#ifndef OBJECTS_OBJECT_ST_H #define OBJECTS_OBJECT_ST_H 1 #include "align_asset_macro.h" #define dobject_st_Anim_000304 "__OTR__objects/object_st/object_st_Anim_000304" static const ALIGN_ASSET(2) char object_st_Anim_000304[] = dobject_st_Anim_000304; #define dobject_st_Tex_000320 "__OTR__objects/object_st/object_st_Tex_000320" static const ALIGN_ASSET(2) char object_st_Tex_000320[] = dobject_st_Tex_000320; #define dobject_st_Tex_000360 "__OTR__objects/object_st/object_st_Tex_000360" static const ALIGN_ASSET(2) char object_st_Tex_000360[] = dobject_st_Tex_000360; #define dobject_st_Tex_000460 "__OTR__objects/object_st/object_st_Tex_000460" static const ALIGN_ASSET(2) char object_st_Tex_000460[] = dobject_st_Tex_000460; #define dobject_st_Tex_0004E0 "__OTR__objects/object_st/object_st_Tex_0004E0" static const ALIGN_ASSET(2) char object_st_Tex_0004E0[] = dobject_st_Tex_0004E0; #define dobject_st_Tex_000560 "__OTR__objects/object_st/object_st_Tex_000560" static const ALIGN_ASSET(2) char object_st_Tex_000560[] = dobject_st_Tex_000560; #define dobject_st_Tex_000760 "__OTR__objects/object_st/object_st_Tex_000760" static const ALIGN_ASSET(2) char object_st_Tex_000760[] = dobject_st_Tex_000760; #define dobject_st_Tex_0007E0 "__OTR__objects/object_st/object_st_Tex_0007E0" static const ALIGN_ASSET(2) char object_st_Tex_0007E0[] = dobject_st_Tex_0007E0; #define dobject_st_DL_001A40 "__OTR__objects/object_st/object_st_DL_001A40" static const ALIGN_ASSET(2) char object_st_DL_001A40[] = dobject_st_DL_001A40; #define dobject_st_DL_001C30 "__OTR__objects/object_st/object_st_DL_001C30" static const ALIGN_ASSET(2) char object_st_DL_001C30[] = dobject_st_DL_001C30; #define dobject_st_DL_001FD0 "__OTR__objects/object_st/object_st_DL_001FD0" static const ALIGN_ASSET(2) char object_st_DL_001FD0[] = dobject_st_DL_001FD0; #define dobject_st_DL_002068 "__OTR__objects/object_st/object_st_DL_002068" static const ALIGN_ASSET(2) char object_st_DL_002068[] = dobject_st_DL_002068; #define dobject_st_DL_002100 "__OTR__objects/object_st/object_st_DL_002100" static const ALIGN_ASSET(2) char object_st_DL_002100[] = dobject_st_DL_002100; #define dobject_st_DL_002198 "__OTR__objects/object_st/object_st_DL_002198" static const ALIGN_ASSET(2) char object_st_DL_002198[] = dobject_st_DL_002198; #define dobject_st_DL_002230 "__OTR__objects/object_st/object_st_DL_002230" static const ALIGN_ASSET(2) char object_st_DL_002230[] = dobject_st_DL_002230; #define dobject_st_DL_0022C8 "__OTR__objects/object_st/object_st_DL_0022C8" static const ALIGN_ASSET(2) char object_st_DL_0022C8[] = dobject_st_DL_0022C8; #define dobject_st_DL_002360 "__OTR__objects/object_st/object_st_DL_002360" static const ALIGN_ASSET(2) char object_st_DL_002360[] = dobject_st_DL_002360; #define dobject_st_DL_0023F8 "__OTR__objects/object_st/object_st_DL_0023F8" static const ALIGN_ASSET(2) char object_st_DL_0023F8[] = dobject_st_DL_0023F8; #define dobject_st_Tex_002490 "__OTR__objects/object_st/object_st_Tex_002490" static const ALIGN_ASSET(2) char object_st_Tex_002490[] = dobject_st_Tex_002490; #define dobject_st_Tex_0024D0 "__OTR__objects/object_st/object_st_Tex_0024D0" static const ALIGN_ASSET(2) char object_st_Tex_0024D0[] = dobject_st_Tex_0024D0; #define dobject_st_Tex_0025D0 "__OTR__objects/object_st/object_st_Tex_0025D0" static const ALIGN_ASSET(2) char object_st_Tex_0025D0[] = dobject_st_Tex_0025D0; #define dobject_st_Tex_002650 "__OTR__objects/object_st/object_st_Tex_002650" static