#ifndef OBJECTS_OBJECT_GI_LOACH_H #define OBJECTS_OBJECT_GI_LOACH_H 1 #include "align_asset_macro.h" #define dgGiHylianLoachDL "__OTR__objects/object_gi_loach/gGiHylianLoachDL" static const ALIGN_ASSET(2) char gGiHylianLoachDL[] = dgGiHylianLoachDL; #define dgGiHylianLoachEmptyDL "__OTR__objects/object_gi_loach/gGiHylianLoachEmptyDL" static const ALIGN_ASSET(2) char gGiHylianLoachEmptyDL[] = dgGiHylianLoachEmptyDL; #define dgGiHylianLoachBodyTex "__OTR__objects/object_gi_loach/gGiHylianLoachBodyTex" static const ALIGN_ASSET(2) char gGiHylianLoachBodyTex[] = dgGiHylianLoachBodyTex; #define dgGiHylianLoachSideFinTex "__OTR__objects/object_gi_loach/gGiHylianLoachSideFinTex" static const ALIGN_ASSET(2) char gGiHylianLoachSideFinTex[] = dgGiHylianLoachSideFinTex; #define dgGiHylianLoachBackFinTex "__OTR__objects/object_gi_loach/gGiHylianLoachBackFinTex" static const ALIGN_ASSET(2) char gGiHylianLoachBackFinTex[] = dgGiHylianLoachBackFinTex; #define dgGiHylianLoachEyeTex "__OTR__objects/object_gi_loach/gGiHylianLoachEyeTex" static const ALIGN_ASSET(2) char gGiHylianLoachEyeTex[] = dgGiHylianLoachEyeTex; #endif // OBJECTS_OBJECT_GI_LOACH_H