#ifndef OBJECTS_OBJECT_OBJ_YASI_H #define OBJECTS_OBJECT_OBJ_YASI_H 1 #include "align_asset_macro.h" #define dgPalmTreeDL "__OTR__objects/object_obj_yasi/gPalmTreeDL" static const ALIGN_ASSET(2) char gPalmTreeDL[] = dgPalmTreeDL; #define dgPalmTreeTLUT "__OTR__objects/object_obj_yasi/gPalmTreeTLUT" static const ALIGN_ASSET(2) char gPalmTreeTLUT[] = dgPalmTreeTLUT; #define dgPalmTreeFrondTex "__OTR__objects/object_obj_yasi/gPalmTreeFrondTex" static const ALIGN_ASSET(2) char gPalmTreeFrondTex[] = dgPalmTreeFrondTex; #define dgPalmTreeDekuNutTex "__OTR__objects/object_obj_yasi/gPalmTreeDekuNutTex" static const ALIGN_ASSET(2) char gPalmTreeDekuNutTex[] = dgPalmTreeDekuNutTex; #define dgPalmTreeScarredWoodTex "__OTR__objects/object_obj_yasi/gPalmTreeScarredWoodTex" static const ALIGN_ASSET(2) char gPalmTreeScarredWoodTex[] = dgPalmTreeScarredWoodTex; #define dgPalmTreeWoodTex "__OTR__objects/object_obj_yasi/gPalmTreeWoodTex" static const ALIGN_ASSET(2) char gPalmTreeWoodTex[] = dgPalmTreeWoodTex; #define dgPalmTreeCol "__OTR__objects/object_obj_yasi/gPalmTreeCol" static const ALIGN_ASSET(2) char gPalmTreeCol[] = dgPalmTreeCol; #endif // OBJECTS_OBJECT_OBJ_YASI_H