#ifndef OBJECTS_OBJECT_FWALL_H #define OBJECTS_OBJECT_FWALL_H 1 #include "align_asset_macro.h" #define dobject_fwall_DL_000040 "__OTR__objects/object_fwall/object_fwall_DL_000040" static const ALIGN_ASSET(2) char object_fwall_DL_000040[] = dobject_fwall_DL_000040; #define dgFireTempleBigVerticalFlame0Tex "__OTR__objects/object_fwall/gFireTempleBigVerticalFlame0Tex" static const ALIGN_ASSET(2) char gFireTempleBigVerticalFlame0Tex[] = dgFireTempleBigVerticalFlame0Tex; #define dgFireTempleBigVerticalFlame1Tex "__OTR__objects/object_fwall/gFireTempleBigVerticalFlame1Tex" static const ALIGN_ASSET(2) char gFireTempleBigVerticalFlame1Tex[] = dgFireTempleBigVerticalFlame1Tex; #define dgFireTempleBigVerticalFlame2Tex "__OTR__objects/object_fwall/gFireTempleBigVerticalFlame2Tex" static const ALIGN_ASSET(2) char gFireTempleBigVerticalFlame2Tex[] = dgFireTempleBigVerticalFlame2Tex; #define dgFireTempleBigVerticalFlame3Tex "__OTR__objects/object_fwall/gFireTempleBigVerticalFlame3Tex" static const ALIGN_ASSET(2) char gFireTempleBigVerticalFlame3Tex[] = dgFireTempleBigVerticalFlame3Tex; #define dgFireTempleBigVerticalFlame4Tex "__OTR__objects/object_fwall/gFireTempleBigVerticalFlame4Tex" static const ALIGN_ASSET(2) char gFireTempleBigVerticalFlame4Tex[] = dgFireTempleBigVerticalFlame4Tex; #define dgFireTempleBigVerticalFlame5Tex "__OTR__objects/object_fwall/gFireTempleBigVerticalFlame5Tex" static const ALIGN_ASSET(2) char gFireTempleBigVerticalFlame5Tex[] = dgFireTempleBigVerticalFlame5Tex; #define dgFireTempleBigVerticalFlame6Tex "__OTR__objects/object_fwall/gFireTempleBigVerticalFlame6Tex" static const ALIGN_ASSET(2) char gFireTempleBigVerticalFlame6Tex[] = dgFireTempleBigVerticalFlame6Tex; #define dgFireTempleBigVerticalFlame7Tex "__OTR__objects/object_fwall/gFireTempleBigVerticalFlame7Tex" static const ALIGN_ASSET(2) char gFireTempleBigVerticalFlame7Tex[] = dgFireTempleBigVerticalFlame7Tex; #define dgFwallFireball0Tex "__OTR__objects/object_fwall/gFwallFireball0Tex" static const ALIGN_ASSET(2) char gFwallFireball0Tex[] = dgFwallFireball0Tex; #define dgFwallFireball1Tex "__OTR__objects/object_fwall/gFwallFireball1Tex" static const ALIGN_ASSET(2) char gFwallFireball1Tex[] = dgFwallFireball1Tex; #define dgFwallFireball2Tex "__OTR__objects/object_fwall/gFwallFireball2Tex" static const ALIGN_ASSET(2) char gFwallFireball2Tex[] = dgFwallFireball2Tex; #define dgFwallFireball3Tex "__OTR__objects/object_fwall/gFwallFireball3Tex" static const ALIGN_ASSET(2) char gFwallFireball3Tex[] = dgFwallFireball3Tex; #define dgFwallFireball4Tex "__OTR__objects/object_fwall/gFwallFireball4Tex" static const ALIGN_ASSET(2) char gFwallFireball4Tex[] = dgFwallFireball4Tex; #define dgFwallFireball5Tex "__OTR__objects/object_fwall/gFwallFireball5Tex" static const ALIGN_ASSET(2) char gFwallFireball5Tex[] = dgFwallFireball5Tex; #define dgFwallFireball6Tex "__OTR__objects/object_fwall/gFwallFireball6Tex" static const ALIGN_ASSET(2) char gFwallFireball6Tex[] = dgFwallFireball6Tex; #define dgFwallFireball7Tex "__OTR__objects/object_fwall/gFwallFireball7Tex" static const ALIGN_ASSET(2) char gFwallFireball7Tex[] = dgFwallFireball7Tex; #endif // OBJECTS_OBJECT_FWALL_H