#ifndef OBJECTS_OBJECT_OF1D_MAP_H #define OBJECTS_OBJECT_OF1D_MAP_H 1 #include "align_asset_macro.h" #define dgGoronLargeSnowballFragmentMaterialDL "__OTR__objects/object_oF1d_map/gGoronLargeSnowballFragmentMaterialDL" static const ALIGN_ASSET(2) char gGoronLargeSnowballFragmentMaterialDL[] = dgGoronLargeSnowballFragmentMaterialDL; #define dgGoronLargeSnowballFragmentModelDL "__OTR__objects/object_oF1d_map/gGoronLargeSnowballFragmentModelDL" static const ALIGN_ASSET(2) char gGoronLargeSnowballFragmentModelDL[] = dgGoronLargeSnowballFragmentModelDL; #define dgGoronMediumSnowballFragmentMaterialDL "__OTR__objects/object_oF1d_map/gGoronMediumSnowballFragmentMaterialDL" static const ALIGN_ASSET(2) char gGoronMediumSnowballFragmentMaterialDL[] = dgGoronMediumSnowballFragmentMaterialDL; #define dgGoronMediumSnowballFragmentModelDL "__OTR__objects/object_oF1d_map/gGoronMediumSnowballFragmentModelDL" static const ALIGN_ASSET(2) char gGoronMediumSnowballFragmentModelDL[] = dgGoronMediumSnowballFragmentModelDL; #define dgGoronSmallSnowballFragmentMaterialDL "__OTR__objects/object_oF1d_map/gGoronSmallSnowballFragmentMaterialDL" static const ALIGN_ASSET(2) char gGoronSmallSnowballFragmentMaterialDL[] = dgGoronSmallSnowballFragmentMaterialDL; #define dgGoronSmallSnowballFragmentModelDL "__OTR__objects/object_oF1d_map/gGoronSmallSnowballFragmentModelDL" static const ALIGN_ASSET(2) char gGoronSmallSnowballFragmentModelDL[] = dgGoronSmallSnowballFragmentModelDL; #define dgGoronSnowballDL "__OTR__objects/object_oF1d_map/gGoronSnowballDL" static const ALIGN_ASSET(2) char gGoronSnowballDL[] = dgGoronSnowballDL; #define dobject_oF1d_map_Blob_001750 "__OTR__objects/object_oF1d_map/object_oF1d_map_Blob_001750" static const ALIGN_ASSET(2) char object_oF1d_map_Blob_001750[] = dobject_oF1d_map_Blob_001750; #define dgGoronSnowBallTex "__OTR__objects/object_oF1d_map/gGoronSnowBallTex" static const ALIGN_ASSET(2) char gGoronSnowBallTex[] = dgGoronSnowBallTex; #define dobject_oF1d_map_Blob_002770 "__OTR__objects/object_oF1d_map/object_oF1d_map_Blob_002770" static const ALIGN_ASSET(2) char object_oF1d_map_Blob_002770[] = dobject_oF1d_map_Blob_002770; #define dgGoronSteamTex "__OTR__objects/object_oF1d_map/gGoronSteamTex" static const ALIGN_ASSET(2) char gGoronSteamTex[] = dgGoronSteamTex; #define dgGoronSteamMaterialDL "__OTR__objects/object_oF1d_map/gGoronSteamMaterialDL" static const ALIGN_ASSET(2) char gGoronSteamMaterialDL[] = dgGoronSteamMaterialDL; #define dgGoronSteamModelDL "__OTR__objects/object_oF1d_map/gGoronSteamModelDL" static const ALIGN_ASSET(2) char gGoronSteamModelDL[] = dgGoronSteamModelDL; #define dobject_oF1d_map_DL_003280 "__OTR__objects/object_oF1d_map/object_oF1d_map_DL_003280" static const ALIGN_ASSET(2) char object_oF1d_map_DL_003280[] = dobject_oF1d_map_DL_003280; #define dobject_oF1d_map_DL_003298 "__OTR__objects/object_oF1d_map/object_oF1d_map_DL_003298" static const ALIGN_ASSET(2) char object_oF1d_map_DL_003298[] = dobject_oF1d_map_DL_003298; #define dobject_oF1d_map_DL_003330 "__OTR__objects/object_oF1d_map/object_oF1d_map_DL_003330" static const ALIGN_ASSET(2) char object_oF1d_map_DL_003330[] = dobject_oF1d_map_DL_003330; #define dobject_oF1d_map_DL_003340 "__OTR__objects/object_oF1d_map/object_oF1d_map_DL_003340" static const ALIGN_ASSET(2) char object_oF1d_map_DL_003340[] = dobject_oF1d_map_DL_003340; #define dgGoronCoverEarsAnim "__OTR__objects/object_oF1d_map/gGoronCoverEarsAnim" static const ALIGN_ASSET(2) char gGoronCoverEarsAnim[] = dgGoronCoverEarsAnim; #define dgGoronDropKegAnim "__OTR__objects/object_oF1d_map/gGoronDropKegAnim" static const ALIGN_ASSET(2) char gGoronDropKegAnim[] = dgGoronDropKegAnim; #define dgGoronShiverAnim "__OTR__objects/object_oF1d_map/gGoronShiverAnim" static const ALIGN_ASSET(2) char gGoronShiverAnim[] = dgGoronShiverAnim; #define dgGoronDonGeroMaskDL "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskDL" static const ALIGN_ASSET(2) char gGoronDonGeroMaskDL[] = dgGoronDonGeroMaskDL; #define dgGoronDonGeroMaskTLUT "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskTLUT" static const ALIGN_ASSET(2) char gGoronDonGeroMaskTLUT[] = dgGoronDonGeroMaskTLUT; #define dgGoronDonGeroMaskBottomTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskBottomTex" static const ALIGN_ASSET(2) char gGoronDonGeroMaskBottomTex[] = dgGoronDonGeroMaskBottomTex; #define dgGoronDonGeroMaskToesTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskToesTex" static const ALIGN_ASSET(2) char gGoronDonGeroMaskToesTex[] = dgGoronDonGeroMaskToesTex; #define dgGoronDonGeroMaskTopTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskTopTex" static const ALIGN_ASSET(2) char gGoronDonGeroMaskTopTex[] = dgGoronDonGeroMaskTopTex; #define dgGoronDonGeroMaskNostrilTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskNostrilTex" static const ALIGN_ASSET(2) char gGoronDonGeroMaskNostrilTex[] = dgGoronDonGeroMaskNostrilTex; #define dgGoronDonGeroMaskMouthTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskMouthTex" static const ALIGN_ASSET(2) char gGoronDonGeroMaskMouthTex[] = dgGoronDonGeroMaskMouthTex; #define dgGoronDonGeroMaskFrillsTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskFrillsTex" static const ALIGN_ASSET(2) char gGoronDonGeroMaskFrillsTex[] = dgGoronDonGeroMaskFrillsTex; #define dgGoronDonGeroMaskEyeTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskEyeTex" static const ALIGN_ASSET(2) char gGoronDonGeroMaskEyeTex[] = dgGoronDonGeroMaskEyeTex; #define dgGoronEmptyDL "__OTR__objects/object_oF1d_map/gGoronEmptyDL" static const ALIGN_ASSET(2) char gGoronEmptyDL[] = dgGoronEmptyDL; #define dgGoronScaredDL "__OTR__objects/object_oF1d_map/gGoronScaredDL" static const ALIGN_ASSET(2) char gGoronScaredDL[] = dgGoronScaredDL; #define dgGoronScaredTLUT "__OTR__objects/object_oF1d_map/gGoronScaredTLUT" static const ALIGN_ASSET(2) char gGoronScaredTLUT[] = dgGoronScaredTLUT; #define dgGoronScaredSkinTex "__OTR__objects/object_oF1d_map/gGoronScaredSkinTex" static const ALIGN_ASSET(2) char