#ifndef OBJECTS_OBJECT_GI_FIELDMAP_H #define OBJECTS_OBJECT_GI_FIELDMAP_H 1 #include "align_asset_macro.h" #define dgGiTingleMapEmptyDL "__OTR__objects/object_gi_fieldmap/gGiTingleMapEmptyDL" static const ALIGN_ASSET(2) char gGiTingleMapEmptyDL[] = dgGiTingleMapEmptyDL; #define dgGiTingleMapDL "__OTR__objects/object_gi_fieldmap/gGiTingleMapDL" static const ALIGN_ASSET(2) char gGiTingleMapDL[] = dgGiTingleMapDL; #define dgGiTingleMapLeftInscriptionsTex "__OTR__objects/object_gi_fieldmap/gGiTingleMapLeftInscriptionsTex" static const ALIGN_ASSET(2) char gGiTingleMapLeftInscriptionsTex[] = dgGiTingleMapLeftInscriptionsTex; #define dgGiTingleMapRightInscriptionsTex "__OTR__objects/object_gi_fieldmap/gGiTingleMapRightInscriptionsTex" static const ALIGN_ASSET(2) char gGiTingleMapRightInscriptionsTex[] = dgGiTingleMapRightInscriptionsTex; #define dgGiTingleMapScrollHandleTex "__OTR__objects/object_gi_fieldmap/gGiTingleMapScrollHandleTex" static const ALIGN_ASSET(2) char gGiTingleMapScrollHandleTex[] = dgGiTingleMapScrollHandleTex; #endif // OBJECTS_OBJECT_GI_FIELDMAP_H