#ifndef OBJECTS_OBJECT_WIZ_H #define OBJECTS_OBJECT_WIZ_H 1 #include "align_asset_macro.h" #define dgWizrobeAttackAnim "__OTR__objects/object_wiz/gWizrobeAttackAnim" static const ALIGN_ASSET(2) char gWizrobeAttackAnim[] = dgWizrobeAttackAnim; #define dgWizrobeIceSmokeTex "__OTR__objects/object_wiz/gWizrobeIceSmokeTex" static const ALIGN_ASSET(2) char gWizrobeIceSmokeTex[] = dgWizrobeIceSmokeTex; #define dgWizrobeIceSmokeMaskTex "__OTR__objects/object_wiz/gWizrobeIceSmokeMaskTex" static const ALIGN_ASSET(2) char gWizrobeIceSmokeMaskTex[] = dgWizrobeIceSmokeMaskTex; #define dgWizrobeUnusedTex "__OTR__objects/object_wiz/gWizrobeUnusedTex" static const ALIGN_ASSET(2) char gWizrobeUnusedTex[] = dgWizrobeUnusedTex; #define dgWizrobeIceSmokeMaterialDL "__OTR__objects/object_wiz/gWizrobeIceSmokeMaterialDL" static const ALIGN_ASSET(2) char gWizrobeIceSmokeMaterialDL[] = dgWizrobeIceSmokeMaterialDL; #define dgWizrobeUnusedIceSmokeMaterialDL "__OTR__objects/object_wiz/gWizrobeUnusedIceSmokeMaterialDL" static const ALIGN_ASSET(2) char gWizrobeUnusedIceSmokeMaterialDL[] = dgWizrobeUnusedIceSmokeMaterialDL; #define dgWizrobeIceSmokeModelDL "__OTR__objects/object_wiz/gWizrobeIceSmokeModelDL" static const ALIGN_ASSET(2) char gWizrobeIceSmokeModelDL[] = dgWizrobeIceSmokeModelDL; #define dgWizrobePlatformEmptyDL "__OTR__objects/object_wiz/gWizrobePlatformEmptyDL" static const ALIGN_ASSET(2) char gWizrobePlatformEmptyDL[] = dgWizrobePlatformEmptyDL; #define dgWizrobePlatformDL "__OTR__objects/object_wiz/gWizrobePlatformDL" static const ALIGN_ASSET(2) char gWizrobePlatformDL[] = dgWizrobePlatformDL; #define dgWizrobePlatformTex "__OTR__objects/object_wiz/gWizrobePlatformTex" static const ALIGN_ASSET(2) char gWizrobePlatformTex[] = dgWizrobePlatformTex; #define dgWizrobePlatformEmptyTexAnim "__OTR__objects/object_wiz/gWizrobePlatformEmptyTexAnim" static const ALIGN_ASSET(2) char gWizrobePlatformEmptyTexAnim[] = dgWizrobePlatformEmptyTexAnim; #define dgWizrobePlatformCol "__OTR__objects/object_wiz/gWizrobePlatformCol" static const ALIGN_ASSET(2) char gWizrobePlatformCol[] = dgWizrobePlatformCol; #define dgWizrobePlatformLightDL "__OTR__objects/object_wiz/gWizrobePlatformLightDL" static const ALIGN_ASSET(2) char gWizrobePlatformLightDL[] = dgWizrobePlatformLightDL; #define dgWizrobePlatformLightMaskTex "__OTR__objects/object_wiz/gWizrobePlatformLightMaskTex" static const ALIGN_ASSET(2) char gWizrobePlatformLightMaskTex[] = dgWizrobePlatformLightMaskTex; #define dgWizrobePlatformLightBaseTex "__OTR__objects/object_wiz/gWizrobePlatformLightBaseTex" static const ALIGN_ASSET(2) char gWizrobePlatformLightBaseTex[] = dgWizrobePlatformLightBaseTex; #define dgWizrobePlatformLightRaysTex "__OTR__objects/object_wiz/gWizrobePlatformLightRaysTex" static const ALIGN_ASSET(2) char gWizrobePlatformLightRaysTex[] = dgWizrobePlatformLightRaysTex; #define dgWizrobePlatformLightTexAnim "__OTR__objects/object_wiz/gWizrobePlatformLightTexAnim" static const ALIGN_ASSET(2) char gWizrobePlatformLightTexAnim[] = dgWizrobePlatformLightTexAnim; #define dgWizrobeDamageAnim "__OTR__objects/object_wiz/gWizrobeDamageAnim" static const ALIGN_ASSET(2) char gWizrobeDamageAnim[] = dgWizrobeDamageAnim; #define dgWizrobeDanceAnim "__OTR__objects/object_wiz/gWizrobeDanceAnim" static const ALIGN_ASSET(2) char gWizrobeDanceAnim[] = dgWizrobeDanceAnim; #define dgWizrobeRunAnim "__OTR__objects/object_wiz/gWizrobeRunAnim" static const ALIGN_ASSET(2) char gWizrobeRunAnim[] = dgWizrobeRunAnim; #define dgWizrobeSmallFlameDL "__OTR__objects/object_wiz/gWizrobeSmallFlameDL" static const ALIGN_ASSET(2) char gWizrobeSmallFlameDL[] = dgWizrobeSmallFlameDL; #define dgWizrobeSmallFlameTex "__OTR__objects/object_wiz/gWizrobeSmallFlameTex" static const ALIGN_ASSET(2) char gWizrobeSmallFlameTex[] = dgWizrobeSmallFlameTex; #define dgWizrobeSmallFlameMaskTex "__OTR__objects/object_wiz/gWizrobeSmallFlameMaskTex" static const ALIGN_ASSET(2) char gWizrobeSmallFlameMaskTex[] = dgWizrobeSmallFlameMaskTex; #define dgWizrobeUnusedScrollTexAnim "__OTR__objects/object_wiz/gWizrobeUnusedScrollTexAnim" static const ALIGN_ASSET(2) char gWizrobeUnusedScrollTexAnim[] = dgWizrobeUnusedScrollTexAnim; #define dgWizrobeMagicProjectileDL "__OTR__objects/object_wiz/gWizrobeMagicProjectileDL" static const ALIGN_ASSET(2) char gWizrobeMagicProjectileDL[] = dgWizrobeMagicProjectileDL; #define dgWizrobeMagicProjectileTex "__OTR__objects/object_wiz/gWizrobeMagicProjectileTex" static const ALIGN_ASSET(2) char gWizrobeMagicProjectileTex[] = dgWizrobeMagicProjectileTex; #define dgWizrobeUnusedColorChangingTexAnim "__OTR__objects/object_wiz/gWizrobeUnusedColorChangingTexAnim" static const ALIGN_ASSET(2) char gWizrobeUnusedColorChangingTexAnim[] = dgWizrobeUnusedColorChangingTexAnim; #define dgWizrobeFirePoolTex "__OTR__objects/object_wiz/gWizrobeFirePoolTex" static const ALIGN_ASSET(2) char gWizrobeFirePoolTex[] = dgWizrobeFirePoolTex; #define dgWizrobeFirePoolDL "__OTR__objects/object_wiz/gWizrobeFirePoolDL" static const ALIGN_ASSET(2) char gWizrobeFirePoolDL[] = dgWizrobeFirePoolDL; #define dgWizrobeFireSmokeTex "__OTR__objects/object_wiz/gWizrobeFireSmokeTex" static const ALIGN_ASSET(2) char gWizrobeFireSmokeTex[] = dgWizrobeFireSmokeTex; #define dgWizrobeFireSmokeDL "__OTR__objects/object_wiz/gWizrobeFireSmokeDL" static const ALIGN_ASSET(2) char gWizrobeFireSmokeDL[] = dgWizrobeFireSmokeDL; #define dgWizrobeBigFlameTex "__OTR__objects/object_wiz/gWizrobeBigFlameTex" static