#ifndef OBJECTS_OBJECT_ZOG_H #define OBJECTS_OBJECT_ZOG_H 1 #include "align_asset_macro.h" #define dobject_zog_Anim_001000 "__OTR__objects/object_zog/object_zog_Anim_001000" static const ALIGN_ASSET(2) char object_zog_Anim_001000[] = dobject_zog_Anim_001000; #define dobject_zog_Anim_001970 "__OTR__objects/object_zog/object_zog_Anim_001970" static const ALIGN_ASSET(2) char object_zog_Anim_001970[] = dobject_zog_Anim_001970; #define dobject_zog_Anim_002344 "__OTR__objects/object_zog/object_zog_Anim_002344" static const ALIGN_ASSET(2) char object_zog_Anim_002344[] = dobject_zog_Anim_002344; #define dobject_zog_Anim_002894 "__OTR__objects/object_zog/object_zog_Anim_002894" static const ALIGN_ASSET(2) char object_zog_Anim_002894[] = dobject_zog_Anim_002894; #define dobject_zog_Anim_0030E0 "__OTR__objects/object_zog/object_zog_Anim_0030E0" static const ALIGN_ASSET(2) char object_zog_Anim_0030E0[] = dobject_zog_Anim_0030E0; #define dobject_zog_Anim_0037F8 "__OTR__objects/object_zog/object_zog_Anim_0037F8" static const ALIGN_ASSET(2) char object_zog_Anim_0037F8[] = dobject_zog_Anim_0037F8; #define dobject_zog_Anim_0041D0 "__OTR__objects/object_zog/object_zog_Anim_0041D0" static const ALIGN_ASSET(2) char object_zog_Anim_0041D0[] = dobject_zog_Anim_0041D0; #define dobject_zog_Anim_004BDC "__OTR__objects/object_zog/object_zog_Anim_004BDC" static const ALIGN_ASSET(2) char object_zog_Anim_004BDC[] = dobject_zog_Anim_004BDC; #define dobject_zog_Anim_0055B4 "__OTR__objects/object_zog/object_zog_Anim_0055B4" static const ALIGN_ASSET(2) char object_zog_Anim_0055B4[] = dobject_zog_Anim_0055B4; #define dgMikauGraveDirtDL "__OTR__objects/object_zog/gMikauGraveDirtDL" static const ALIGN_ASSET(2) char gMikauGraveDirtDL[] = dgMikauGraveDirtDL; #define dgMikauGraveDL "__OTR__objects/object_zog/gMikauGraveDL" static const ALIGN_ASSET(2) char gMikauGraveDL[] = dgMikauGraveDL; #define dgMikauGraveDirtTex "__OTR__objects/object_zog/gMikauGraveDirtTex" static const ALIGN_ASSET(2) char gMikauGraveDirtTex[] = dgMikauGraveDirtTex; #define dgMikauGraveJawTex "__OTR__objects/object_zog/gMikauGraveJawTex" static const ALIGN_ASSET(2) char gMikauGraveJawTex[] = dgMikauGraveJawTex; #define dgMikauGraveEyeTex "__OTR__objects/object_zog/gMikauGraveEyeTex" static const ALIGN_ASSET(2) char gMikauGraveEyeTex[] = dgMikauGraveEyeTex; #define dgMikauGraveTeethTex "__OTR__objects/object_zog/gMikauGraveTeethTex" static const ALIGN_ASSET(2) char gMikauGraveTeethTex[] = dgMikauGraveTeethTex; #define dgMikauGraveSpinousTex "__OTR__objects/object_zog/gMikauGraveSpinousTex" static const ALIGN_ASSET(2) char gMikauGraveSpinousTex[] = dgMikauGraveSpinousTex; #define dgMikauGraveBoneTex "__OTR__objects/object_zog/gMikauGraveBoneTex" static const ALIGN_ASSET(2) char gMikauGraveBoneTex[] = dgMikauGraveBoneTex; #define dgMikauGraveWoodenStickTex "__OTR__objects/object_zog/gMikauGraveWoodenStickTex" static const ALIGN_ASSET(2) char