#ifndef OBJECTS_OBJECT_RB_H #define OBJECTS_OBJECT_RB_H 1 #include "align_asset_macro.h" #define dgLeeverSpinAnim "__OTR__objects/object_rb/gLeeverSpinAnim" static const ALIGN_ASSET(2) char gLeeverSpinAnim[] = dgLeeverSpinAnim; #define dgLeeverBottomHalfDL "__OTR__objects/object_rb/gLeeverBottomHalfDL" static const ALIGN_ASSET(2) char gLeeverBottomHalfDL[] = dgLeeverBottomHalfDL; #define dgLeeverBottomHalfWrapper2DL "__OTR__objects/object_rb/gLeeverBottomHalfWrapper2DL" static const ALIGN_ASSET(2) char gLeeverBottomHalfWrapper2DL[] = dgLeeverBottomHalfWrapper2DL; #define dgLeeverBottomHalfWrapper1DL "__OTR__objects/object_rb/gLeeverBottomHalfWrapper1DL" static const ALIGN_ASSET(2) char gLeeverBottomHalfWrapper1DL[] = dgLeeverBottomHalfWrapper1DL; #define dgLeeverTopHalfDL "__OTR__objects/object_rb/gLeeverTopHalfDL" static const ALIGN_ASSET(2) char gLeeverTopHalfDL[] = dgLeeverTopHalfDL; #define dgLeeverTopHalfWrapper2DL "__OTR__objects/object_rb/gLeeverTopHalfWrapper2DL" static const ALIGN_ASSET(2) char gLeeverTopHalfWrapper2DL[] = dgLeeverTopHalfWrapper2DL; #define dgLeeverTopHalfWrapper1DL "__OTR__objects/object_rb/gLeeverTopHalfWrapper1DL" static const ALIGN_ASSET(2) char gLeeverTopHalfWrapper1DL[] = dgLeeverTopHalfWrapper1DL; #define dgLeeverSpike1DL "__OTR__objects/object_rb/gLeeverSpike1DL" static const ALIGN_ASSET(2) char gLeeverSpike1DL[] = dgLeeverSpike1DL; #define dgLeeverSpike1Wrapper2DL "__OTR__objects/object_rb/gLeeverSpike1Wrapper2DL" static const ALIGN_ASSET(2) char gLeeverSpike1Wrapper2DL[] = dgLeeverSpike1Wrapper2DL; #define dgLeeverSpike1Wrapper1DL "__OTR__objects/object_rb/gLeeverSpike1Wrapper1DL" static const ALIGN_ASSET(2) char gLeeverSpike1Wrapper1DL[] = dgLeeverSpike1Wrapper1DL; #define dgLeeverSpike2DL "__OTR__objects/object_rb/gLeeverSpike2DL" static const ALIGN_ASSET(2) char gLeeverSpike2DL[] = dgLeeverSpike2DL; #define dgLeeverSpike2Wrapper2DL "__OTR__objects/object_rb/gLeeverSpike2Wrapper2DL" static const ALIGN_ASSET(2) char gLeeverSpike2Wrapper2DL[] = dgLeeverSpike2Wrapper2DL; #define dgLeeverSpike2Wrapper1DL "__OTR__objects/object_rb/gLeeverSpike2Wrapper1DL" static const ALIGN_ASSET(2) char gLeeverSpike2Wrapper1DL[] = dgLeeverSpike2Wrapper1DL; #define dgLeeverSpike3DL "__OTR__objects/object_rb/gLeeverSpike3DL" static const ALIGN_ASSET(2) char gLeeverSpike3DL[] = dgLeeverSpike3DL; #define dgLeeverSpike3Wrapper2DL "__OTR__objects/object_rb/gLeeverSpike3Wrapper2DL" static const ALIGN_ASSET(2) char gLeeverSpike3Wrapper2DL[] = dgLeeverSpike3Wrapper2DL; #define dgLeeverSpike3Wrapper1DL "__OTR__objects/object_rb/gLeeverSpike3Wrapper1DL" static const ALIGN_ASSET(2) char gLeeverSpike3Wrapper1DL[] = dgLeeverSpike3Wrapper1DL; #define dgLeeverSpike4DL "__OTR__objects/object_rb/gLeeverSpike4DL" static const ALIGN_ASSET(2) char gLeeverSpike4DL[] = dgLeeverSpike4DL; #define dgLeeverSpike4Wrapper2DL "__OTR__objects/object_rb/gLeeverSpike4Wrapper2DL" static const ALIGN_ASSET(2) char gLeeverSpike4Wrapper2DL[] = dgLeeverSpike4Wrapper2DL; #define dgLeeverSpike4Wrapper1DL "__OTR__objects/object_rb/gLeeverSpike4Wrapper1DL" static const ALIGN_ASSET(2) char gLeeverSpike4Wrapper1DL[] = dgLeeverSpike4Wrapper1DL; #define dgLeeverSpikeTex "__OTR__objects/object_rb/gLeeverSpikeTex" static const ALIGN_ASSET(2) char gLeeverSpikeTex[] = dgLeeverSpikeTex; #define dgLeeverSideTex "__OTR__objects/object_rb/gLeeverSideTex" static const ALIGN_ASSET(2) char gLeeverSideTex[] = dgLeeverSideTex; #define dgLeeverFlowerTex "__OTR__objects/object_rb/gLeeverFlowerTex" static const ALIGN_ASSET(2) char gLeeverFlowerTex[] = dgLeeverFlowerTex; #define dgLeeverSkel "__OTR__objects/object_rb/gLeeverSkel" static const ALIGN_ASSET(2) char gLeeverSkel[] = dgLeeverSkel; typedef enum LeeverLimb { /* 0x00 */ LEEVER_LIMB_NONE, /* 0x01 */ OBJECT_RB_LIMB_01, /* 0x02 */ OBJECT_RB_LIMB_02, /* 0x03 */ OBJECT_RB_LIMB_03, /* 0x04 */ LEEVER_LIMB_TOP_HALF, /* 0x05 */ OBJECT_RB_LIMB_05, /* 0x06 */ OBJECT_RB_LIMB_06, /* 0x07 */ LEEVER_LIMB_SPIKE_1, /* 0x08 */ OBJECT_RB_LIMB_08, /* 0x09 */ OBJECT_RB_LIMB_09, /* 0x0A */ LEEVER_LIMB_SPIKE_2, /* 0x0B */ OBJECT_RB_LIMB_0B, /* 0x0C */ OBJECT_RB_LIMB_0C, /* 0x0D */ LEEVER_LIMB_SPIKE_3, /* 0x0E */ OBJECT_RB_LIMB_0E, /* 0x0F */ OBJECT_RB_LIMB_0F, /* 0x10 */ LEEVER_LIMB_SPIKE_4, /* 0x11 */ LEEVER_LIMB_BOTTOM_HALF, /* 0x12 */ LEEVER_LIMB_MAX } LeeverLimb; #endif // OBJECTS_OBJECT_RB_H