#ifndef OBJECTS_OBJECT_F40_OBJ_H #define OBJECTS_OBJECT_F40_OBJ_H 1 #include "align_asset_macro.h" #define dgStoneTowerPlatformsTopTex "__OTR__objects/object_f40_obj/gStoneTowerPlatformsTopTex" static const ALIGN_ASSET(2) char gStoneTowerPlatformsTopTex[] = dgStoneTowerPlatformsTopTex; #define dgStoneTowerPlatformsSidesTex "__OTR__objects/object_f40_obj/gStoneTowerPlatformsSidesTex" static const ALIGN_ASSET(2) char gStoneTowerPlatformsSidesTex[] = dgStoneTowerPlatformsSidesTex; #define dgStoneTowerBlockBackgroundTex "__OTR__objects/object_f40_obj/gStoneTowerBlockBackgroundTex" static const ALIGN_ASSET(2) char gStoneTowerBlockBackgroundTex[] = dgStoneTowerBlockBackgroundTex; #define dgStoneTowerBlockPatternTex "__OTR__objects/object_f40_obj/gStoneTowerBlockPatternTex" static const ALIGN_ASSET(2) char gStoneTowerBlockPatternTex[] = dgStoneTowerBlockPatternTex; #define dgStoneTowerBlockSidesTex "__OTR__objects/object_f40_obj/gStoneTowerBlockSidesTex" static const ALIGN_ASSET(2) char gStoneTowerBlockSidesTex[] = dgStoneTowerBlockSidesTex; #define dgStoneTowerVerticallyOscillatingPlatformEmptyDL "__OTR__objects/object_f40_obj/gStoneTowerVerticallyOscillatingPlatformEmptyDL" static const ALIGN_ASSET(2) char gStoneTowerVerticallyOscillatingPlatformEmptyDL[] = dgStoneTowerVerticallyOscillatingPlatformEmptyDL; #define dgStoneTowerVerticallyOscillatingPlatformDL "__OTR__objects/object_f40_obj/gStoneTowerVerticallyOscillatingPlatformDL" static const ALIGN_ASSET(2) char gStoneTowerVerticallyOscillatingPlatformDL[] = dgStoneTowerVerticallyOscillatingPlatformDL; #define dgStoneTowerVerticallyOscillatingPlatformCol "__OTR__objects/object_f40_obj/gStoneTowerVerticallyOscillatingPlatformCol" static const ALIGN_ASSET(2) char gStoneTowerVerticallyOscillatingPlatformCol[] = dgStoneTowerVerticallyOscillatingPlatformCol; #define dgStoneTowerTempleSquareElevatorEmptyDL "__OTR__objects/object_f40_obj/gStoneTowerTempleSquareElevatorEmptyDL" static const ALIGN_ASSET(2) char gStoneTowerTempleSquareElevatorEmptyDL[] = dgStoneTowerTempleSquareElevatorEmptyDL; #define dgStoneTowerTempleSquareElevatorDL "__OTR__objects/object_f40_obj/gStoneTowerTempleSquareElevatorDL" static const ALIGN_ASSET(2) char gStoneTowerTempleSquareElevatorDL[] = dgStoneTowerTempleSquareElevatorDL; #define dgStoneTowerTempleSquareElevatorCol "__OTR__objects/object_f40_obj/gStoneTowerTempleSquareElevatorCol" static const ALIGN_ASSET(2) char gStoneTowerTempleSquareElevatorCol[] = dgStoneTowerTempleSquareElevatorCol; #define dgStoneTowerBlockDL "__OTR__objects/object_f40_obj/gStoneTowerBlockDL" static const ALIGN_ASSET(2) char gStoneTowerBlockDL[] = dgStoneTowerBlockDL; #define dgStoneTowerBlockCol "__OTR__objects/object_f40_obj/gStoneTowerBlockCol" static const ALIGN_ASSET(2) char gStoneTowerBlockCol[] = dgStoneTowerBlockCol; #endif // OBJECTS_OBJECT_F40_OBJ_H