#ifndef OBJECTS_OBJECT_SPOT11_OBJ_H #define OBJECTS_OBJECT_SPOT11_OBJ_H 1 #include "align_asset_macro.h" #define dgSpot11EmptyDL "__OTR__objects/object_spot11_obj/gSpot11EmptyDL" static const ALIGN_ASSET(2) char gSpot11EmptyDL[] = dgSpot11EmptyDL; #define dgGoronDoorDL "__OTR__objects/object_spot11_obj/gGoronDoorDL" static const ALIGN_ASSET(2) char gGoronDoorDL[] = dgGoronDoorDL; #define dgGoronDoorTex "__OTR__objects/object_spot11_obj/gGoronDoorTex" static const ALIGN_ASSET(2) char gGoronDoorTex[] = dgGoronDoorTex; #define dgGoronDoorCol "__OTR__objects/object_spot11_obj/gGoronDoorCol" static const ALIGN_ASSET(2) char gGoronDoorCol[] = dgGoronDoorCol; #define dgWoodStepDL "__OTR__objects/object_spot11_obj/gWoodStepDL" static const ALIGN_ASSET(2) char gWoodStepDL[] = dgWoodStepDL; #define dgWoodTLUT "__OTR__objects/object_spot11_obj/gWoodTLUT" static const ALIGN_ASSET(2) char gWoodTLUT[] = dgWoodTLUT; #define dgWoodStepTopTex "__OTR__objects/object_spot11_obj/gWoodStepTopTex" static const ALIGN_ASSET(2) char gWoodStepTopTex[] = dgWoodStepTopTex; #define dgWoodStepSideTex "__OTR__objects/object_spot11_obj/gWoodStepSideTex" static const ALIGN_ASSET(2) char gWoodStepSideTex[] = dgWoodStepSideTex; #define dgWoodStepCol "__OTR__objects/object_spot11_obj/gWoodStepCol" static const ALIGN_ASSET(2) char gWoodStepCol[] = dgWoodStepCol; #endif // OBJECTS_OBJECT_SPOT11_OBJ_H