#ifndef OBJECTS_OBJECT_LBFSHOT_H #define OBJECTS_OBJECT_LBFSHOT_H 1 #include "align_asset_macro.h" #define dobject_lbfshot_DL_000220 "__OTR__objects/object_lbfshot/object_lbfshot_DL_000220" static const ALIGN_ASSET(2) char object_lbfshot_DL_000220[] = dobject_lbfshot_DL_000220; #define dobject_lbfshot_DL_000228 "__OTR__objects/object_lbfshot/object_lbfshot_DL_000228" static const ALIGN_ASSET(2) char object_lbfshot_DL_000228[] = dobject_lbfshot_DL_000228; #define dobject_lbfshot_Tex_000340 "__OTR__objects/object_lbfshot/object_lbfshot_Tex_000340" static const ALIGN_ASSET(2) char object_lbfshot_Tex_000340[] = dobject_lbfshot_Tex_000340; #define dobject_lbfshot_Tex_000B40 "__OTR__objects/object_lbfshot/object_lbfshot_Tex_000B40" static const ALIGN_ASSET(2) char object_lbfshot_Tex_000B40[] = dobject_lbfshot_Tex_000B40; #define dobject_lbfshot_Colheader_0014D8 "__OTR__objects/object_lbfshot/object_lbfshot_Colheader_0014D8" static const ALIGN_ASSET(2) char object_lbfshot_Colheader_0014D8[] = dobject_lbfshot_Colheader_0014D8; #endif // OBJECTS_OBJECT_LBFSHOT_H