#ifndef OBJECTS_OBJECT_GI_CAMERA_H #define OBJECTS_OBJECT_GI_CAMERA_H 1 #include "align_asset_macro.h" #define dgGiPictoBoxBodyAndLensDL "__OTR__objects/object_gi_camera/gGiPictoBoxBodyAndLensDL" static const ALIGN_ASSET(2) char gGiPictoBoxBodyAndLensDL[] = dgGiPictoBoxBodyAndLensDL; #define dgGiPictoBoxFrameDL "__OTR__objects/object_gi_camera/gGiPictoBoxFrameDL" static const ALIGN_ASSET(2) char gGiPictoBoxFrameDL[] = dgGiPictoBoxFrameDL; #define dgGiPictoBoxLensZoomRingTex "__OTR__objects/object_gi_camera/gGiPictoBoxLensZoomRingTex" static const ALIGN_ASSET(2) char gGiPictoBoxLensZoomRingTex[] = dgGiPictoBoxLensZoomRingTex; #define dgGiPictoBoxFrameTex "__OTR__objects/object_gi_camera/gGiPictoBoxFrameTex" static const ALIGN_ASSET(2) char gGiPictoBoxFrameTex[] = dgGiPictoBoxFrameTex; #define dgGiPictoBoxBodyAndLensGlassTex "__OTR__objects/object_gi_camera/gGiPictoBoxBodyAndLensGlassTex" static const ALIGN_ASSET(2) char gGiPictoBoxBodyAndLensGlassTex[] = dgGiPictoBoxBodyAndLensGlassTex; #endif // OBJECTS_OBJECT_GI_CAMERA_H