#ifndef OBJECTS_OBJECT_KA_H #define OBJECTS_OBJECT_KA_H 1 #include "align_asset_macro.h" #define dobject_ka_Anim_000214 "__OTR__objects/object_ka/object_ka_Anim_000214" static const ALIGN_ASSET(2) char object_ka_Anim_000214[] = dobject_ka_Anim_000214; #define dobject_ka_DL_001550 "__OTR__objects/object_ka/object_ka_DL_001550" static const ALIGN_ASSET(2) char object_ka_DL_001550[] = dobject_ka_DL_001550; #define dobject_ka_DL_001600 "__OTR__objects/object_ka/object_ka_DL_001600" static const ALIGN_ASSET(2) char object_ka_DL_001600[] = dobject_ka_DL_001600; #define dobject_ka_DL_0017D8 "__OTR__objects/object_ka/object_ka_DL_0017D8" static const ALIGN_ASSET(2) char object_ka_DL_0017D8[] = dobject_ka_DL_0017D8; #define dobject_ka_DL_001878 "__OTR__objects/object_ka/object_ka_DL_001878" static const ALIGN_ASSET(2) char object_ka_DL_001878[] = dobject_ka_DL_001878; #define dobject_ka_DL_001918 "__OTR__objects/object_ka/object_ka_DL_001918" static const ALIGN_ASSET(2) char object_ka_DL_001918[] = dobject_ka_DL_001918; #define dobject_ka_DL_0019B8 "__OTR__objects/object_ka/object_ka_DL_0019B8" static const ALIGN_ASSET(2) char object_ka_DL_0019B8[] = dobject_ka_DL_0019B8; #define dobject_ka_DL_001CD8 "__OTR__objects/object_ka/object_ka_DL_001CD8" static const ALIGN_ASSET(2) char object_ka_DL_001CD8[] = dobject_ka_DL_001CD8; #define dobject_ka_DL_001F68 "__OTR__objects/object_ka/object_ka_DL_001F68" static const ALIGN_ASSET(2) char object_ka_DL_001F68[] = dobject_ka_DL_001F68; #define dobject_ka_DL_002020 "__OTR__objects/object_ka/object_ka_DL_002020" static const ALIGN_ASSET(2) char object_ka_DL_002020[] = dobject_ka_DL_002020; #define dobject_ka_DL_0020C0 "__OTR__objects/object_ka/object_ka_DL_0020C0" static const ALIGN_ASSET(2) char object_ka_DL_0020C0[] = dobject_ka_DL_0020C0; #define dobject_ka_DL_002160 "__OTR__objects/object_ka/object_ka_DL_002160" static const ALIGN_ASSET(2) char object_ka_DL_002160[] = dobject_ka_DL_002160; #define dobject_ka_DL_002200 "__OTR__objects/object_ka/object_ka_DL_002200" static const ALIGN_ASSET(2) char object_ka_DL_002200[] = dobject_ka_DL_002200; #define dobject_ka_DL_0022A0 "__OTR__objects/object_ka/object_ka_DL_0022A0" static const ALIGN_ASSET(2) char object_ka_DL_0022A0[] = dobject_ka_DL_0022A0; #define dobject_ka_DL_002340 "__OTR__objects/object_ka/object_ka_DL_002340" static const ALIGN_ASSET(2) char object_ka_DL_002340[] = dobject_ka_DL_002340; #define dobject_ka_DL_002430 "__OTR__objects/object_ka/object_ka_DL_002430" static const ALIGN_ASSET(2) char object_ka_DL_002430[] = dobject_ka_DL_002430; #define dobject_ka_DL_0024D0 "__OTR__objects/object_ka/object_ka_DL_0024D0" static const ALIGN_ASSET(2) char object_ka_DL_0024D0[] = dobject_ka_DL_0024D0; #define dobject_ka_DL_002570 "__OTR__objects/object_ka/object_ka_DL_002570" static const ALIGN_ASSET(2) char object_ka_DL_002570[] = dobject_ka_DL_002570; #define dobject_ka_DL_002610 "__OTR__objects/object_ka/object_ka_DL_002610" static const ALIGN_ASSET(2) char object_ka_DL_002610[] = dobject_ka_DL_002610; #define dobject_ka_DL_0027A0 "__OTR__objects/object_ka/object_ka_DL_0027A0" static const ALIGN_ASSET(2) char object_ka_DL_0027A0[] = dobject_ka_DL_0027A0; #define dobject_ka_DL_002890 "__OTR__objects/object_ka/object_ka_DL_002890" static const ALIGN_ASSET(2) char object_ka_DL_002890[] = dobject_ka_DL_002890; #define dobject_ka_DL_002930 "__OTR__objects/object_ka/object_ka_DL_002930" static const ALIGN_ASSET(2) char object_ka_DL_002930[] = dobject_ka_DL_002930; #define