#ifndef OBJECTS_OBJECT_MSMO_H #define OBJECTS_OBJECT_MSMO_H 1 #include "align_asset_macro.h" #define dgMoonMaskDL "__OTR__objects/object_msmo/gMoonMaskDL" static const ALIGN_ASSET(2) char gMoonMaskDL[] = dgMoonMaskDL; #define dgMoonMaskEyeTex "__OTR__objects/object_msmo/gMoonMaskEyeTex" static const ALIGN_ASSET(2) char gMoonMaskEyeTex[] = dgMoonMaskEyeTex; #define dgMoonMaskPatternTex "__OTR__objects/object_msmo/gMoonMaskPatternTex" static const ALIGN_ASSET(2) char gMoonMaskPatternTex[] = dgMoonMaskPatternTex; #define dgMoonMaskSilverTex "__OTR__objects/object_msmo/gMoonMaskSilverTex" static const ALIGN_ASSET(2) char gMoonMaskSilverTex[] = dgMoonMaskSilverTex; #define dgMoonMaskGoldTex "__OTR__objects/object_msmo/gMoonMaskGoldTex" static const ALIGN_ASSET(2) char gMoonMaskGoldTex[] = dgMoonMaskGoldTex; #endif // OBJECTS_OBJECT_MSMO_H