const ALIGN_ASSET(2) char gWizrobeBigFlameTex[] = dgWizrobeBigFlameTex; #define dgWizrobeBigFlameMaskTex "__OTR__objects/object_wiz/gWizrobeBigFlameMaskTex" static const ALIGN_ASSET(2) char gWizrobeBigFlameMaskTex[] = dgWizrobeBigFlameMaskTex; #define dgWizrobeBigFlameDL "__OTR__objects/object_wiz/gWizrobeBigFlameDL" static const ALIGN_ASSET(2) char gWizrobeBigFlameDL[] = dgWizrobeBigFlameDL; #define dgWizrobeIcePoolTex "__OTR__objects/object_wiz/gWizrobeIcePoolTex" static const ALIGN_ASSET(2) char gWizrobeIcePoolTex[] = dgWizrobeIcePoolTex; #define dgWizrobeUnusedVtx "__OTR__objects/object_wiz/gWizrobeUnusedVtx" static const ALIGN_ASSET(2) char gWizrobeUnusedVtx[] = dgWizrobeUnusedVtx; #define dgWizrobeIcePoolDL "__OTR__objects/object_wiz/gWizrobeIcePoolDL" static const ALIGN_ASSET(2) char gWizrobeIcePoolDL[] = dgWizrobeIcePoolDL; #define dgWizrobeIcePoolShineTex "__OTR__objects/object_wiz/gWizrobeIcePoolShineTex" static const ALIGN_ASSET(2) char gWizrobeIcePoolShineTex[] = dgWizrobeIcePoolShineTex; #define dgWizrobeIcePoolShineMaskTex "__OTR__objects/object_wiz/gWizrobeIcePoolShineMaskTex" static const ALIGN_ASSET(2) char gWizrobeIcePoolShineMaskTex[] = dgWizrobeIcePoolShineMaskTex; #define dgWizrobeIcePoolShineDL "__OTR__objects/object_wiz/gWizrobeIcePoolShineDL" static const ALIGN_ASSET(2) char gWizrobeIcePoolShineDL[] = dgWizrobeIcePoolShineDL; #define dgWizrobePlatformCenterDL "__OTR__objects/object_wiz/gWizrobePlatformCenterDL" static const ALIGN_ASSET(2) char gWizrobePlatformCenterDL[] = dgWizrobePlatformCenterDL; #define dgWizrobePlatformCenterEmptyDL "__OTR__objects/object_wiz/gWizrobePlatformCenterEmptyDL" static const ALIGN_ASSET(2) char gWizrobePlatformCenterEmptyDL[] = dgWizrobePlatformCenterEmptyDL; #define dgWizrobePlatformCenterMaskTex "__OTR__objects/object_wiz/gWizrobePlatformCenterMaskTex" static const ALIGN_ASSET(2) char gWizrobePlatformCenterMaskTex[] = dgWizrobePlatformCenterMaskTex; #define dgWizrobePlatformCenterTex "__OTR__objects/object_wiz/gWizrobePlatformCenterTex" static const ALIGN_ASSET(2) char gWizrobePlatformCenterTex[] = dgWizrobePlatformCenterTex; #define dgWizrobePlatformCenterTexAnim "__OTR__objects/object_wiz/gWizrobePlatformCenterTexAnim" static const ALIGN_ASSET(2) char gWizrobePlatformCenterTexAnim[] = dgWizrobePlatformCenterTexAnim; #define dgWizrobeWindUpAnim "__OTR__objects/object_wiz/gWizrobeWindUpAnim" static const ALIGN_ASSET(2) char gWizrobeWindUpAnim[] = dgWizrobeWindUpAnim; #define dgWizrobeIdleAnim "__OTR__objects/object_wiz/gWizrobeIdleAnim" static const ALIGN_ASSET(2) char gWizrobeIdleAnim[] = dgWizrobeIdleAnim; #define dgWizrobePelvisDL "__OTR__objects/object_wiz/gWizrobePelvisDL" static const ALIGN_ASSET(2) char