#ifndef OBJECTS_OBJECT_PR_H #define OBJECTS_OBJECT_PR_H 1 #include "align_asset_macro.h" #define dobject_pr_Anim_000268 "__OTR__objects/object_pr/object_pr_Anim_000268" static const ALIGN_ASSET(2) char object_pr_Anim_000268[] = dobject_pr_Anim_000268; #define dobject_pr_Anim_000740 "__OTR__objects/object_pr/object_pr_Anim_000740" static const ALIGN_ASSET(2) char object_pr_Anim_000740[] = dobject_pr_Anim_000740; #define dobject_pr_DL_000F30 "__OTR__objects/object_pr/object_pr_DL_000F30" static const ALIGN_ASSET(2) char object_pr_DL_000F30[] = dobject_pr_DL_000F30; #define dobject_pr_DL_001130 "__OTR__objects/object_pr/object_pr_DL_001130" static const ALIGN_ASSET(2) char object_pr_DL_001130[] = dobject_pr_DL_001130; #define dobject_pr_DL_0011C8 "__OTR__objects/object_pr/object_pr_DL_0011C8" static const ALIGN_ASSET(2) char object_pr_DL_0011C8[] = dobject_pr_DL_0011C8; #define dobject_pr_DL_001260 "__OTR__objects/object_pr/object_pr_DL_001260" static const ALIGN_ASSET(2) char object_pr_DL_001260[] = dobject_pr_DL_001260; #define dobject_pr_DL_0012F8 "__OTR__objects/object_pr/object_pr_DL_0012F8" static const ALIGN_ASSET(2) char object_pr_DL_0012F8[] = dobject_pr_DL_0012F8; #define dobject_pr_DL_0013E8 "__OTR__objects/object_pr/object_pr_DL_0013E8" static const ALIGN_ASSET(2) char object_pr_DL_0013E8[] = dobject_pr_DL_0013E8; #define dobject_pr_DL_001480 "__OTR__objects/object_pr/object_pr_DL_001480" static const ALIGN_ASSET(2) char object_pr_DL_001480[] = dobject_pr_DL_001480; #define dobject_pr_DL_001550 "__OTR__objects/object_pr/object_pr_DL_001550" static const ALIGN_ASSET(2) char object_pr_DL_001550[] = dobject_pr_DL_001550; #define dobject_pr_Tex_001608 "__OTR__objects/object_pr/object_pr_Tex_001608" static const ALIGN_ASSET(2) char object_pr_Tex_001608[] = dobject_pr_Tex_001608; #define dobject_pr_Tex_001708 "__OTR__objects/object_pr/object_pr_Tex_001708" static const ALIGN_ASSET(2) char object_pr_Tex_001708[] = dobject_pr_Tex_001708; #define dobject_pr_Tex_001908 "__OTR__objects/object_pr/object_pr_Tex_001908" static const ALIGN_ASSET(2) char object_pr_Tex_001908[] = dobject_pr_Tex_001908; #define dobject_pr_Tex_001B08 "__OTR__objects/object_pr/object_pr_Tex_001B08" static const ALIGN_ASSET(2) char object_pr_Tex_001B08[] = dobject_pr_Tex_001B08; #define dobject_pr_Tex_001D08 "__OTR__objects/object_pr/object_pr_Tex_001D08" static const ALIGN_ASSET(2) char object_pr_Tex_001D08[] = dobject_pr_Tex_001D08; #define dobject_pr_Matanimheader_001DB0 "__OTR__objects/object_pr/object_pr_Matanimheader_001DB0" static const ALIGN_ASSET(2) char object_pr_Matanimheader_001DB0[] = dobject_pr_Matanimheader_001DB0; #define dobject_pr_Anim_001E10 "__OTR__objects/object_pr/object_pr_Anim_001E10" static const ALIGN_ASSET(2) char object_pr_Anim_001E10[] = dobject_pr_Anim_001E10; #define dobject_pr_Anim_0021E8 "__OTR__objects/object_pr/object_pr_Anim_0021E8" static const ALIGN_ASSET(2) char object_pr_Anim_0021E8[] = dobject_pr_Anim_0021E8; #define dobject_pr_DL_0029E0 "__OTR__objects/object_pr/object_pr_DL_0029E0" static const ALIGN_ASSET(2) char object_pr_DL_0029E0[] = dobject_pr_DL_0029E0; #define dobject_pr_DL_002BD0 "__OTR__objects/object_pr/object_pr_DL_002BD0" static const ALIGN_ASSET(2) char object_pr_DL_002BD0[] = dobject_pr_DL_002BD0; #define dobject_pr_DL_002C68 "__OTR__objects/object_pr/object_pr_DL_002C68" static const ALIGN_ASSET(2) char object_pr_DL_002C68[] = dobject_pr_DL_002C68; #define dobject_pr_DL_002D00 "__OTR__objects/object_pr/object_pr_DL_002D00" static const ALIGN_ASSET(2) char object_pr_DL_002D00[] = dobject_pr_DL_002D00; #define dobject_pr_DL_002D98 "__OTR__objects/object_pr/object_pr_DL_002D98" static const ALIGN_ASSET(2) char object_pr_DL_002D98[] = dobject_pr_DL_002D98; #define dobject_pr_DL_002E88 "__OTR__objects/object_pr/object_pr_DL_002E88" static const ALIGN_ASSET(2) char object_pr_DL_002E88[] = dobject_pr_DL_002E88; #define dobject_pr_DL_002F20 "__OTR__objects/object_pr/object_pr_DL_002F20" static const ALIGN_ASSET(2) char object_pr_DL_002F20[] = dobject_pr_DL_002F20; #define dobject_pr_DL_002FF0 "__OTR__objects/object_pr/object_pr_DL_002FF0" static const ALIGN_ASSET(2) char object_pr_DL_002FF0[] = dobject_pr_DL_002FF0; #define dobject_pr_Tex_0030A8 "__OTR__objects/object_pr/object_pr_Tex_0030A8" static const ALIGN_ASSET(2) char object_pr_Tex_0030A8[] = dobject_pr_Tex_0030A8; #define dobject_pr_Tex_0031A8 "__OTR__objects/object_pr/object_pr_Tex_0031A8" static const ALIGN_ASSET(2) char object_pr_Tex_0031A8[] = dobject_pr_Tex_0031A8; #define dobject_pr_Tex_0033A8 "__OTR__objects/object_pr/object_pr_Tex_0033A8" static const ALIGN_ASSET(2) char object_pr_Tex_0033A8[] = dobject_pr_Tex_0033A8; #define dobject_pr_Tex_0035A8 "__OTR__objects/object_pr/object_pr_Tex_0035A8" static const ALIGN_ASSET(2) char object_pr_Tex_0035A8[] = dobject_pr_Tex_0035A8; #define dobject_pr_Tex_0037A8 "__OTR__objects/object_pr/object_pr_Tex_0037A8" static const ALIGN_ASSET(2) char object_pr_Tex_0037A8[] = dobject_pr_Tex_0037A8; #define dobject_pr_Skel_0038B8 "__OTR__objects/object_pr/object_pr_Skel_0038B8" static const ALIGN_ASSET(2) char object_pr_Skel_0038B8[] = dobject_pr_Skel_0038B8; #define dobject_pr_Anim_003904 "__OTR__objects/object_pr/object_pr_Anim_003904" static const ALIGN_ASSET(2) char object_pr_Anim_003904[] = dobject_pr_Anim_003904; #define dobject_pr_DL_003AB0 "__OTR__objects/object_pr/object_pr_DL_003AB0" static const ALIGN_ASSET(2) char object_pr_DL_003AB0[] = dobject_pr_DL_003AB0; #define dobject_pr_DL_003B50 "__OTR__objects/object_pr/object_pr_DL_003B50" static const ALIGN_ASSET(2) char object_pr_DL_003B50[] = dobject_pr_DL_003B50; #define dobject_pr_DL_003C08 "__OTR__objects/object_pr/object_pr_DL_003C08" static const ALIGN_ASSET(2) char object_pr_DL_003C08[] = dobject_pr_DL_003C08; #define dobject_pr_DL_003D10 "__OTR__objects/object_pr/object_pr_DL_003D10" static const ALIGN_ASSET(2) char object_pr_DL_003D10[] = dobject_pr_DL_003D10; #define dobject_pr_Tex_003DA8 "__OTR__objects/object_pr/object_pr_Tex_003DA8" static const ALIGN_ASSET(2) char object_pr_Tex_003DA8[] = dobject_pr_Tex_003DA8; #define dobject_pr_Tex_003EA8 "__OTR__objects/object_pr/object_pr_Tex_003EA8" static const ALIGN_ASSET(2) char object_pr_Tex_003EA8[] = dobject_pr_Tex_003EA8; #define dobject_pr_Tex_003FA8 "__OTR__objects/object_pr/object_pr_Tex_003FA8" static const ALIGN_ASSET(2) char object_pr_Tex_003FA8[] = dobject_pr_Tex_003FA8; #define dobject_pr_Tex_004028 "__OTR__objects/object_pr/object_pr_Tex_004028" static const ALIGN_ASSET(2) char object_pr_Tex_004028[] = dobject_pr_Tex_004028; #define dobject_pr_Tex_004128 "__OTR__objects/object_pr/object_pr_Tex_004128" static const ALIGN_ASSET(2) char object_pr_Tex_004128[] = dobject_pr_Tex_004128; #define dobject_pr_Skel_004188 "__OTR__objects/object_pr/object_pr_Skel_004188" static const ALIGN_ASSET(2) char object_pr_Skel_004188[] = dobject_pr_Skel_004188; #define dobject_pr_Anim_004274 "__OTR__objects/object_pr/object_pr_Anim_004274" static const ALIGN_ASSET(2) char object_pr_Anim_004274[] = dobject_pr_Anim_004274; #define dobject_pr_Anim_004340 "__OTR__objects/object_pr/object_pr_Anim_004340" static const ALIGN_ASSET(2) char object_pr_Anim_004340[] = dobject_pr_Anim_004340; typedef enum ObjectPr1Limb { /* 0x00 */ OBJECT_PR_1_LIMB_NONE, /* 0x01 */ OBJECT_PR_1_LIMB_01, /* 0x02 */ OBJECT_PR_1_LIMB_02, /* 0x03 */ OBJECT_PR_1_LIMB_03, /* 0x04 */ OBJECT_PR_1_LIMB_04, /* 0x05 */ OBJECT_PR_1_LIMB_05, /* 0x06 */ OBJECT_PR_1_LIMB_06, /* 0x07 */ OBJECT_PR_1_LIMB_07, /* 0x08 */ OBJECT_PR_1_LIMB_08, /* 0x09 */ OBJECT_PR_1_LIMB_09, /* 0x0A */ OBJECT_PR_1_LIMB_MAX } ObjectPr1Limb; typedef enum ObjectPr2Limb { /* 0x00 */ OBJECT_PR_2_LIMB_NONE, /* 0x01 */ OBJECT_PR_2_LIMB_01, /* 0x02 */ OBJECT_PR_2_LIMB_02, /* 0x03 */ OBJECT_PR_2_LIMB_03, /* 0x04 */ OBJECT_PR_2_LIMB_04, /* 0x05 */ OBJECT_PR_2_LIMB_MAX } ObjectPr2Limb; #endif // OBJECTS_OBJECT_PR_H