#ifndef OBJECTS_OBJECT_STREAM_H #define OBJECTS_OBJECT_STREAM_H 1 #include "align_asset_macro.h" #define dgWaterVortexTex "__OTR__objects/object_stream/gWaterVortexTex" static const ALIGN_ASSET(2) char gWaterVortexTex[] = dgWaterVortexTex; #define dgWaterVortexDL "__OTR__objects/object_stream/gWaterVortexDL" static const ALIGN_ASSET(2) char gWaterVortexDL[] = dgWaterVortexDL; #endif // OBJECTS_OBJECT_STREAM_H