#ifndef OBJECTS_OBJECT_YADO_OBJ_H #define OBJECTS_OBJECT_YADO_OBJ_H 1 #include "align_asset_macro.h" #define dobject_yado_obj_DL_000320 "__OTR__objects/object_yado_obj/object_yado_obj_DL_000320" static const ALIGN_ASSET(2) char object_yado_obj_DL_000320[] = dobject_yado_obj_DL_000320; #define dobject_yado_obj_DL_000430 "__OTR__objects/object_yado_obj/object_yado_obj_DL_000430" static const ALIGN_ASSET(2) char object_yado_obj_DL_000430[] = dobject_yado_obj_DL_000430; #define dobject_yado_obj_Tex_0005D8 "__OTR__objects/object_yado_obj/object_yado_obj_Tex_0005D8" static const ALIGN_ASSET(2) char object_yado_obj_Tex_0005D8[] = dobject_yado_obj_Tex_0005D8; #define dobject_yado_obj_Tex_0009D8 "__OTR__objects/object_yado_obj/object_yado_obj_Tex_0009D8" static const ALIGN_ASSET(2) char object_yado_obj_Tex_0009D8[] = dobject_yado_obj_Tex_0009D8; #define dobject_yado_obj_Tex_000DD8 "__OTR__objects/object_yado_obj/object_yado_obj_Tex_000DD8" static const ALIGN_ASSET(2) char object_yado_obj_Tex_000DD8[] = dobject_yado_obj_Tex_000DD8; #define dobject_yado_obj_Tex_000ED8 "__OTR__objects/object_yado_obj/object_yado_obj_Tex_000ED8" static const ALIGN_ASSET(2) char object_yado_obj_Tex_000ED8[] = dobject_yado_obj_Tex_000ED8; #define dobject_yado_obj_Matanimheader_0012E8 "__OTR__objects/object_yado_obj/object_yado_obj_Matanimheader_0012E8" static const ALIGN_ASSET(2) char object_yado_obj_Matanimheader_0012E8[] = dobject_yado_obj_Matanimheader_0012E8; #endif // OBJECTS_OBJECT_YADO_OBJ_H