gMikauGraveWoodenStickTex[] = dgMikauGraveWoodenStickTex; #define dgMikauGraveCordTex "__OTR__objects/object_zog/gMikauGraveCordTex" static const ALIGN_ASSET(2) char gMikauGraveCordTex[] = dgMikauGraveCordTex; #define dgMikauGraveCol "__OTR__objects/object_zog/gMikauGraveCol" static const ALIGN_ASSET(2) char gMikauGraveCol[] = dgMikauGraveCol; #define dobject_zog_Anim_008EB8 "__OTR__objects/object_zog/object_zog_Anim_008EB8" static const ALIGN_ASSET(2) char object_zog_Anim_008EB8[] = dobject_zog_Anim_008EB8; #define dobject_zog_Anim_00931C "__OTR__objects/object_zog/object_zog_Anim_00931C" static const ALIGN_ASSET(2) char object_zog_Anim_00931C[] = dobject_zog_Anim_00931C; #define dobject_zog_Anim_0099A4 "__OTR__objects/object_zog/object_zog_Anim_0099A4" static const ALIGN_ASSET(2) char object_zog_Anim_0099A4[] = dobject_zog_Anim_0099A4; #define dobject_zog_Anim_009EC4 "__OTR__objects/object_zog/object_zog_Anim_009EC4" static const ALIGN_ASSET(2) char object_zog_Anim_009EC4[] = dobject_zog_Anim_009EC4; #define dobject_zog_Anim_00B01C "__OTR__objects/object_zog/object_zog_Anim_00B01C" static const ALIGN_ASSET(2) char object_zog_Anim_00B01C[] = dobject_zog_Anim_00B01C; #define dobject_zog_Anim_00BF38 "__OTR__objects/object_zog/object_zog_Anim_00BF38" static const ALIGN_ASSET(2) char object_zog_Anim_00BF38[] = dobject_zog_Anim_00BF38; #define dobject_zog_Anim_00CA94 "__OTR__objects/object_zog/object_zog_Anim_00CA94" static const ALIGN_ASSET(2) char object_zog_Anim_00CA94[] = dobject_zog_Anim_00CA94; #define dobject_zog_Anim_00ECBC "__OTR__objects/object_zog/object_zog_Anim_00ECBC" static const ALIGN_ASSET(2) char object_zog_Anim_00ECBC[] = dobject_zog_Anim_00ECBC; #define dobject_zog_Anim_00F110 "__OTR__objects/object_zog/object_zog_Anim_00F110" static const ALIGN_ASSET(2) char object_zog_Anim_00F110[] = dobject_zog_Anim_00F110; #define dobject_zog_Anim_00FC0C "__OTR__objects/object_zog/object_zog_Anim_00FC0C" static const ALIGN_ASSET(2) char object_zog_Anim_00FC0C[] = dobject_zog_Anim_00FC0C; #define dobject_zog_Anim_0106B0 "__OTR__objects/object_zog/object_zog_Anim_0106B0" static const ALIGN_ASSET(2) char object_zog_Anim_0106B0[] = dobject_zog_Anim_0106B0; #define dobject_zog_Anim_014B10 "__OTR__objects/object_zog/object_zog_Anim_014B10" static const ALIGN_ASSET(2) char object_zog_Anim_014B10[] = dobject_zog_Anim_014B10; #define dobject_zog_Anim_01579C "__OTR__objects/object_zog/object_zog_Anim_01579C" static const ALIGN_ASSET(2) char object_zog_Anim_01579C[] = dobject_zog_Anim_01579C; #define dobject_zog_Anim_015B80 "__OTR__objects/object_zog/object_zog_Anim_015B80" static const ALIGN_ASSET(2) char object_zog_Anim_015B80[] = dobject_zog_Anim_015B80; #define dobject_zog_Anim_0166F4 "__OTR__objects/object_zog/object_zog_Anim_0166F4" static const ALIGN_ASSET(2) char object_zog_Anim_0166F4[] = dobject_zog_Anim_0166F4; #define dobject_zog_Anim_017170 "__OTR__objects/object_zog/object_zog_Anim_017170" static const ALIGN_ASSET(2) char