#include "global.h" s16 gPlayerFormObjectIds[PLAYER_FORM_MAX] = { OBJECT_LINK_BOY, // PLAYER_FORM_FIERCE_DEITY OBJECT_LINK_GORON, // PLAYER_FORM_GORON OBJECT_LINK_ZORA, // PLAYER_FORM_ZORA OBJECT_LINK_NUTS, // PLAYER_FORM_DEKU OBJECT_LINK_CHILD, // PLAYER_FORM_HUMAN }; ObjectId gObjectTableSize = OBJECT_ID_MAX; // Object Table definition #define DEFINE_OBJECT(name, _1) { 0, 0, #name }, #define DEFINE_OBJECT_NULL(name, _1) ROM_FILE(name), #define DEFINE_OBJECT_UNSET(_0) { 0, 0, "" }, #define DEFINE_OBJECT_SIZE_ZERO(name, x) DEFINE_OBJECT_UNSET(aa) //#define DEFINE_OBJECT(name, _enumValue) { SEGMENT_ROM_START(name), SEGMENT_ROM_END(name) }, //#define DEFINE_OBJECT_UNSET(_enumValue) { 0, 0 }, //#define DEFINE_OBJECT_SIZE_ZERO(name, _enumValue) { SEGMENT_ROM_START(name), SEGMENT_ROM_START(name) }, RomFile gObjectTable[] = { #include "tables/object_table.h" }; #undef DEFINE_OBJECT #undef DEFINE_OBJECT_UNSET #undef DEFINE_OBJECT_SIZE_ZERO