#include "buffers.h" #include #include u8* gAudioHeap; u8* gSystemHeap; void Heaps_Alloc(void) { #ifdef _MSC_VER gAudioHeap = (u8*)_aligned_malloc(AUDIO_HEAP_SIZE, 0x10); gSystemHeap = (u8*)_aligned_malloc(SYSTEM_HEAP_SIZE, 0x10); #elif defined(_POSIX_VERSION) && (_POSIX_VERSION >= 200112L) if (posix_memalign((void**)&gAudioHeap, 0x10, AUDIO_HEAP_SIZE) != 0) gAudioHeap = NULL; if (posix_memalign((void**)&gSystemHeap, 0x10, SYSTEM_HEAP_SIZE) != 0) gSystemHeap = NULL; #else gAudioHeap = (u8*)memalign(0x10, AUDIO_HEAP_SIZE); gSystemHeap = (u8*)memalign(0x10, SYSTEM_HEAP_SIZE); #endif assert(gAudioHeap != NULL); assert(gSystemHeap != NULL); }