object_zog_Anim_017170[] = dobject_zog_Anim_017170; #define dobject_zog_Anim_018600 "__OTR__objects/object_zog/object_zog_Anim_018600" static const ALIGN_ASSET(2) char object_zog_Anim_018600[] = dobject_zog_Anim_018600; #define dobject_zog_Anim_01A06C "__OTR__objects/object_zog/object_zog_Anim_01A06C" static const ALIGN_ASSET(2) char object_zog_Anim_01A06C[] = dobject_zog_Anim_01A06C; #define dobject_zog_Anim_01A990 "__OTR__objects/object_zog/object_zog_Anim_01A990" static const ALIGN_ASSET(2) char object_zog_Anim_01A990[] = dobject_zog_Anim_01A990; #define dobject_zog_Anim_01AD58 "__OTR__objects/object_zog/object_zog_Anim_01AD58" static const ALIGN_ASSET(2) char object_zog_Anim_01AD58[] = dobject_zog_Anim_01AD58; #define dobject_zog_Anim_01B72C "__OTR__objects/object_zog/object_zog_Anim_01B72C" static const ALIGN_ASSET(2) char object_zog_Anim_01B72C[] = dobject_zog_Anim_01B72C; #define dobject_zog_Anim_01BC88 "__OTR__objects/object_zog/object_zog_Anim_01BC88" static const ALIGN_ASSET(2) char object_zog_Anim_01BC88[] = dobject_zog_Anim_01BC88; #define dobject_zog_DL_01F830 "__OTR__objects/object_zog/object_zog_DL_01F830" static const ALIGN_ASSET(2) char object_zog_DL_01F830[] = dobject_zog_DL_01F830; #define dobject_zog_DL_01F9A8 "__OTR__objects/object_zog/object_zog_DL_01F9A8" static const ALIGN_ASSET(2) char object_zog_DL_01F9A8[] = dobject_zog_DL_01F9A8; #define dobject_zog_DL_01FB40 "__OTR__objects/object_zog/object_zog_DL_01FB40" static const ALIGN_ASSET(2) char object_zog_DL_01FB40[] = dobject_zog_DL_01FB40; #define dobject_zog_DL_01FFA0 "__OTR__objects/object_zog/object_zog_DL_01FFA0" static const ALIGN_ASSET(2) char object_zog_DL_01FFA0[] = dobject_zog_DL_01FFA0; #define dobject_zog_DL_0201C8 "__OTR__objects/object_zog/object_zog_DL_0201C8" static const ALIGN_ASSET(2) char object_zog_DL_0201C8[] = dobject_zog_DL_0201C8; #define dobject_zog_DL_0204D0 "__OTR__objects/object_zog/object_zog_DL_0204D0" static const ALIGN_ASSET(2) char object_zog_DL_0204D0[] = dobject_zog_DL_0204D0; #define dobject_zog_DL_020690 "__OTR__objects/object_zog/object_zog_DL_020690" static const ALIGN_ASSET(2) char object_zog_DL_020690[] = dobject_zog_DL_020690; #define dobject_zog_DL_0209B8 "__OTR__objects/object_zog/object_zog_DL_0209B8" static const ALIGN_ASSET(2) char object_zog_DL_0209B8[] = dobject_zog_DL_0209B8; #define dobject_zog_DL_020CC0 "__OTR__objects/object_zog/object_zog_DL_020CC0" static const ALIGN_ASSET(2) char object_zog_DL_020CC0[] = dobject_zog_DL_020CC0; #define dobject_zog_DL_020E80 "__OTR__objects/object_zog/object_zog_DL_020E80" static const ALIGN_ASSET(2) char object_zog_DL_020E80[] = dobject_zog_DL_020E80; #define dobject_zog_DL_021360 "__OTR__objects/object_zog/object_zog_DL_021360" static const ALIGN_ASSET(2) char object_zog_DL_021360[] = dobject_zog_DL_021360; #define dobject_zog_DL_021438 "__OTR__objects/object_zog/object_zog_DL_021438" static const ALIGN_ASSET(2) char