#ifndef OBJECTS_OBJECT_OT_H #define OBJECTS_OBJECT_OT_H 1 #include "align_asset_macro.h" #define dobject_ot_DL_000040 "__OTR__objects/object_ot/object_ot_DL_000040" static const ALIGN_ASSET(2) char object_ot_DL_000040[] = dobject_ot_DL_000040; #define dobject_ot_DL_000078 "__OTR__objects/object_ot/object_ot_DL_000078" static const ALIGN_ASSET(2) char object_ot_DL_000078[] = dobject_ot_DL_000078; #define dobject_ot_Anim_000420 "__OTR__objects/object_ot/object_ot_Anim_000420" static const ALIGN_ASSET(2) char object_ot_Anim_000420[] = dobject_ot_Anim_000420; #define dobject_ot_DL_0004A0 "__OTR__objects/object_ot/object_ot_DL_0004A0" static const ALIGN_ASSET(2) char object_ot_DL_0004A0[] = dobject_ot_DL_0004A0; #define dobject_ot_Tex_000550 "__OTR__objects/object_ot/object_ot_Tex_000550" static const ALIGN_ASSET(2) char object_ot_Tex_000550[] = dobject_ot_Tex_000550; #define dobject_ot_Matanimheader_0005F8 "__OTR__objects/object_ot/object_ot_Matanimheader_0005F8" static const ALIGN_ASSET(2) char object_ot_Matanimheader_0005F8[] = dobject_ot_Matanimheader_0005F8; #define dobject_ot_Anim_0008D8 "__OTR__objects/object_ot/object_ot_Anim_0008D8" static const ALIGN_ASSET(2) char object_ot_Anim_0008D8[] = dobject_ot_Anim_0008D8; #define dobject_ot_DL_001800 "__OTR__objects/object_ot/object_ot_DL_001800" static const ALIGN_ASSET(2) char object_ot_DL_001800[] = dobject_ot_DL_001800; #define dobject_ot_DL_0018D0 "__OTR__objects/object_ot/object_ot_DL_0018D0" static const ALIGN_ASSET(2) char object_ot_DL_0018D0[] = dobject_ot_DL_0018D0; #define dobject_ot_DL_001988 "__OTR__objects/object_ot/object_ot_DL_001988" static const ALIGN_ASSET(2) char object_ot_DL_001988[] = dobject_ot_DL_001988; #define dobject_ot_DL_001AA0 "__OTR__objects/object_ot/object_ot_DL_001AA0" static const ALIGN_ASSET(2) char object_ot_DL_001AA0[] = dobject_ot_DL_001AA0; #define dobject_ot_DL_001B80 "__OTR__objects/object_ot/object_ot_DL_001B80" static const ALIGN_ASSET(2) char object_ot_DL_001B80[] = dobject_ot_DL_001B80; #define dobject_ot_DL_001C38 "__OTR__objects/object_ot/object_ot_DL_001C38" static const ALIGN_ASSET(2) char object_ot_DL_001C38[] = dobject_ot_DL_001C38; #define dobject_ot_DL_001CF0 "__OTR__objects/object_ot/object_ot_DL_001CF0" static const ALIGN_ASSET(2) char object_ot_DL_001CF0[] = dobject_ot_DL_001CF0; #define dobject_ot_DL_001FD8 "__OTR__objects/object_ot/object_ot_DL_001FD8" static const ALIGN_ASSET(2) char object_ot_DL_001FD8[] = dobject_ot_DL_001FD8; #define dobject_ot_DL_002090 "__OTR__objects/object_ot/object_ot_DL_002090" static const ALIGN_ASSET(2) char object_ot_DL_002090[] = dobject_ot_DL_002090; #define dobject_ot_DL_002220 "__OTR__objects/object_ot/object_ot_DL_002220" static const ALIGN_ASSET(2) char object_ot_DL_002220[] = dobject_ot_DL_002220; #define dobject_ot_DL_002318 "__OTR__objects/object_ot/object_ot_DL_002318" static const ALIGN_ASSET(2) char