#ifndef OBJECTS_OBJECT_PH_H #define OBJECTS_OBJECT_PH_H 1 #include "align_asset_macro.h" #define dobject_ph_Anim_000350 "__OTR__objects/object_ph/object_ph_Anim_000350" static const ALIGN_ASSET(2) char object_ph_Anim_000350[] = dobject_ph_Anim_000350; #define dobject_ph_Anim_0005C4 "__OTR__objects/object_ph/object_ph_Anim_0005C4" static const ALIGN_ASSET(2) char object_ph_Anim_0005C4[] = dobject_ph_Anim_0005C4; #define dobject_ph_Anim_000844 "__OTR__objects/object_ph/object_ph_Anim_000844" static const ALIGN_ASSET(2) char object_ph_Anim_000844[] = dobject_ph_Anim_000844; #define dobject_ph_Anim_0009C4 "__OTR__objects/object_ph/object_ph_Anim_0009C4" static const ALIGN_ASSET(2) char object_ph_Anim_0009C4[] = dobject_ph_Anim_0009C4; #define dobject_ph_DL_000ED0 "__OTR__objects/object_ph/object_ph_DL_000ED0" static const ALIGN_ASSET(2) char object_ph_DL_000ED0[] = dobject_ph_DL_000ED0; #define dobject_ph_DL_000F60 "__OTR__objects/object_ph/object_ph_DL_000F60" static const ALIGN_ASSET(2) char object_ph_DL_000F60[] = dobject_ph_DL_000F60; #define dobject_ph_DL_000FF0 "__OTR__objects/object_ph/object_ph_DL_000FF0" static const ALIGN_ASSET(2) char object_ph_DL_000FF0[] = dobject_ph_DL_000FF0; #define dobject_ph_DL_001080 "__OTR__objects/object_ph/object_ph_DL_001080" static const ALIGN_ASSET(2) char object_ph_DL_001080[] = dobject_ph_DL_001080; #define dobject_ph_DL_001110 "__OTR__objects/object_ph/object_ph_DL_001110" static const ALIGN_ASSET(2) char object_ph_DL_001110[] = dobject_ph_DL_001110; #define dobject_ph_DL_0011A0 "__OTR__objects/object_ph/object_ph_DL_0011A0" static const ALIGN_ASSET(2) char object_ph_DL_0011A0[] = dobject_ph_DL_0011A0; #define dobject_ph_DL_001230 "__OTR__objects/object_ph/object_ph_DL_001230" static const ALIGN_ASSET(2) char object_ph_DL_001230[] = dobject_ph_DL_001230; #define dobject_ph_DL_0012F0 "__OTR__objects/object_ph/object_ph_DL_0012F0" static const ALIGN_ASSET(2) char object_ph_DL_0012F0[] = dobject_ph_DL_0012F0; #define dobject_ph_Tex_001410 "__OTR__objects/object_ph/object_ph_Tex_001410" static const ALIGN_ASSET(2) char object_ph_Tex_001410[] = dobject_ph_Tex_001410; #define dobject_ph_Tex_001490 "__OTR__objects/object_ph/object_ph_Tex_001490" static const ALIGN_ASSET(2) char object_ph_Tex_001490[] = dobject_ph_Tex_001490; #define dobject_ph_Tex_001890 "__OTR__objects/object_ph/object_ph_Tex_001890" static const ALIGN_ASSET(2) char object_ph_Tex_001890[] = dobject_ph_Tex_001890; #define dobject_ph_Tex_001A90 "__OTR__objects/object_ph/object_ph_Tex_001A90" static const ALIGN_ASSET(2) char object_ph_Tex_001A90[] = dobject_ph_Tex_001A90; #define dobject_ph_Skel_001C80 "__OTR__objects/object_ph/object_ph_Skel_001C80" static const ALIGN_ASSET(2) char object_ph_Skel_001C80[] = dobject_ph_Skel_001C80; typedef enum ObjectPhLimb { /* 0x00 */ OBJECT_PH_LIMB_NONE, /* 0x01 */ OBJECT_PH_LIMB_01, /* 0x02 */ OBJECT_PH_LIMB_02, /* 0x03 */ OBJECT_PH_LIMB_03, /* 0x04 */ OBJECT_PH_LIMB_04, /* 0x05 */ OBJECT_PH_LIMB_05, /* 0x06 */ OBJECT_PH_LIMB_06, /* 0x07 */ OBJECT_PH_LIMB_07, /* 0x08 */ OBJECT_PH_LIMB_08, /* 0x09 */ OBJECT_PH_LIMB_09, /* 0x0A */ OBJECT_PH_LIMB_0A, /* 0x0B */ OBJECT_PH_LIMB_0B, /* 0x0C */ OBJECT_PH_LIMB_0C, /* 0x0D */ OBJECT_PH_LIMB_0D, /* 0x0E */ OBJECT_PH_LIMB_0E, /* 0x0F */ OBJECT_PH_LIMB_0F, /* 0x10 */ OBJECT_PH_LIMB_10, /* 0x11 */ OBJECT_PH_LIMB_11, /* 0x12 */ OBJECT_PH_LIMB_12, /* 0x13 */ OBJECT_PH_LIMB_13, /* 0x14 */ OBJECT_PH_LIMB_14, /* 0x15 */ OBJECT_PH_LIMB_15, /* 0x16 */ OBJECT_PH_LIMB_16, /* 0x17 */ OBJECT_PH_LIMB_17, /* 0x18 */ OBJECT_PH_LIMB_MAX } ObjectPhLimb; #endif // OBJECTS_OBJECT_PH_H