gGoronScaredSkinTex[] = dgGoronScaredSkinTex; #define dgGoronScaredBellyButtonTex "__OTR__objects/object_oF1d_map/gGoronScaredBellyButtonTex" static const ALIGN_ASSET(2) char gGoronScaredBellyButtonTex[] = dgGoronScaredBellyButtonTex; #define dgGoronScaredBottomTex "__OTR__objects/object_oF1d_map/gGoronScaredBottomTex" static const ALIGN_ASSET(2) char gGoronScaredBottomTex[] = dgGoronScaredBottomTex; #define dgGoronScaredRocksTex "__OTR__objects/object_oF1d_map/gGoronScaredRocksTex" static const ALIGN_ASSET(2) char gGoronScaredRocksTex[] = dgGoronScaredRocksTex; #define dgGoronScaredHairTex "__OTR__objects/object_oF1d_map/gGoronScaredHairTex" static const ALIGN_ASSET(2) char gGoronScaredHairTex[] = dgGoronScaredHairTex; #define dgGoronEmpty2DL "__OTR__objects/object_oF1d_map/gGoronEmpty2DL" static const ALIGN_ASSET(2) char gGoronEmpty2DL[] = dgGoronEmpty2DL; #define dgGoronRolledUpDL "__OTR__objects/object_oF1d_map/gGoronRolledUpDL" static const ALIGN_ASSET(2) char gGoronRolledUpDL[] = dgGoronRolledUpDL; #define dgGoronRolledUpTLUT "__OTR__objects/object_oF1d_map/gGoronRolledUpTLUT" static const ALIGN_ASSET(2) char gGoronRolledUpTLUT[] = dgGoronRolledUpTLUT; #define dgGoronRolledUpSkinTex "__OTR__objects/object_oF1d_map/gGoronRolledUpSkinTex" static const ALIGN_ASSET(2) char gGoronRolledUpSkinTex[] = dgGoronRolledUpSkinTex; #define dgGoronRolledUpBellyButtonTex "__OTR__objects/object_oF1d_map/gGoronRolledUpBellyButtonTex" static const ALIGN_ASSET(2) char gGoronRolledUpBellyButtonTex[] = dgGoronRolledUpBellyButtonTex; #define dgGoronRolledUpBottomTex "__OTR__objects/object_oF1d_map/gGoronRolledUpBottomTex" static const ALIGN_ASSET(2) char gGoronRolledUpBottomTex[] = dgGoronRolledUpBottomTex; #define dgGoronRolledUpRocksTex "__OTR__objects/object_oF1d_map/gGoronRolledUpRocksTex" static const ALIGN_ASSET(2) char gGoronRolledUpRocksTex[] = dgGoronRolledUpRocksTex; #define dgGoronTPoseAnim "__OTR__objects/object_oF1d_map/gGoronTPoseAnim" static const ALIGN_ASSET(2) char gGoronTPoseAnim[] = dgGoronTPoseAnim; #define dgGoronBodyDL "__OTR__objects/object_oF1d_map/gGoronBodyDL" static const ALIGN_ASSET(2) char gGoronBodyDL[] = dgGoronBodyDL; #define dgGoronHeadDL "__OTR__objects/object_oF1d_map/gGoronHeadDL" static const ALIGN_ASSET(2) char gGoronHeadDL[] = dgGoronHeadDL; #define dgGoronRightUpperArmDL "__OTR__objects/object_oF1d_map/gGoronRightUpperArmDL" static const ALIGN_ASSET(2) char gGoronRightUpperArmDL[] = dgGoronRightUpperArmDL; #define dgGoronRightForearmDL "__OTR__objects/object_oF1d_map/gGoronRightForearmDL" static const ALIGN_ASSET(2) char gGoronRightForearmDL[] = dgGoronRightForearmDL; #define dgGoronRightHandDL "__OTR__objects/object_oF1d_map/gGoronRightHandDL" static const ALIGN_ASSET(2) char gGoronRightHandDL[] = dgGoronRightHandDL; #define dgGoronLeftUpperArmDL "__OTR__objects/object_oF1d_map/gGoronLeftUpperArmDL" static const ALIGN_ASSET(2) char gGoronLeftUpperArmDL[] = dgGoronLeftUpperArmDL; #define dgGoronLeftForearmDL "__OTR__objects/object_oF1d_map/gGoronLeftForearmDL" static