#ifndef OBJECTS_OBJECT_MASK_DANCER_H #define OBJECTS_OBJECT_MASK_DANCER_H 1 #include "align_asset_macro.h" #define dobject_mask_dancer_DL_000EF0 "__OTR__objects/object_mask_dancer/object_mask_dancer_DL_000EF0" static const ALIGN_ASSET(2) char object_mask_dancer_DL_000EF0[] = dobject_mask_dancer_DL_000EF0; #define dobject_mask_dancer_TLUT_001548 "__OTR__objects/object_mask_dancer/object_mask_dancer_TLUT_001548" static const ALIGN_ASSET(2) char object_mask_dancer_TLUT_001548[] = dobject_mask_dancer_TLUT_001548; #define dobject_mask_dancer_Tex_001748 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001748" static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001748[] = dobject_mask_dancer_Tex_001748; #define dobject_mask_dancer_Tex_001848 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001848" static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001848[] = dobject_mask_dancer_Tex_001848; #define dobject_mask_dancer_Tex_001888 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001888" static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001888[] = dobject_mask_dancer_Tex_001888; #define dobject_mask_dancer_Tex_001988 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001988" static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001988[] = dobject_mask_dancer_Tex_001988; #define dobject_mask_dancer_Tex_0019C8 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_0019C8" static const ALIGN_ASSET(2) char object_mask_dancer_Tex_0019C8[] = dobject_mask_dancer_Tex_0019C8; #define dobject_mask_dancer_Tex_001AC8 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001AC8" static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001AC8[] = dobject_mask_dancer_Tex_001AC8; #endif // OBJECTS_OBJECT_MASK_DANCER_H