#ifndef OBJECTS_OBJECT_GS_H #define OBJECTS_OBJECT_GS_H 1 #include "align_asset_macro.h" #define dgGossipStoneTex "__OTR__objects/object_gs/gGossipStoneTex" static const ALIGN_ASSET(2) char gGossipStoneTex[] = dgGossipStoneTex; #define dgGossipStoneMaterialDL "__OTR__objects/object_gs/gGossipStoneMaterialDL" static const ALIGN_ASSET(2) char gGossipStoneMaterialDL[] = dgGossipStoneMaterialDL; #define dgGossipStoneDL "__OTR__objects/object_gs/gGossipStoneDL" static const ALIGN_ASSET(2) char gGossipStoneDL[] = dgGossipStoneDL; #define dgGossipStoneBottomModelDL "__OTR__objects/object_gs/gGossipStoneBottomModelDL" static const ALIGN_ASSET(2) char gGossipStoneBottomModelDL[] = dgGossipStoneBottomModelDL; #endif // OBJECTS_OBJECT_GS_H