#ifndef OBJECTS_OBJECT_TAB_H #define OBJECTS_OBJECT_TAB_H 1 #include "align_asset_macro.h" #define dgBartenIdleAnim "__OTR__objects/object_tab/gBartenIdleAnim" static const ALIGN_ASSET(2) char gBartenIdleAnim[] = dgBartenIdleAnim; #define dgBartenPelvisDL "__OTR__objects/object_tab/gBartenPelvisDL" static const ALIGN_ASSET(2) char gBartenPelvisDL[] = dgBartenPelvisDL; #define dgBartenLeftHandDL "__OTR__objects/object_tab/gBartenLeftHandDL" static const ALIGN_ASSET(2) char gBartenLeftHandDL[] = dgBartenLeftHandDL; #define dgBartenLeftBroomDL "__OTR__objects/object_tab/gBartenLeftBroomDL" static const ALIGN_ASSET(2) char gBartenLeftBroomDL[] = dgBartenLeftBroomDL; #define dgBartenLeftForearmDL "__OTR__objects/object_tab/gBartenLeftForearmDL" static const ALIGN_ASSET(2) char gBartenLeftForearmDL[] = dgBartenLeftForearmDL; #define dgBartenLeftUpperArmDL "__OTR__objects/object_tab/gBartenLeftUpperArmDL" static const ALIGN_ASSET(2) char gBartenLeftUpperArmDL[] = dgBartenLeftUpperArmDL; #define dgBartenRightHandDL "__OTR__objects/object_tab/gBartenRightHandDL" static const ALIGN_ASSET(2) char gBartenRightHandDL[] = dgBartenRightHandDL; #define dgBartenRightForearmDL "__OTR__objects/object_tab/gBartenRightForearmDL" static const ALIGN_ASSET(2) char gBartenRightForearmDL[] = dgBartenRightForearmDL; #define dgBartenRightUpperArmDL "__OTR__objects/object_tab/gBartenRightUpperArmDL" static const ALIGN_ASSET(2) char gBartenRightUpperArmDL[] = dgBartenRightUpperArmDL; #define dgBartenChestDL "__OTR__objects/object_tab/gBartenChestDL" static const ALIGN_ASSET(2) char gBartenChestDL[] = dgBartenChestDL; #define dgBartenHeadDL "__OTR__objects/object_tab/gBartenHeadDL" static const ALIGN_ASSET(2) char gBartenHeadDL[] = dgBartenHeadDL; #define dgBartenLeftThighDL "__OTR__objects/object_tab/gBartenLeftThighDL" static const ALIGN_ASSET(2) char gBartenLeftThighDL[] = dgBartenLeftThighDL; #define dgBartenLeftLegDL "__OTR__objects/object_tab/gBartenLeftLegDL" static const ALIGN_ASSET(2) char gBartenLeftLegDL[] = dgBartenLeftLegDL; #define dgBartenLeftFootDL "__OTR__objects/object_tab/gBartenLeftFootDL" static const ALIGN_ASSET(2) char gBartenLeftFootDL[] = dgBartenLeftFootDL; #define dgBartenRightThighDL "__OTR__objects/object_tab/gBartenRightThighDL" static const ALIGN_ASSET(2) char gBartenRightThighDL[] = dgBartenRightThighDL; #define dgBartenRightLegDL "__OTR__objects/object_tab/gBartenRightLegDL" static const ALIGN_ASSET(2) char gBartenRightLegDL[] = dgBartenRightLegDL; #define dgBartenRightFootDL "__OTR__objects/object_tab/gBartenRightFootDL" static const ALIGN_ASSET(2) char gBartenRightFootDL[] = dgBartenRightFootDL; #define dgBartenTLUT "__OTR__objects/object_tab/gBartenTLUT" static const ALIGN_ASSET(2) char gBartenTLUT[] = dgBartenTLUT; #define dgBartenEyeTLUT "__OTR__objects/object_tab/gBartenEyeTLUT" static const ALIGN_ASSET(2) char gBartenEyeTLUT[] = dgBartenEyeTLUT; #define dgBartenBeardTex "__OTR__objects/object_tab/gBartenBeardTex" static const ALIGN_ASSET(2) char gBartenBeardTex[] = dgBartenBeardTex; #define dgBartenArmTex "__OTR__objects/object_tab/gBartenArmTex" static const ALIGN_ASSET(2) char gBartenArmTex[] = dgBartenArmTex; #define dgBartenMouthTex "__OTR__objects/object_tab/gBartenMouthTex" static const ALIGN_ASSET(2) char