gWizrobePelvisDL[] = dgWizrobePelvisDL; #define dgWizrobeRightThighDL "__OTR__objects/object_wiz/gWizrobeRightThighDL" static const ALIGN_ASSET(2) char gWizrobeRightThighDL[] = dgWizrobeRightThighDL; #define dgWizrobeRightShinDL "__OTR__objects/object_wiz/gWizrobeRightShinDL" static const ALIGN_ASSET(2) char gWizrobeRightShinDL[] = dgWizrobeRightShinDL; #define dgWizrobeRightFootDL "__OTR__objects/object_wiz/gWizrobeRightFootDL" static const ALIGN_ASSET(2) char gWizrobeRightFootDL[] = dgWizrobeRightFootDL; #define dgWizrobeLeftThighDL "__OTR__objects/object_wiz/gWizrobeLeftThighDL" static const ALIGN_ASSET(2) char gWizrobeLeftThighDL[] = dgWizrobeLeftThighDL; #define dgWizrobeLeftShinDL "__OTR__objects/object_wiz/gWizrobeLeftShinDL" static const ALIGN_ASSET(2) char gWizrobeLeftShinDL[] = dgWizrobeLeftShinDL; #define dgWizrobeLeftFootDL "__OTR__objects/object_wiz/gWizrobeLeftFootDL" static const ALIGN_ASSET(2) char gWizrobeLeftFootDL[] = dgWizrobeLeftFootDL; #define dgWizrobeLoinclothDL "__OTR__objects/object_wiz/gWizrobeLoinclothDL" static const ALIGN_ASSET(2) char gWizrobeLoinclothDL[] = dgWizrobeLoinclothDL; #define dgWizrobeTorsoDL "__OTR__objects/object_wiz/gWizrobeTorsoDL" static const ALIGN_ASSET(2) char gWizrobeTorsoDL[] = dgWizrobeTorsoDL; #define dgWizrobeNeckDL "__OTR__objects/object_wiz/gWizrobeNeckDL" static const ALIGN_ASSET(2) char gWizrobeNeckDL[] = dgWizrobeNeckDL; #define dgWizrobeJawDL "__OTR__objects/object_wiz/gWizrobeJawDL" static const ALIGN_ASSET(2) char gWizrobeJawDL[] = dgWizrobeJawDL; #define dgWizrobeHeadDL "__OTR__objects/object_wiz/gWizrobeHeadDL" static const ALIGN_ASSET(2) char gWizrobeHeadDL[] = dgWizrobeHeadDL; #define dgWizrobeRightUpperArmDL "__OTR__objects/object_wiz/gWizrobeRightUpperArmDL" static const ALIGN_ASSET(2) char gWizrobeRightUpperArmDL[] = dgWizrobeRightUpperArmDL; #define dgWizrobeRightForearmDL "__OTR__objects/object_wiz/gWizrobeRightForearmDL" static const ALIGN_ASSET(2) char gWizrobeRightForearmDL[] = dgWizrobeRightForearmDL; #define dgWizrobeRightHandDL "__OTR__objects/object_wiz/gWizrobeRightHandDL" static const ALIGN_ASSET(2) char gWizrobeRightHandDL[] = dgWizrobeRightHandDL; #define dgWizrobeStaffDL "__OTR__objects/object_wiz/gWizrobeStaffDL" static const ALIGN_ASSET(2) char gWizrobeStaffDL[] = dgWizrobeStaffDL; #define dgWizrobeLeftUpperArmDL "__OTR__objects/object_wiz/gWizrobeLeftUpperArmDL" static const ALIGN_ASSET(2) char gWizrobeLeftUpperArmDL[] = dgWizrobeLeftUpperArmDL; #define dgWizrobeLeftForearmDL "__OTR__objects/object_wiz/gWizrobeLeftForearmDL" static const ALIGN_ASSET(2) char gWizrobeLeftForearmDL[] = dgWizrobeLeftForearmDL; #define dgWizrobeLeftHandDL "__OTR__objects/object_wiz/gWizrobeLeftHandDL" static