object_ot_DL_002318[] = dobject_ot_DL_002318; #define dobject_ot_DL_002410 "__OTR__objects/object_ot/object_ot_DL_002410" static const ALIGN_ASSET(2) char object_ot_DL_002410[] = dobject_ot_DL_002410; #define dobject_ot_DL_002508 "__OTR__objects/object_ot/object_ot_DL_002508" static const ALIGN_ASSET(2) char object_ot_DL_002508[] = dobject_ot_DL_002508; #define dobject_ot_DL_002600 "__OTR__objects/object_ot/object_ot_DL_002600" static const ALIGN_ASSET(2) char object_ot_DL_002600[] = dobject_ot_DL_002600; #define dobject_ot_DL_0026F8 "__OTR__objects/object_ot/object_ot_DL_0026F8" static const ALIGN_ASSET(2) char object_ot_DL_0026F8[] = dobject_ot_DL_0026F8; #define dobject_ot_DL_0027F0 "__OTR__objects/object_ot/object_ot_DL_0027F0" static const ALIGN_ASSET(2) char object_ot_DL_0027F0[] = dobject_ot_DL_0027F0; #define dobject_ot_TLUT_0028E0 "__OTR__objects/object_ot/object_ot_TLUT_0028E0" static const ALIGN_ASSET(2) char object_ot_TLUT_0028E0[] = dobject_ot_TLUT_0028E0; #define dobject_ot_Tex_002AE0 "__OTR__objects/object_ot/object_ot_Tex_002AE0" static const ALIGN_ASSET(2) char object_ot_Tex_002AE0[] = dobject_ot_Tex_002AE0; #define dobject_ot_Tex_002EE0 "__OTR__objects/object_ot/object_ot_Tex_002EE0" static const ALIGN_ASSET(2) char object_ot_Tex_002EE0[] = dobject_ot_Tex_002EE0; #define dobject_ot_Tex_0036E0 "__OTR__objects/object_ot/object_ot_Tex_0036E0" static const ALIGN_ASSET(2) char object_ot_Tex_0036E0[] = dobject_ot_Tex_0036E0; #define dobject_ot_Tex_003AE0 "__OTR__objects/object_ot/object_ot_Tex_003AE0" static const ALIGN_ASSET(2) char object_ot_Tex_003AE0[] = dobject_ot_Tex_003AE0; #define dobject_ot_Tex_003EE0 "__OTR__objects/object_ot/object_ot_Tex_003EE0" static const ALIGN_ASSET(2) char object_ot_Tex_003EE0[] = dobject_ot_Tex_003EE0; #define dobject_ot_Tex_0042E0 "__OTR__objects/object_ot/object_ot_Tex_0042E0" static const ALIGN_ASSET(2) char object_ot_Tex_0042E0[] = dobject_ot_Tex_0042E0; #define dobject_ot_Skel_004800 "__OTR__objects/object_ot/object_ot_Skel_004800" static const ALIGN_ASSET(2) char object_ot_Skel_004800[] = dobject_ot_Skel_004800; #define dobject_ot_Anim_004B30 "__OTR__objects/object_ot/object_ot_Anim_004B30" static const ALIGN_ASSET(2) char object_ot_Anim_004B30[] = dobject_ot_Anim_004B30; typedef enum ObjectOtLimb { /* 0x00 */ OBJECT_OT_LIMB_NONE, /* 0x01 */ OBJECT_OT_LIMB_01, /* 0x02 */ OBJECT_OT_LIMB_02, /* 0x03 */ OBJECT_OT_LIMB_03, /* 0x04 */ OBJECT_OT_LIMB_04, /* 0x05 */ OBJECT_OT_LIMB_05, /* 0x06 */ OBJECT_OT_LIMB_06, /* 0x07 */ OBJECT_OT_LIMB_07, /* 0x08 */ OBJECT_OT_LIMB_08, /* 0x09 */ OBJECT_OT_LIMB_09, /* 0x0A */ OBJECT_OT_LIMB_0A, /* 0x0B */ OBJECT_OT_LIMB_0B, /* 0x0C */ OBJECT_OT_LIMB_0C, /* 0x0D */ OBJECT_OT_LIMB_0D, /* 0x0E */ OBJECT_OT_LIMB_0E, /* 0x0F */ OBJECT_OT_LIMB_0F, /* 0x10 */ OBJECT_OT_LIMB_10, /* 0x11 */ OBJECT_OT_LIMB_11, /* 0x12 */ OBJECT_OT_LIMB_12, /* 0x13 */ OBJECT_OT_LIMB_MAX } ObjectOtLimb; #endif // OBJECTS_OBJECT_OT_H