gBartenMouthTex[] = dgBartenMouthTex; #define dgBartenHairTex "__OTR__objects/object_tab/gBartenHairTex" static const ALIGN_ASSET(2) char gBartenHairTex[] = dgBartenHairTex; #define dgBartenEarTex "__OTR__objects/object_tab/gBartenEarTex" static const ALIGN_ASSET(2) char gBartenEarTex[] = dgBartenEarTex; #define dgBartenEyeOpenTex "__OTR__objects/object_tab/gBartenEyeOpenTex" static const ALIGN_ASSET(2) char gBartenEyeOpenTex[] = dgBartenEyeOpenTex; #define dgBartenHandTex "__OTR__objects/object_tab/gBartenHandTex" static const ALIGN_ASSET(2) char gBartenHandTex[] = dgBartenHandTex; #define dgBartenEyeHalfOpenTex "__OTR__objects/object_tab/gBartenEyeHalfOpenTex" static const ALIGN_ASSET(2) char gBartenEyeHalfOpenTex[] = dgBartenEyeHalfOpenTex; #define dgBartenEyeClosedTex "__OTR__objects/object_tab/gBartenEyeClosedTex" static const ALIGN_ASSET(2) char gBartenEyeClosedTex[] = dgBartenEyeClosedTex; #define dgBartenBroomTex "__OTR__objects/object_tab/gBartenBroomTex" static const ALIGN_ASSET(2) char gBartenBroomTex[] = dgBartenBroomTex; #define dgBartenBroomHeadTex "__OTR__objects/object_tab/gBartenBroomHeadTex" static const ALIGN_ASSET(2) char gBartenBroomHeadTex[] = dgBartenBroomHeadTex; #define dgBartenPantsTex "__OTR__objects/object_tab/gBartenPantsTex" static const ALIGN_ASSET(2) char gBartenPantsTex[] = dgBartenPantsTex; #define dgBartenBowtieTex "__OTR__objects/object_tab/gBartenBowtieTex" static const ALIGN_ASSET(2) char gBartenBowtieTex[] = dgBartenBowtieTex; #define dgBartenSkinTex "__OTR__objects/object_tab/gBartenSkinTex" static const ALIGN_ASSET(2) char gBartenSkinTex[] = dgBartenSkinTex; #define dgBartenCollarTex "__OTR__objects/object_tab/gBartenCollarTex" static const ALIGN_ASSET(2) char gBartenCollarTex[] = dgBartenCollarTex; #define dgBartenSleeveTex "__OTR__objects/object_tab/gBartenSleeveTex" static const ALIGN_ASSET(2) char gBartenSleeveTex[] = dgBartenSleeveTex; #define dgBartenJacketTex "__OTR__objects/object_tab/gBartenJacketTex" static const ALIGN_ASSET(2) char gBartenJacketTex[] = dgBartenJacketTex; #define dgBartenFootTex "__OTR__objects/object_tab/gBartenFootTex" static const ALIGN_ASSET(2) char gBartenFootTex[] = dgBartenFootTex; #define dgBartenSkel "__OTR__objects/object_tab/gBartenSkel" static const ALIGN_ASSET(2) char gBartenSkel[] = dgBartenSkel; #define dgBartenIdleBarCounterAnim "__OTR__objects/object_tab/gBartenIdleBarCounterAnim" static const ALIGN_ASSET(2) char gBartenIdleBarCounterAnim[] = dgBartenIdleBarCounterAnim; typedef enum BartenLimb { /* 0x00 */ BARTEN_LIMB_NONE, /* 0x01 */ BARTEN_LIMB_PELVIS, /* 0x02 */ BARTEN_LIMB_RIGHT_THIGH, /* 0x03 */ BARTEN_LIMB_RIGHT_LEG, /* 0x04 */ BARTEN_LIMB_RIGHT_FOOT, /* 0x05 */ BARTEN_LIMB_LEFT_THIGH, /* 0x06 */ BARTEN_LIMB_LEFT_LEG, /* 0x07 */ BARTEN_LIMB_LEFT_FOOT, /* 0x08 */ BARTEN_LIMB_CHEST, /* 0x09 */ BARTEN_LIMB_HEAD, /* 0x0A */ BARTEN_LIMB_RIGHT_UPPER_ARM, /* 0x0B */ BARTEN_LIMB_RIGHT_FOREARM_ROOT, /* 0x0C */ BARTEN_LIMB_RIGHT_FOREARM, /* 0x0D */ BARTEN_LIMB_RIGHT_HAND, /* 0x0E */ BARTEN_LIMB_LEFT_ARM_ROOT, /* 0x0F */ BARTEN_LIMB_LEFT_UPPER_ARM, /* 0x10 */ BARTEN_LIMB_LEFT_FOREARM, /* 0x11 */ BARTEN_LIMB_LEFT_HAND_ROOT, /* 0x12 */ BARTEN_LIMB_LEFT_BROOM, /* 0x13 */ BARTEN_LIMB_LEFT_HAND, /* 0x14 */ BARTEN_LIMB_MAX } BartenLimb; #endif // OBJECTS_OBJECT_TAB_H