#ifndef OBJECTS_OBJECT_YUKIMURA_OBJ_H #define OBJECTS_OBJECT_YUKIMURA_OBJ_H 1 #include "align_asset_macro.h" #define dobject_yukimura_obj_DL_000640 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000640" static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000640[] = dobject_yukimura_obj_DL_000640; #define dobject_yukimura_obj_DL_000758 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000758" static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000758[] = dobject_yukimura_obj_DL_000758; #define dobject_yukimura_obj_DL_000870 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000870" static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000870[] = dobject_yukimura_obj_DL_000870; #define dobject_yukimura_obj_DL_000890 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000890" static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000890[] = dobject_yukimura_obj_DL_000890; #define dobject_yukimura_obj_DL_0008C0 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_0008C0" static const ALIGN_ASSET(2) char object_yukimura_obj_DL_0008C0[] = dobject_yukimura_obj_DL_0008C0; #define dobject_yukimura_obj_Tex_0008D8 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_Tex_0008D8" static const ALIGN_ASSET(2) char object_yukimura_obj_Tex_0008D8[] = dobject_yukimura_obj_Tex_0008D8; #define dobject_yukimura_obj_Tex_0009D8 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_Tex_0009D8" static const ALIGN_ASSET(2) char object_yukimura_obj_Tex_0009D8[] = dobject_yukimura_obj_Tex_0009D8; #define dobject_yukimura_obj_DL_000EB0 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000EB0" static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000EB0[] = dobject_yukimura_obj_DL_000EB0; #define dobject_yukimura_obj_DL_000F98 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_DL_000F98" static const ALIGN_ASSET(2) char object_yukimura_obj_DL_000F98[] = dobject_yukimura_obj_DL_000F98; #define dobject_yukimura_obj_Tex_001078 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_Tex_001078" static const ALIGN_ASSET(2) char object_yukimura_obj_Tex_001078[] = dobject_yukimura_obj_Tex_001078; #define dobject_yukimura_obj_Tex_001878 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_Tex_001878" static const ALIGN_ASSET(2) char object_yukimura_obj_Tex_001878[] = dobject_yukimura_obj_Tex_001878; #define dobject_yukimura_obj_Matanimheader_002090 "__OTR__objects/object_yukimura_obj/object_yukimura_obj_Matanimheader_002090" static const ALIGN_ASSET(2) char object_yukimura_obj_Matanimheader_002090[] = dobject_yukimura_obj_Matanimheader_002090; #endif // OBJECTS_OBJECT_YUKIMURA_OBJ_H