWeddingDressMannequinPatternTex" static const ALIGN_ASSET(2) char gWeddingDressMannequinPatternTex[] = dgWeddingDressMannequinPatternTex; #define dgWeddingDressMannequinVineTex "__OTR__objects/object_drs/gWeddingDressMannequinVineTex" static const ALIGN_ASSET(2) char gWeddingDressMannequinVineTex[] = dgWeddingDressMannequinVineTex; #define dgWeddingDressMannequinFlowerTex "__OTR__objects/object_drs/gWeddingDressMannequinFlowerTex" static const ALIGN_ASSET(2) char gWeddingDressMannequinFlowerTex[] = dgWeddingDressMannequinFlowerTex; #define dgWeddingDressMannequinFabricHighlightsTex "__OTR__objects/object_drs/gWeddingDressMannequinFabricHighlightsTex" static const ALIGN_ASSET(2) char gWeddingDressMannequinFabricHighlightsTex[] = dgWeddingDressMannequinFabricHighlightsTex; #define dgWeddingDressMannequinFabricSheerTex "__OTR__objects/object_drs/gWeddingDressMannequinFabricSheerTex" static const ALIGN_ASSET(2) char gWeddingDressMannequinFabricSheerTex[] = dgWeddingDressMannequinFabricSheerTex; #define dgWeddingDressMannequinSkel "__OTR__objects/object_drs/gWeddingDressMannequinSkel" static const ALIGN_ASSET(2) char gWeddingDressMannequinSkel[] = dgWeddingDressMannequinSkel; typedef enum WeddingDressMannequinLimb { /* 0x00 */ WEDDING_DRESS_MANNEQUIN_LIMB_NONE, /* 0x01 */ WEDDING_DRESS_MANNEQUIN_LIMB, /* 0x02 */ WEDDING_DRESS_MANNEQUIN_LIMB_MASK, /* 0x03 */ WEDDING_DRESS_MANNEQUIN_LIMB_PATTERN, /* 0x04 */ WEDDING_DRESS_MANNEQUIN_LIMB_MAX } WeddingDressMannequinLimb; #endif // OBJECTS_OBJECT_DRS_H