object_zog_DL_021438[] = dobject_zog_DL_021438; #define dobject_zog_DL_021510 "__OTR__objects/object_zog/object_zog_DL_021510" static const ALIGN_ASSET(2) char object_zog_DL_021510[] = dobject_zog_DL_021510; #define dobject_zog_DL_021850 "__OTR__objects/object_zog/object_zog_DL_021850" static const ALIGN_ASSET(2) char object_zog_DL_021850[] = dobject_zog_DL_021850; #define dobject_zog_DL_021A88 "__OTR__objects/object_zog/object_zog_DL_021A88" static const ALIGN_ASSET(2) char object_zog_DL_021A88[] = dobject_zog_DL_021A88; #define dobject_zog_DL_021D48 "__OTR__objects/object_zog/object_zog_DL_021D48" static const ALIGN_ASSET(2) char object_zog_DL_021D48[] = dobject_zog_DL_021D48; #define dobject_zog_DL_021FF0 "__OTR__objects/object_zog/object_zog_DL_021FF0" static const ALIGN_ASSET(2) char object_zog_DL_021FF0[] = dobject_zog_DL_021FF0; #define dobject_zog_DL_022228 "__OTR__objects/object_zog/object_zog_DL_022228" static const ALIGN_ASSET(2) char object_zog_DL_022228[] = dobject_zog_DL_022228; #define dobject_zog_DL_0224E8 "__OTR__objects/object_zog/object_zog_DL_0224E8" static const ALIGN_ASSET(2) char object_zog_DL_0224E8[] = dobject_zog_DL_0224E8; #define dobject_zog_TLUT_022790 "__OTR__objects/object_zog/object_zog_TLUT_022790" static const ALIGN_ASSET(2) char object_zog_TLUT_022790[] = dobject_zog_TLUT_022790; #define dobject_zog_TLUT_022990 "__OTR__objects/object_zog/object_zog_TLUT_022990" static const ALIGN_ASSET(2) char object_zog_TLUT_022990[] = dobject_zog_TLUT_022990; #define dobject_zog_Tex_022B90 "__OTR__objects/object_zog/object_zog_Tex_022B90" static const ALIGN_ASSET(2) char object_zog_Tex_022B90[] = dobject_zog_Tex_022B90; #define dobject_zog_Tex_022BD0 "__OTR__objects/object_zog/object_zog_Tex_022BD0" static const ALIGN_ASSET(2) char object_zog_Tex_022BD0[] = dobject_zog_Tex_022BD0; #define dobject_zog_Tex_022FD0 "__OTR__objects/object_zog/object_zog_Tex_022FD0" static const ALIGN_ASSET(2) char object_zog_Tex_022FD0[] = dobject_zog_Tex_022FD0; #define dobject_zog_Tex_0233D0 "__OTR__objects/object_zog/object_zog_Tex_0233D0" static const ALIGN_ASSET(2) char object_zog_Tex_0233D0[] = dobject_zog_Tex_0233D0; #define dobject_zog_Tex_0235D0 "__OTR__objects/object_zog/object_zog_Tex_0235D0" static const ALIGN_ASSET(2) char object_zog_Tex_0235D0[] = dobject_zog_Tex_0235D0; #define dobject_zog_Tex_023DD0 "__OTR__objects/object_zog/object_zog_Tex_023DD0" static const ALIGN_ASSET(2) char object_zog_Tex_023DD0[] = dobject_zog_Tex_023DD0; #define dobject_zog_Tex_023E50 "__OTR__objects/object_zog/object_zog_Tex_023E50" static const ALIGN_ASSET(2) char object_zog_Tex_023E50[] = dobject_zog_Tex_023E50; #define dobject_zog_Tex_024050 "__OTR__objects/object_zog/object_zog_Tex_024050" static const ALIGN_ASSET(2) char object_zog_Tex_024050[] = dobject_zog_Tex_024050; #define dobject_zog_Tex_024150 "__OTR__objects/object_zog/object_zog_Tex_024150" static const ALIGN_ASSET(2) char object_zog_Tex_024150[] = dobject_zog_Tex_024150; #define