const ALIGN_ASSET(2) char gWizrobeLeftHandDL[] = dgWizrobeLeftHandDL; #define dgWizrobeFaceSkinTex "__OTR__objects/object_wiz/gWizrobeFaceSkinTex" static const ALIGN_ASSET(2) char gWizrobeFaceSkinTex[] = dgWizrobeFaceSkinTex; #define dgWizrobeRobeTex "__OTR__objects/object_wiz/gWizrobeRobeTex" static const ALIGN_ASSET(2) char gWizrobeRobeTex[] = dgWizrobeRobeTex; #define dgWizrobeHairTex "__OTR__objects/object_wiz/gWizrobeHairTex" static const ALIGN_ASSET(2) char gWizrobeHairTex[] = dgWizrobeHairTex; #define dgWizrobeEyeOrbitTex "__OTR__objects/object_wiz/gWizrobeEyeOrbitTex" static const ALIGN_ASSET(2) char gWizrobeEyeOrbitTex[] = dgWizrobeEyeOrbitTex; #define dgWizrobeEyeTex "__OTR__objects/object_wiz/gWizrobeEyeTex" static const ALIGN_ASSET(2) char gWizrobeEyeTex[] = dgWizrobeEyeTex; #define dgWizrobeLowerLipTex "__OTR__objects/object_wiz/gWizrobeLowerLipTex" static const ALIGN_ASSET(2) char gWizrobeLowerLipTex[] = dgWizrobeLowerLipTex; #define dgWizrobeNoseTex "__OTR__objects/object_wiz/gWizrobeNoseTex" static const ALIGN_ASSET(2) char gWizrobeNoseTex[] = dgWizrobeNoseTex; #define dgWizrobeEarTex "__OTR__objects/object_wiz/gWizrobeEarTex" static const ALIGN_ASSET(2) char gWizrobeEarTex[] = dgWizrobeEarTex; #define dgWizrobeStaffTipTex "__OTR__objects/object_wiz/gWizrobeStaffTipTex" static const ALIGN_ASSET(2) char gWizrobeStaffTipTex[] = dgWizrobeStaffTipTex; #define dgWizrobeStaffTex "__OTR__objects/object_wiz/gWizrobeStaffTex" static const ALIGN_ASSET(2) char gWizrobeStaffTex[] = dgWizrobeStaffTex; #define dgWizrobeBandTex "__OTR__objects/object_wiz/gWizrobeBandTex" static const ALIGN_ASSET(2) char gWizrobeBandTex[] = dgWizrobeBandTex; #define dgWizrobeFootTex "__OTR__objects/object_wiz/gWizrobeFootTex" static const ALIGN_ASSET(2) char gWizrobeFootTex[] = dgWizrobeFootTex; #define dgWizrobeSkel "__OTR__objects/object_wiz/gWizrobeSkel" static const ALIGN_ASSET(2) char gWizrobeSkel[] = dgWizrobeSkel; typedef enum WizrobeLimb { /* 0x00 */ WIZROBE_LIMB_NONE, /* 0x01 */ WIZROBE_LIMB_PELVIS, /* 0x02 */ WIZROBE_LIMB_TORSO, /* 0x03 */ WIZROBE_LIMB_LEFT_UPPER_ARM, /* 0x04 */ WIZROBE_LIMB_LEFT_FOREARM, /* 0x05 */ WIZROBE_LIMB_LEFT_HAND, /* 0x06 */ WIZROBE_LIMB_RIGHT_UPPER_ARM, /* 0x07 */ WIZROBE_LIMB_RIGHT_FOREARM, /* 0x08 */ WIZROBE_LIMB_RIGHT_HAND, /* 0x09 */ WIZROBE_LIMB_STAFF, /* 0x0A */ WIZROBE_LIMB_NECK, /* 0x0B */ WIZROBE_LIMB_HEAD, /* 0x0C */ WIZROBE_LIMB_JAW, /* 0x0D */ WIZROBE_LIMB_LOINCLOTH, /* 0x0E */ WIZROBE_LIMB_LEFT_THIGH, /* 0x0F */ WIZROBE_LIMB_LEFT_SHIN, /* 0x10 */ WIZROBE_LIMB_LEFT_FOOT, /* 0x11 */ WIZROBE_LIMB_RIGHT_THIGH, /* 0x12 */ WIZROBE_LIMB_RIGHT_SHIN, /* 0x13 */ WIZROBE_LIMB_RIGHT_FOOT, /* 0x14 */ WIZROBE_LIMB_MAX } WizrobeLimb; #endif // OBJECTS_OBJECT_WIZ_H