#ifndef OBJECTS_OBJECT_TRO_H #define OBJECTS_OBJECT_TRO_H 1 #include "align_asset_macro.h" #define dgKoumeKioskHeadMovingAnim "__OTR__objects/object_tro/gKoumeKioskHeadMovingAnim" static const ALIGN_ASSET(2) char gKoumeKioskHeadMovingAnim[] = dgKoumeKioskHeadMovingAnim; #define dgKoumeKioskDL "__OTR__objects/object_tro/gKoumeKioskDL" static const ALIGN_ASSET(2) char gKoumeKioskDL[] = dgKoumeKioskDL; #define dgKoumeKioskNoseTLUT "__OTR__objects/object_tro/gKoumeKioskNoseTLUT" static const ALIGN_ASSET(2) char gKoumeKioskNoseTLUT[] = dgKoumeKioskNoseTLUT; #define dgKoumeKioskNostrilsTLUT "__OTR__objects/object_tro/gKoumeKioskNostrilsTLUT" static const ALIGN_ASSET(2) char gKoumeKioskNostrilsTLUT[] = dgKoumeKioskNostrilsTLUT; #define dgKoumeKioskShadowedSkinTex "__OTR__objects/object_tro/gKoumeKioskShadowedSkinTex" static const ALIGN_ASSET(2) char gKoumeKioskShadowedSkinTex[] = dgKoumeKioskShadowedSkinTex; #define dgKoumeKioskNoseTex "__OTR__objects/object_tro/gKoumeKioskNoseTex" static const ALIGN_ASSET(2) char gKoumeKioskNoseTex[] = dgKoumeKioskNoseTex; #define dgKoumeKioskJewelHolderTex "__OTR__objects/object_tro/gKoumeKioskJewelHolderTex" static const ALIGN_ASSET(2) char gKoumeKioskJewelHolderTex[] = dgKoumeKioskJewelHolderTex; #define dgKoumeKioskJewelTex "__OTR__objects/object_tro/gKoumeKioskJewelTex" static const ALIGN_ASSET(2) char gKoumeKioskJewelTex[] = dgKoumeKioskJewelTex; #define dgKoumeKioskNostrilsTex "__OTR__objects/object_tro/gKoumeKioskNostrilsTex" static const ALIGN_ASSET(2) char gKoumeKioskNostrilsTex[] = dgKoumeKioskNostrilsTex; #define dgKoumeKioskEyeOpenTex "__OTR__objects/object_tro/gKoumeKioskEyeOpenTex" static const ALIGN_ASSET(2) char gKoumeKioskEyeOpenTex[] = dgKoumeKioskEyeOpenTex; #define dgKoumeKioskEyeHalfTex "__OTR__objects/object_tro/gKoumeKioskEyeHalfTex" static const ALIGN_ASSET(2) char gKoumeKioskEyeHalfTex[] = dgKoumeKioskEyeHalfTex; #define dgKoumeKioskEyeClosedTex "__OTR__objects/object_tro/gKoumeKioskEyeClosedTex" static const ALIGN_ASSET(2) char gKoumeKioskEyeClosedTex[] = dgKoumeKioskEyeClosedTex; #define dgKoumeKioskSkel "__OTR__objects/object_tro/gKoumeKioskSkel" static const ALIGN_ASSET(2) char gKoumeKioskSkel[] = dgKoumeKioskSkel; typedef enum KoumeKioskLimb { /* 0x00 */ KOUME_KIOSK_LIMB_NONE, /* 0x01 */ KOUME_KIOSK_LIMB_HEAD, /* 0x02 */ KOUME_KIOSK_LIMB_MAX } KoumeKioskLimb; #endif // OBJECTS_OBJECT_TRO_H