dobject_zog_Tex_024350 "__OTR__objects/object_zog/object_zog_Tex_024350" static const ALIGN_ASSET(2) char object_zog_Tex_024350[] = dobject_zog_Tex_024350; #define dobject_zog_Tex_024550 "__OTR__objects/object_zog/object_zog_Tex_024550" static const ALIGN_ASSET(2) char object_zog_Tex_024550[] = dobject_zog_Tex_024550; #define dobject_zog_Tex_024750 "__OTR__objects/object_zog/object_zog_Tex_024750" static const ALIGN_ASSET(2) char object_zog_Tex_024750[] = dobject_zog_Tex_024750; #define dobject_zog_Tex_024F50 "__OTR__objects/object_zog/object_zog_Tex_024F50" static const ALIGN_ASSET(2) char object_zog_Tex_024F50[] = dobject_zog_Tex_024F50; #define dobject_zog_Tex_025750 "__OTR__objects/object_zog/object_zog_Tex_025750" static const ALIGN_ASSET(2) char object_zog_Tex_025750[] = dobject_zog_Tex_025750; #define dobject_zog_Tex_025F50 "__OTR__objects/object_zog/object_zog_Tex_025F50" static const ALIGN_ASSET(2) char object_zog_Tex_025F50[] = dobject_zog_Tex_025F50; #define dobject_zog_Tex_026750 "__OTR__objects/object_zog/object_zog_Tex_026750" static const ALIGN_ASSET(2) char object_zog_Tex_026750[] = dobject_zog_Tex_026750; #define dobject_zog_DL_0280A0 "__OTR__objects/object_zog/object_zog_DL_0280A0" static const ALIGN_ASSET(2) char object_zog_DL_0280A0[] = dobject_zog_DL_0280A0; #define dobject_zog_DL_0280A8 "__OTR__objects/object_zog/object_zog_DL_0280A8" static const ALIGN_ASSET(2) char object_zog_DL_0280A8[] = dobject_zog_DL_0280A8; #define dobject_zog_Tex_028610 "__OTR__objects/object_zog/object_zog_Tex_028610" static const ALIGN_ASSET(2) char object_zog_Tex_028610[] = dobject_zog_Tex_028610; #define dobject_zog_Tex_028810 "__OTR__objects/object_zog/object_zog_Tex_028810" static const ALIGN_ASSET(2) char object_zog_Tex_028810[] = dobject_zog_Tex_028810; #define dobject_zog_Tex_028C10 "__OTR__objects/object_zog/object_zog_Tex_028C10" static const ALIGN_ASSET(2) char object_zog_Tex_028C10[] = dobject_zog_Tex_028C10; #define dobject_zog_Skel_029170 "__OTR__objects/object_zog/object_zog_Skel_029170" static const ALIGN_ASSET(2) char object_zog_Skel_029170[] = dobject_zog_Skel_029170; typedef enum ObjectZogLimb { /* 0x00 */ OBJECT_ZOG_LIMB_NONE, /* 0x01 */ OBJECT_ZOG_LIMB_01, /* 0x02 */ OBJECT_ZOG_LIMB_02, /* 0x03 */ OBJECT_ZOG_LIMB_03, /* 0x04 */ OBJECT_ZOG_LIMB_04, /* 0x05 */ OBJECT_ZOG_LIMB_05, /* 0x06 */ OBJECT_ZOG_LIMB_06, /* 0x07 */ OBJECT_ZOG_LIMB_07, /* 0x08 */ OBJECT_ZOG_LIMB_08, /* 0x09 */ OBJECT_ZOG_LIMB_09, /* 0x0A */ OBJECT_ZOG_LIMB_0A, /* 0x0B */ OBJECT_ZOG_LIMB_0B, /* 0x0C */ OBJECT_ZOG_LIMB_0C, /* 0x0D */ OBJECT_ZOG_LIMB_0D, /* 0x0E */ OBJECT_ZOG_LIMB_0E, /* 0x0F */ OBJECT_ZOG_LIMB_0F, /* 0x10 */ OBJECT_ZOG_LIMB_10, /* 0x11 */ OBJECT_ZOG_LIMB_11, /* 0x12 */ OBJECT_ZOG_LIMB_12, /* 0x13 */ OBJECT_ZOG_LIMB_13, /* 0x14 */ OBJECT_ZOG_LIMB_14, /* 0x15 */ OBJECT_ZOG_LIMB_15, /* 0x16 */ OBJECT_ZOG_LIMB_16, /* 0x17 */ OBJECT_ZOG_LIMB_MAX } ObjectZogLimb; #endif // OBJECTS_OBJECT_ZOG_H