const ALIGN_ASSET(2) char gGoronLeftForearmDL[] = dgGoronLeftForearmDL; #define dgGoronLeftHandDL "__OTR__objects/object_oF1d_map/gGoronLeftHandDL" static const ALIGN_ASSET(2) char gGoronLeftHandDL[] = dgGoronLeftHandDL; #define dgGoronPelvisDL "__OTR__objects/object_oF1d_map/gGoronPelvisDL" static const ALIGN_ASSET(2) char gGoronPelvisDL[] = dgGoronPelvisDL; #define dgGoronRightThighDL "__OTR__objects/object_oF1d_map/gGoronRightThighDL" static const ALIGN_ASSET(2) char gGoronRightThighDL[] = dgGoronRightThighDL; #define dgGoronRightShinDL "__OTR__objects/object_oF1d_map/gGoronRightShinDL" static const ALIGN_ASSET(2) char gGoronRightShinDL[] = dgGoronRightShinDL; #define dgGoronRightFootDL "__OTR__objects/object_oF1d_map/gGoronRightFootDL" static const ALIGN_ASSET(2) char gGoronRightFootDL[] = dgGoronRightFootDL; #define dgGoronLeftThighDL "__OTR__objects/object_oF1d_map/gGoronLeftThighDL" static const ALIGN_ASSET(2) char gGoronLeftThighDL[] = dgGoronLeftThighDL; #define dgGoronLeftShinDL "__OTR__objects/object_oF1d_map/gGoronLeftShinDL" static const ALIGN_ASSET(2) char gGoronLeftShinDL[] = dgGoronLeftShinDL; #define dgGoronLeftFootDL "__OTR__objects/object_oF1d_map/gGoronLeftFootDL" static const ALIGN_ASSET(2) char gGoronLeftFootDL[] = dgGoronLeftFootDL; #define dgGoronTLUT "__OTR__objects/object_oF1d_map/gGoronTLUT" static const ALIGN_ASSET(2) char gGoronTLUT[] = dgGoronTLUT; #define dgGoronEyeTLUT "__OTR__objects/object_oF1d_map/gGoronEyeTLUT" static const ALIGN_ASSET(2) char gGoronEyeTLUT[] = dgGoronEyeTLUT; #define dgGoronSkinTex "__OTR__objects/object_oF1d_map/gGoronSkinTex" static const ALIGN_ASSET(2) char gGoronSkinTex[] = dgGoronSkinTex; #define dgGoronFingersTex "__OTR__objects/object_oF1d_map/gGoronFingersTex" static const ALIGN_ASSET(2) char gGoronFingersTex[] = dgGoronFingersTex; #define dgGoronTatooTex "__OTR__objects/object_oF1d_map/gGoronTatooTex" static const ALIGN_ASSET(2) char gGoronTatooTex[] = dgGoronTatooTex; #define dgGoronToesTex "__OTR__objects/object_oF1d_map/gGoronToesTex" static const ALIGN_ASSET(2) char gGoronToesTex[] = dgGoronToesTex; #define dgGoronFootTex "__OTR__objects/object_oF1d_map/gGoronFootTex" static const ALIGN_ASSET(2) char gGoronFootTex[] = dgGoronFootTex; #define dgGoronNostrilTex "__OTR__objects/object_oF1d_map/gGoronNostrilTex" static const ALIGN_ASSET(2) char gGoronNostrilTex[] = dgGoronNostrilTex; #define dgGoronBottomTex "__OTR__objects/object_oF1d_map/gGoronBottomTex" static const ALIGN_ASSET(2) char gGoronBottomTex[] = dgGoronBottomTex; #define dgGoronsRocksTex "__OTR__objects/object_oF1d_map/gGoronsRocksTex" static const ALIGN_ASSET(2) char gGoronsRocksTex[] = dgGoronsRocksTex; #define dgGoronHairTex "__OTR__objects/object_oF1d_map/gGoronHairTex" static const ALIGN_ASSET(2) char gGoronHairTex[] = dgGoronHairTex; #define dgGoronEyeOpenTex "__OTR__objects/object_oF1d_map/gGoronEyeOpenTex" static const ALIGN_ASSET(2) char gGoronEyeOpenTex[] = dgGoronEyeOpenTex; #define dgGoronEyeClosed2Tex "__OTR__objects/object_oF1d_map/gGoronEyeClosed2Tex" static const ALIGN_ASSET(2) char gGoronEyeClosed2Tex[] = dgGoronEyeClosed2Tex; #define dgGoronEyeHalfTex "__OTR__objects/object_oF1d_map/gGoronEyeHalfTex" static const ALIGN_ASSET(2) char gGoronEyeHalfTex[] = dgGoronEyeHalfTex; #define dgGoronEyeClosedTex "__OTR__objects/object_oF1d_map/gGoronEyeClosedTex" static const ALIGN_ASSET(2) char gGoronEyeClosedTex[] = dgGoronEyeClosedTex; #define dgGoronLipsTex "__OTR__objects/object_oF1d_map/gGoronLipsTex" static const ALIGN_ASSET(2) char gGoronLipsTex[] = dgGoronLipsTex; #define dgGoronDimpleTex "__OTR__objects/object_oF1d_map/gGoronDimpleTex" static const ALIGN_ASSET(2) char gGoronDimpleTex[] = dgGoronDimpleTex; #define dgGoronBeardTex "__OTR__objects/object_oF1d_map/gGoronBeardTex" static const ALIGN_ASSET(2) char gGoronBeardTex[] = dgGoronBeardTex; #define dgGoronSkel "__OTR__objects/object_oF1d_map/gGoronSkel" static const ALIGN_ASSET(2) char gGoronSkel[] = dgGoronSkel; #define dgGoronLyingDownIdleAnim "__OTR__objects/object_oF1d_map/gGoronLyingDownIdleAnim" static const ALIGN_ASSET(2) char gGoronLyingDownIdleAnim[] = dgGoronLyingDownIdleAnim; #define dgGoronUnrollAnim "__OTR__objects/object_oF1d_map/gGoronUnrollAnim" static const ALIGN_ASSET(2) char gGoronUnrollAnim[] = dgGoronUnrollAnim; #define dgGoronShiveringSurprisedAnim "__OTR__objects/object_oF1d_map/gGoronShiveringSurprisedAnim" static const ALIGN_ASSET(2) char gGoronShiveringSurprisedAnim[] = dgGoronShiveringSurprisedAnim; #define dgGoronStandingHandTappingAnim "__OTR__objects/object_oF1d_map/gGoronStandingHandTappingAnim" static const ALIGN_ASSET(2) char gGoronStandingHandTappingAnim[] = dgGoronStandingHandTappingAnim; #define dgGoronSleepyAnim "__OTR__objects/object_oF1d_map/gGoronSleepyAnim" static const ALIGN_ASSET(2) char gGoronSleepyAnim[] = dgGoronSleepyAnim; #define dgGoronStandingIdleAnim "__OTR__objects/object_oF1d_map/gGoronStandingIdleAnim" static const ALIGN_ASSET(2) char gGoronStandingIdleAnim[] = dgGoronStandingIdleAnim; #define dgGoronDustMaterialDL "__OTR__objects/object_oF1d_map/gGoronDustMaterialDL" static const ALIGN_ASSET(2) char gGoronDustMaterialDL[] = dgGoronDustMaterialDL; #define dgGoronDustModelDL "__OTR__objects/object_oF1d_map/gGoronDustModelDL" static const ALIGN_ASSET(2) char gGoronDustModelDL[] = dgGoronDustModelDL; typedef enum GoronLimb { /* 0x00 */ GORON_LIMB_NONE, /* 0x01 */ GORON_LIMB_ROOT, /* 0x02 */ GORON_LIMB_PELVIS, /* 0x03 */ GORON_LIMB_LEGS_ROOT, /* 0x04 */ GORON_LIMB_LEFT_THIGH, /* 0x05 */ GORON_LIMB_LEFT_SHIN, /* 0x06 */ GORON_LIMB_LEFT_FOOT, /* 0x07 */ GORON_LIMB_RIGHT_THIGH, /* 0x08 */ GORON_LIMB_RIGHT_SHIN, /* 0x09 */ GORON_LIMB_RIGHT_FOOT, /* 0x0A */ GORON_LIMB_BODY, /* 0x0B */ GORON_LIMB_LEFT_UPPER_ARM, /* 0x0C */ GORON_LIMB_LEFT_FOREARM, /* 0x0D */ GORON_LIMB_LEFT_HAND, /* 0x0E */ GORON_LIMB_RIGHT_UPPER_ARM, /* 0x0F */ GORON_LIMB_RIGHT_FOREARM, /* 0x10 */ GORON_LIMB_RIGHT_HAND, /* 0x11 */ GORON_LIMB_HEAD, /* 0x12 */ GORON_LIMB_MAX } GoronLimb; #endif // OBJECTS_OBJECT_OF1D_MAP_H