#ifndef OBJECTS_OBJECT_GI_GHOST_H #define OBJECTS_OBJECT_GI_GHOST_H 1 #include "align_asset_macro.h" #define dgGiPoeContainerFlameTex "__OTR__objects/object_gi_ghost/gGiPoeContainerFlameTex" static const ALIGN_ASSET(2) char gGiPoeContainerFlameTex[] = dgGiPoeContainerFlameTex; #define dgGiPoeContainerPatternTex "__OTR__objects/object_gi_ghost/gGiPoeContainerPatternTex" static const ALIGN_ASSET(2) char gGiPoeContainerPatternTex[] = dgGiPoeContainerPatternTex; #define dgGiPoeContainerPoeColorDL "__OTR__objects/object_gi_ghost/gGiPoeContainerPoeColorDL" static const ALIGN_ASSET(2) char gGiPoeContainerPoeColorDL[] = dgGiPoeContainerPoeColorDL; #define dgGiPoeContainerBigPoeColorDL "__OTR__objects/object_gi_ghost/gGiPoeContainerBigPoeColorDL" static const ALIGN_ASSET(2) char gGiPoeContainerBigPoeColorDL[] = dgGiPoeContainerBigPoeColorDL; #define dgGiPoeContainerLidDL "__OTR__objects/object_gi_ghost/gGiPoeContainerLidDL" static const ALIGN_ASSET(2) char gGiPoeContainerLidDL[] = dgGiPoeContainerLidDL; #define dgGiPoeContainerGlassDL "__OTR__objects/object_gi_ghost/gGiPoeContainerGlassDL" static const ALIGN_ASSET(2) char gGiPoeContainerGlassDL[] = dgGiPoeContainerGlassDL; #define dgGiPoeContainerContentsDL "__OTR__objects/object_gi_ghost/gGiPoeContainerContentsDL" static const ALIGN_ASSET(2) char gGiPoeContainerContentsDL[] = dgGiPoeContainerContentsDL; #endif // OBJECTS_OBJECT_GI_GHOST_H