dobject_ka_DL_0029D0 "__OTR__objects/object_ka/object_ka_DL_0029D0" static const ALIGN_ASSET(2) char object_ka_DL_0029D0[] = dobject_ka_DL_0029D0; #define dobject_ka_DL_002A70 "__OTR__objects/object_ka/object_ka_DL_002A70" static const ALIGN_ASSET(2) char object_ka_DL_002A70[] = dobject_ka_DL_002A70; #define dobject_ka_Tex_002C00 "__OTR__objects/object_ka/object_ka_Tex_002C00" static const ALIGN_ASSET(2) char object_ka_Tex_002C00[] = dobject_ka_Tex_002C00; #define dobject_ka_Tex_003400 "__OTR__objects/object_ka/object_ka_Tex_003400" static const ALIGN_ASSET(2) char object_ka_Tex_003400[] = dobject_ka_Tex_003400; #define dobject_ka_Tex_003C00 "__OTR__objects/object_ka/object_ka_Tex_003C00" static const ALIGN_ASSET(2) char object_ka_Tex_003C00[] = dobject_ka_Tex_003C00; #define dobject_ka_Tex_004400 "__OTR__objects/object_ka/object_ka_Tex_004400" static const ALIGN_ASSET(2) char object_ka_Tex_004400[] = dobject_ka_Tex_004400; #define dobject_ka_Tex_004C00 "__OTR__objects/object_ka/object_ka_Tex_004C00" static const ALIGN_ASSET(2) char object_ka_Tex_004C00[] = dobject_ka_Tex_004C00; #define dobject_ka_Tex_005400 "__OTR__objects/object_ka/object_ka_Tex_005400" static const ALIGN_ASSET(2) char object_ka_Tex_005400[] = dobject_ka_Tex_005400; #define dobject_ka_Tex_005C00 "__OTR__objects/object_ka/object_ka_Tex_005C00" static const ALIGN_ASSET(2) char object_ka_Tex_005C00[] = dobject_ka_Tex_005C00; #define dobject_ka_Skel_0065B0 "__OTR__objects/object_ka/object_ka_Skel_0065B0" static const ALIGN_ASSET(2) char object_ka_Skel_0065B0[] = dobject_ka_Skel_0065B0; #define dobject_ka_Anim_00686C "__OTR__objects/object_ka/object_ka_Anim_00686C" static const ALIGN_ASSET(2) char object_ka_Anim_00686C[] = dobject_ka_Anim_00686C; #define dobject_ka_Anim_006A6C "__OTR__objects/object_ka/object_ka_Anim_006A6C" static const ALIGN_ASSET(2) char object_ka_Anim_006A6C[] = dobject_ka_Anim_006A6C; #define dobject_ka_Anim_0071EC "__OTR__objects/object_ka/object_ka_Anim_0071EC" static const ALIGN_ASSET(2) char object_ka_Anim_0071EC[] = dobject_ka_Anim_0071EC; #define dobject_ka_Anim_007444 "__OTR__objects/object_ka/object_ka_Anim_007444" static const ALIGN_ASSET(2) char object_ka_Anim_007444[] = dobject_ka_Anim_007444; #define dobject_ka_Anim_007B90 "__OTR__objects/object_ka/object_ka_Anim_007B90" static const ALIGN_ASSET(2) char object_ka_Anim_007B90[] = dobject_ka_Anim_007B90; #define dobject_ka_Anim_0081A4 "__OTR__objects/object_ka/object_ka_Anim_0081A4" static const ALIGN_ASSET(2) char object_ka_Anim_0081A4[] = dobject_ka_Anim_0081A4; typedef enum ObjectKaLimb { /* 0x00 */ OBJECT_KA_LIMB_NONE, /* 0x01 */ OBJECT_KA_LIMB_01, /* 0x02 */ OBJECT_KA_LIMB_02, /* 0x03 */ OBJECT_KA_LIMB_03, /* 0x04 */ OBJECT_KA_LIMB_04, /* 0x05 */ OBJECT_KA_LIMB_05, /* 0x06 */ OBJECT_KA_LIMB_06, /* 0x07 */ OBJECT_KA_LIMB_07, /* 0x08 */ OBJECT_KA_LIMB_08, /* 0x09 */ OBJECT_KA_LIMB_09, /* 0x0A */ OBJECT_KA_LIMB_0A, /* 0x0B */ OBJECT_KA_LIMB_0B, /* 0x0C */ OBJECT_KA_LIMB_0C, /* 0x0D */ OBJECT_KA_LIMB_0D, /* 0x0E */ OBJECT_KA_LIMB_0E, /* 0x0F */ OBJECT_KA_LIMB_0F, /* 0x10 */ OBJECT_KA_LIMB_10, /* 0x11 */ OBJECT_KA_LIMB_11, /* 0x12 */ OBJECT_KA_LIMB_12, /* 0x13 */ OBJECT_KA_LIMB_13, /* 0x14 */ OBJECT_KA_LIMB_14, /* 0x15 */ OBJECT_KA_LIMB_15, /* 0x16 */ OBJECT_KA_LIMB_16, /* 0x17 */ OBJECT_KA_LIMB_17, /* 0x18 */ OBJECT_KA_LIMB_18, /* 0x19 */ OBJECT_KA_LIMB_19, /* 0x1A */ OBJECT_KA_LIMB_1A, /* 0x1B */ OBJECT_KA_LIMB_1B, /* 0x1C */ OBJECT_KA_LIMB_MAX } ObjectKaLimb; #endif // OBJECTS_OBJECT_KA_H