const ALIGN_ASSET(2) char object_st_Tex_002650[] = dobject_st_Tex_002650; #define dobject_st_DL_003FB0 "__OTR__objects/object_st/object_st_DL_003FB0" static const ALIGN_ASSET(2) char object_st_DL_003FB0[] = dobject_st_DL_003FB0; #define dobject_st_DL_0043D8 "__OTR__objects/object_st/object_st_DL_0043D8" static const ALIGN_ASSET(2) char object_st_DL_0043D8[] = dobject_st_DL_0043D8; #define dobject_st_DL_0045C0 "__OTR__objects/object_st/object_st_DL_0045C0" static const ALIGN_ASSET(2) char object_st_DL_0045C0[] = dobject_st_DL_0045C0; #define dobject_st_DL_004658 "__OTR__objects/object_st/object_st_DL_004658" static const ALIGN_ASSET(2) char object_st_DL_004658[] = dobject_st_DL_004658; #define dobject_st_DL_0046F0 "__OTR__objects/object_st/object_st_DL_0046F0" static const ALIGN_ASSET(2) char object_st_DL_0046F0[] = dobject_st_DL_0046F0; #define dobject_st_DL_004788 "__OTR__objects/object_st/object_st_DL_004788" static const ALIGN_ASSET(2) char object_st_DL_004788[] = dobject_st_DL_004788; #define dobject_st_DL_004820 "__OTR__objects/object_st/object_st_DL_004820" static const ALIGN_ASSET(2) char object_st_DL_004820[] = dobject_st_DL_004820; #define dobject_st_DL_0048B8 "__OTR__objects/object_st/object_st_DL_0048B8" static const ALIGN_ASSET(2) char object_st_DL_0048B8[] = dobject_st_DL_0048B8; #define dobject_st_DL_004950 "__OTR__objects/object_st/object_st_DL_004950" static const ALIGN_ASSET(2) char object_st_DL_004950[] = dobject_st_DL_004950; #define dobject_st_DL_0049E8 "__OTR__objects/object_st/object_st_DL_0049E8" static const ALIGN_ASSET(2) char object_st_DL_0049E8[] = dobject_st_DL_0049E8; #define dgSkulltulaTokenDL "__OTR__objects/object_st/gSkulltulaTokenDL" static const ALIGN_ASSET(2) char gSkulltulaTokenDL[] = dgSkulltulaTokenDL; #define dgSkulltulaTokenFlameDL "__OTR__objects/object_st/gSkulltulaTokenFlameDL" static const ALIGN_ASSET(2) char gSkulltulaTokenFlameDL[] = dgSkulltulaTokenFlameDL; #define dobject_st_Skel_005298 "__OTR__objects/object_st/object_st_Skel_005298" static const ALIGN_ASSET(2) char object_st_Skel_005298[] = dobject_st_Skel_005298; #define dobject_st_Anim_0055A8 "__OTR__objects/object_st/object_st_Anim_0055A8" static const ALIGN_ASSET(2) char object_st_Anim_0055A8[] = dobject_st_Anim_0055A8; #define dobject_st_Anim_005B98 "__OTR__objects/object_st/object_st_Anim_005B98" static const ALIGN_ASSET(2) char object_st_Anim_005B98[] = dobject_st_Anim_005B98; typedef enum ObjectStLimb { /* 0x00 */ OBJECT_ST_LIMB_NONE, /* 0x01 */ OBJECT_ST_LIMB_01, /* 0x02 */ OBJECT_ST_LIMB_02, /* 0x03 */ OBJECT_ST_LIMB_03, /* 0x04 */ OBJECT_ST_LIMB_04, /* 0x05 */ OBJECT_ST_LIMB_05, /* 0x06 */ OBJECT_ST_LIMB_06, /* 0x07 */ OBJECT_ST_LIMB_07, /* 0x08 */ OBJECT_ST_LIMB_08, /* 0x09 */ OBJECT_ST_LIMB_09, /* 0x0A */ OBJECT_ST_LIMB_0A, /* 0x0B */ OBJECT_ST_LIMB_0B, /* 0x0C */ OBJECT_ST_LIMB_0C, /* 0x0D */ OBJECT_ST_LIMB_0D, /* 0x0E */ OBJECT_ST_LIMB_0E, /* 0x0F */ OBJECT_ST_LIMB_0F, /* 0x10 */ OBJECT_ST_LIMB_10, /* 0x11 */ OBJECT_ST_LIMB_11, /* 0x12 */ OBJECT_ST_LIMB_12, /* 0x13 */ OBJECT_ST_LIMB_13, /* 0x14 */ OBJECT_ST_LIMB_14, /* 0x15 */ OBJECT_ST_LIMB_15, /* 0x16 */ OBJECT_ST_LIMB_16, /* 0x17 */ OBJECT_ST_LIMB_17, /* 0x18 */ OBJECT_ST_LIMB_18, /* 0x19 */ OBJECT_ST_LIMB_19, /* 0x1A */ OBJECT_ST_LIMB_1A, /* 0x1B */ OBJECT_ST_LIMB_1B, /* 0x1C */ OBJECT_ST_LIMB_1C, /* 0x1D */ OBJECT_ST_LIMB_1D, /* 0x1E */ OBJECT_ST_LIMB_MAX } ObjectStLimb; #endif // OBJECTS_OBJECT_ST_H